---
name: "Arma 3: Characters Firegeometry Update"
type: topic
source: https://community.bistudio.com/wiki/Arma_3:_Characters_Firegeometry_Update
revid: 352174
updated: 2024-02-01T23:25:38Z
---

# Arma 3: Characters Firegeometry Update

Arma 3 v1.98\
With this update, characters received updated fire geometries that aim to improve hit detection. To make the transition from old geometries to the new ones easier, an *o2script* was created (bundled with Arma 3 Tools), which allows for a quick update of any character p3d files.

### Requirements

- Arma 3 Tools installed

### Usage

1. Navigate to **Arma 3 Tools** instalation directory and then go to **ObjectBuilder\O2Scripts\CharacterFG** folder

2. Find following batch file to perform drag & drop operations

- **addNewCharacterFG.bat**

#### Using drag and drop variant

Using drag & drop variant is quite easy. You can drag single files, multiple files or whole folders.

> [!WARNING]
> If you drag a folder onto the batch files, make sure only .p3d files are contained in that folder that you want to update. **Be careful to not overwrite the fire geometry of the wrong p3d files.**

If **addNewCharacterFG.bio2s** script is missing in "**ObjectBuilder\O2Scripts**" folder, script will try to copy paste it to that location.

Finally, batch file will run that new o2script and process the p3d:

- Script will try to verify if there is already existing **Fire Geometry**
- If fire geometry is missing, script will exit!
- Otherwise, old **Fire Geometry** will be replaced by new, empty LOD
- In next step, new Fire Geometry will be merged from **NewFireGeometryTemplate.p3d**
- If everything succeed, file will be saved with all above modifications

<sub>Source: [BI Community Wiki — Arma 3: Characters Firegeometry Update](https://community.bistudio.com/wiki/Arma_3:_Characters_Firegeometry_Update) (revision 352174).</sub>
