{"name":"Eden Editor: Entity Transforming","title":"Eden Editor: Entity Transforming","type":"topic","url":"https://community.bistudio.com/wiki/Eden_Editor:_Entity_Transforming","revid":174806,"updated":"2020-12-29T01:24:40Z","aliases":[],"markdown":"Entities in the scenario can be quickly manipulated using basic transformation.\n\n### Position\n\nTo change the entity's position, simply **drag it around** with the **Left Mouse Button**.\n\n### Altitude\n\nTo change the entity's altitude, **hold Alt** and drag it up and down.\n\n#### Vertical Mode\n\nBy default, the entity's altitude above the terrain is maintained while dragging it, and it cannot be moved underground.**Toggle Vertical Mode** to make it follow the sea surface instead, allowing it to be moved underground as well.\n\n#### Surface Snapping\n\nWhen an entity gets near any surface while its altitude is being changed, it will be snapped to it. This is useful for quick positioning on building floors or terraces. You can **Toggle Surface Snap** to disable this behavior when necessary.\n\n### Direction\n\nTo rotate an entity, **hold Shift** and drag it. It will rotate to face the cursor.\n\nThis is all you need to know about basic transformation. Check Transformation Widget tutorial to learn more about the advanced editing.","sections":[{"heading":null,"level":1,"markdown":"Entities in the scenario can be quickly manipulated using basic transformation."},{"heading":"Position","level":3,"markdown":"To change the entity's position, simply **drag it around** with the **Left Mouse Button**."},{"heading":"Altitude","level":3,"markdown":"To change the entity's altitude, **hold Alt** and drag it up and down."},{"heading":"Vertical Mode","level":4,"markdown":"By default, the entity's altitude above the terrain is maintained while dragging it, and it cannot be moved underground.**Toggle Vertical Mode** to make it follow the sea surface instead, allowing it to be moved underground as well."},{"heading":"Surface Snapping","level":4,"markdown":"When an entity gets near any surface while its altitude is being changed, it will be snapped to it. This is useful for quick positioning on building floors or terraces. You can **Toggle Surface Snap** to disable this behavior when necessary."},{"heading":"Direction","level":3,"markdown":"To rotate an entity, **hold Shift** and drag it. It will rotate to face the cursor.\n\nThis is all you need to know about basic transformation. Check Transformation Widget tutorial to learn more about the advanced editing."}],"categories":["Eden Editor: Editing"],"groups":["Mission Editing"]}