---
name: "Arma 3: Countermeasures"
type: topic
aliases: ["Arma 3 Countermeasures"]
source: https://community.bistudio.com/wiki/Arma_3:_Countermeasures
revid: 364265
updated: 2024-05-06T09:38:29Z
---

# Arma 3: Countermeasures

Countermeasures, detection of locking, tracking and missiles in flight.

### Mechanics

> [!NOTE]
> Ground vehicles with Incoming Missile Detection ability use the same SENS display as air vehicles to display threats. See the **[Custom Panels](../topics/Custom_Info.md)** page for details.

|  |  |  |
|---|---|---|
| Different types of targets on the radar | Player's vehicle is being locked by an enemy | ammo [weaponLockSystem](../topics/Targeting_Config_Reference.md#weaponlocksystem)<br>*matches*<br>vehicle [lockDetectionSystem](../topics/Targeting_Config_Reference.md#lockdetectionsystem) |
| Different types of targets on the radar | A guided munition is homing on the player's vehicle | ammo [weaponLockSystem](../topics/Targeting_Config_Reference.md#weaponlocksystem)<br>*matches*<br>vehicle [incomingMissileDetectionSystem](../topics/Targeting_Config_Reference.md#incomingmissiledetectionsystem) |

### Configuration

The following properties of Ammo, Weapon and Vehicle can use basically any [bitmask value](https://forums.bistudio.com/topic/189734-targeting-improvements/page-13#entry3062179) (See also [BIS_fnc_bitflagsCheck](../functions/BIS_fnc_bitflagsCheck.md)).

BI uses the following convention

|  | ammo | ammo (countermeasure) | weapon | vehicle |  |
|---|---|---|---|---|---|
| System | [weaponLockSystem](../topics/Targeting_Config_Reference.md#weaponlocksystem) | [weaponLockSystem](../topics/Targeting_Config_Reference.md#weaponlocksystem) | [weaponLockSystem](../topics/Targeting_Config_Reference.md#weaponlocksystem-2) | [lockDetectionSystem](../topics/Targeting_Config_Reference.md#lockdetectionsystem) | [incomingMissileDetectionSystem](../topics/Targeting_Config_Reference.md#incomingmissiledetectionsystem) |
| 0 - N/A | ✓ | ✓ | ✓ | ✓ | ✓ |
| 1 - Visual | ✓ | ✓ | ✓ | ✗ | ✗ |
| 2 - IR | ✓ | ✓ | ✓ | ✗ | ✗ |
| 4 - Laser | ✓ | ✓ | ✓ | ✓ | ✗ |
| 8 - Radar | ✓ | ✓ | ✓ | ✓ | ✓ |
| 16 - Missile | ✓ | ✗ | ✗ | ✗ | ✓ |

### Related

- CfgAmmo
- [CfgWeapons](../topics/CfgWeapons_Config_Reference.md)
- [CfgVehicles](../topics/CfgVehicles_Config_Reference.md)
- [Arma 3: Sensors](../topics/Sensors.md)
- [Arma 3: Targeting](../topics/Targeting.md)
- [A3 Targeting config reference](../topics/Targeting_Config_Reference.md)
- [Sensor Overhaul thread](https://forums.bistudio.com/topic/200467-jets-sensor-overhaul/)
- [Targeting thread](https://forums.bistudio.com/topic/189734-targeting-improvements/page-13#entry3062179)

<sub>Source: [BI Community Wiki — Arma 3: Countermeasures](https://community.bistudio.com/wiki/Arma_3:_Countermeasures) (revision 364265).</sub>
