{"name":"Arma 3: CfgWeapons Equipment","title":"Arma 3: CfgWeapons Equipment","type":"topic","url":"https://community.bistudio.com/wiki/Arma_3:_CfgWeapons_Equipment","revid":368686,"updated":"2024-08-09T17:37:13Z","aliases":["Arma 3 CfgWeapons Equipment"],"markdown":"| Preview | Class | Name | Inventory description | Magazines | Used by |\n|---|---|---|---|---|---|\n|  | **H_Bandanna_blu** | *Bandana (Blue)* | *No Armor* |  |  |\n|  | **H_Bandanna_camo** | *Bandana (Woodland)* | *No Armor* |  |  |\n|  | **H_Bandanna_cbr** | *Bandana (Coyote)* | *No Armor* |  |  |\n|  | **H_Bandanna_gry** | *Bandana (Black)* | *No Armor* |  |  |\n|  | **H_Bandanna_khk** | *Bandana (Khaki)* | *No Armor* |  | \\| Objects \\|<br>\\|---\\|<br>\\| I_G_Soldier_AR_F<br>I_G_Soldier_GL_F<br>I_G_Soldier_LAT_F<br>B_G_Soldier_AR_F<br>O_G_Soldier_AR_F<br>B_G_Soldier_GL_F<br>O_G_Soldier_GL_F<br>B_G_Soldier_LAT_F<br>O_G_Soldier_LAT_F<br>I_G_Soldier_LAT2_F<br>B_G_Soldier_LAT2_F<br>O_G_Soldier_LAT2_F<br>I_L_Uniform_01_camo_F<br>I_L_Looter_Pistol_F \\| |\n|  | **H_Bandanna_khk_hs** | *Bandana (Headset)* | *No Armor* |  | I_G_Story_Protagonist_F<br>I_G_resistanceCommander_F |\n|  | **H_Bandanna_mcamo** | *Bandana (MTP)* | *No Armor* |  |  |\n|  | **H_Bandanna_sand** | *Bandana (Sand)* | *No Armor* |  |  |\n|  | **H_Bandanna_sgg** | *Bandana (Sage)* | *No Armor* |  |  |\n|  | **H_Bandanna_surfer** | *Bandana (Surfer)* | *No Armor* |  |  |\n|  | **H_Bandanna_surfer_blk** | *Bandana (Surfer, Black)* | *No Armor* |  |  |\n|  | **H_Bandanna_surfer_grn** | *Bandana (Surfer, Green)* | *No Armor* |  |  |\n|  | **H_BandMask_blk** | *Bandana Mask (Black)* | *No Armor* |  |  |\n|  | **H_BandMask_demon** | *Bandana Mask (Demon)* | *No Armor* |  |  |\n|  | **H_BandMask_khk** | *Bandana Mask (Khaki)* | *No Armor* |  |  |\n|  | **H_BandMask_reaper** | *Bandana Mask (Reaper)* | *No Armor* |  |  |\n|  | **H_Beret_02** | *Beret [NATO]* | *No Armor* |  |  |\n|  | **H_Beret_blk** | *Beret (Black)* | *No Armor* |  | O_T_Officer_F<br>I_Story_Officer_01_F |\n|  | **H_Beret_blk_POLICE** | *Beret (Police)* | *No Armor* |  |  |\n|  | **H_Beret_brn_SF** | *Beret (SAS)* | *No Armor* |  |  |\n|  | **H_Beret_Colonel** | *Beret [NATO] (Colonel)* | *No Armor* |  | B_Captain_Pettka_F |\n|  | **H_Beret_CSAT_01_F** | *Beret (Red) [CSAT]* | *No Armor* |  |  |\n|  | **H_Beret_EAF_01_F** | *Beret [LDF]* | *No Armor* |  | I_E_Officer_F |\n|  | **H_Beret_gen_F** | *Beret (Gendarmerie)* | *No Armor* |  | B_GEN_Commander_F<br>B_Captain_Dwarden_F<br>O_GEN_Commander_F |\n|  | **H_Beret_grn** | *Beret (Green)* | *No Armor* |  | I_Story_Colonel_F |\n|  | **H_Beret_grn_SF** | *Beret (SF)* | *No Armor* |  |  |\n|  | **H_Beret_ocamo** | *Beret [CSAT]* | *No Armor* |  | O_officer_F<br>O_A_officer_F |\n|  | **H_Beret_red** | *Beret (Red)* | *No Armor* |  |  |\n|  | **H_Booniehat_dgtl** | *Booniehat [AAF]* | *No Armor* |  |  |\n|  | **H_Booniehat_dirty** | *Booniehat (Dirty)* | *No Armor* |  |  |\n|  | **H_Booniehat_eaf** | *Booniehat [LDF]* | *No Armor* |  |  |\n|  | **H_Booniehat_grn** | *Booniehat (Green)* | *No Armor* |  | C_man_hunter_1_F |\n|  | **H_Booniehat_indp** | *Booniehat (Khaki)* | *No Armor* |  |  |\n|  | **H_Booniehat_khk** | *Booniehat (Khaki)* | *No Armor* |  | I_G_Soldier_TL_F<br>I_G_Soldier_A_F<br>B_G_Soldier_TL_F<br>O_G_Soldier_TL_F<br>B_G_Soldier_A_F<br>O_G_Soldier_A_F |\n|  | **H_Booniehat_khk_hs** | *Booniehat (Headset)* | *No Armor* |  |  |\n|  | **H_Booniehat_mcamo** | *Booniehat (MTP)* | *No Armor* |  | B_recon_exp_F<br>B_recon_M_F |\n|  | **H_Booniehat_mgrn** | *Booniehat (Green)* | *No Armor* |  |  |\n|  | **H_Booniehat_oli** | *Booniehat (Olive)* | *No Armor* |  | B_G_Captain_Ivan_F |\n|  | **H_Booniehat_taiga** | *Booniehat (Taiga)* | *No Armor* |  |  |\n|  | **H_Booniehat_tan** | *Booniehat (Sand)* | *No Armor* |  | C_Man_Fisherman_01_F |\n|  | **H_Booniehat_tna_F** | *Booniehat (Tropic)* | *No Armor* |  | B_T_Recon_Exp_F<br>B_T_Recon_M_F |\n|  | **H_Booniehat_wdl** | *Booniehat (Woodland)* | *No Armor* |  |  |\n|  | **H_Cap_Black_IDAP_F** | *Cap (Black) [IDAP]* | *No Armor* |  |  |\n|  | **H_Cap_blk** | *Cap (Black)* | *No Armor* |  |  |\n|  | **H_Cap_blk_CMMG** | *Cap (CMMG)* | *No Armor* |  | I_L_Looter_SG_F |\n|  | **H_Cap_blk_ION** | *Cap (ION)* | *No Armor* |  |  |\n|  | **H_Cap_blk_Raven** | *Cap [AAF]* | *No Armor* |  |  |\n|  | **H_Cap_blk_Syndikat_F** | *Cap (Black)* | *No Armor* |  |  |\n|  | **H_Cap_blu** | *Cap (Blue)* | *No Armor* |  |  |\n|  | **H_Cap_brn_SPECOPS** | *Cap [OPFOR]* | *No Armor* |  | O_A_soldier_AR_F<br>O_A_soldier_GL_F<br>O_A_soldier_LAT_F<br>O_A_soldier_TL_F<br>O_A_soldier_AA_F |\n|  | **H_Cap_grn** | *Cap (Green)* | *No Armor* |  |  |\n|  | **H_Cap_grn_BI** | *Cap (BI)* | *No Armor* |  |  |\n|  | **H_Cap_grn_Syndikat_F** | *Cap (Green)* | *No Armor* |  |  |\n|  | **H_Cap_headphones** | *Rangemaster Cap* | *No Armor* |  | B_RangeMaster_F<br>B_Competitor_F<br>I_C_Helipilot_F |\n|  | **H_Cap_khaki_specops_UK** | *Cap (UK)* | *No Armor* |  | B_CTRG_soldier_engineer_exp_F<br>B_Captain_Jay_F |\n|  | **H_Cap_Lyfe** | *Cap (Lyfe)* | *No Armor* |  |  |\n|  | **H_Cap_MaldenTours** | *Cap (Malden Tours)* | *No Armor* |  |  |\n|  | **H_Cap_marshal** | *Marshal Cap* | *No Armor* |  | C_Marshal_F<br>I_C_Pilot_F |\n|  | **H_Cap_oli** | *Cap (Olive)* | *No Armor* |  | I_G_Soldier_lite_F<br>I_G_medic_F<br>B_G_Soldier_lite_F<br>O_G_Soldier_lite_F<br>B_G_medic_F<br>O_G_medic_F<br>I_L_Hunter_F |\n|  | **H_Cap_oli_hs** | *Cap (Olive, Headset)* | *No Armor* |  |  |\n|  | **H_Cap_oli_Syndikat_F** | *Cap (Olive)* | *No Armor* |  |  |\n|  | **H_Cap_Orange_IDAP_F** | *Cap (Orange) [IDAP]* | *No Armor* |  |  |\n|  | **H_Cap_police** | *Cap (Police)* | *No Armor* |  |  |\n|  | **H_Cap_press** | *Cap (Press)* | *No Armor* |  | C_journalist_F |\n|  | **H_Cap_red** | *Cap (Red)* | *No Armor* |  | C_Story_Mechanic_01_F |\n|  | **H_Cap_surfer** | *Cap (Surfer)* | *No Armor* |  |  |\n|  | **H_Cap_tan** | *Cap (Tan)* | *No Armor* |  | C_Man_Messenger_01_F |\n|  | **H_Cap_tan_specops_US** | *Cap (US MTP)* | *No Armor* |  |  |\n|  | **H_Cap_tan_Syndikat_F** | *Cap (Tan)* | *No Armor* |  |  |\n|  | **H_Cap_usblack** | *Cap (US Black)* | *No Armor* |  |  |\n|  | **H_Cap_White_IDAP_F** | *Cap (White) [IDAP]* | *No Armor* |  | C_IDAP_Man_AidWorker_07_F |\n|  | **H_Construction_basic_black_F** | *Hard Hat (Black)* | *Armor Level I* |  |  |\n|  | **H_Construction_basic_orange_F** | *Hard Hat (Orange)* | *Armor Level I* |  |  |\n|  | **H_Construction_basic_red_F** | *Hard Hat (Red)* | *Armor Level I* |  |  |\n|  | **H_Construction_basic_vrana_F** | *Hard Hat (Vrana)* | *Armor Level I* |  |  |\n|  | **H_Construction_basic_white_F** | *Hard Hat (White)* | *Armor Level I* |  |  |\n|  | **H_Construction_basic_yellow_F** | *Hard Hat (Yellow)* | *Armor Level I* |  |  |\n|  | **H_Construction_earprot_black_F** | *Hard Hat (Black, Ear Protectors)* | *Armor Level I* |  |  |\n|  | **H_Construction_earprot_orange_F** | *Hard Hat (Orange, Ear Protectors)* | *Armor Level I* |  |  |\n|  | **H_Construction_earprot_red_F** | *Hard Hat (Red, Ear Protectors)* | *Armor Level I* |  | C_Man_ConstructionWorker_01_Black_F |\n|  | **H_Construction_earprot_vrana_F** | *Hard Hat (Vrana, Ear Protectors)* | *Armor Level I* |  | C_Man_ConstructionWorker_01_Vrana_F |\n|  | **H_Construction_earprot_white_F** | *Hard Hat (White, Ear Protectors)* | *Armor Level I* |  | C_Man_ConstructionWorker_01_Red_F |\n|  | **H_Construction_earprot_yellow_F** | *Hard Hat (Yellow, Ear Protectors)* | *Armor Level I* |  | C_Man_ConstructionWorker_01_Blue_F |\n|  | **H_Construction_headset_black_F** | *Hard Hat (Black, Headset)* | *Armor Level I* |  |  |\n|  | **H_Construction_headset_orange_F** | *Hard Hat (Orange, Headset)* | *Armor Level I* |  |  |\n|  | **H_Construction_headset_red_F** | *Hard Hat (Red, Headset)* | *Armor Level I* |  |  |\n|  | **H_Construction_headset_vrana_F** | *Hard Hat (Vrana, Headset)* | *Armor Level I* |  |  |\n|  | **H_Construction_headset_white_F** | *Hard Hat (White, Headset)* | *Armor Level I* |  |  |\n|  | **H_Construction_headset_yellow_F** | *Hard Hat (Yellow, Headset)* | *Armor Level I* |  |  |\n|  | **H_CrewHelmetHeli_B** | *Heli Crew Helmet [NATO]* | *Armor Level II* |  | B_helicrew_F<br>B_T_Helicrew_F<br>B_W_Helicrew_F |\n|  | **H_CrewHelmetHeli_I** | *Heli Crew Helmet [AAF]* | *Armor Level II* |  | I_helicrew_F |\n|  | **H_CrewHelmetHeli_I_E** | *Heli Crew Helmet [LDF]* | *Armor Level II* |  | I_E_Helicrew_F |\n|  | **H_CrewHelmetHeli_O** | *Heli Crew Helmet [CSAT]* | *Armor Level II* |  | O_helicrew_F<br>O_T_Helicrew_F<br>O_T_Helipilot_F |\n|  | **H_EarProtectors_black_F** | *Ear Protectors (Black)* | *No Armor* |  |  |\n|  | **H_EarProtectors_orange_F** | *Ear Protectors (Orange)* | *No Armor* |  |  |\n|  | **H_EarProtectors_red_F** | *Ear Protectors (Red)* | *No Armor* |  |  |\n|  | **H_EarProtectors_white_F** | *Ear Protectors (White)* | *No Armor* |  |  |\n|  | **H_EarProtectors_yellow_F** | *Ear Protectors (Yellow)* | *No Armor* |  |  |\n|  | **H_Hat_blue** | *Hat (Blue)* | *No Armor* |  |  |\n|  | **H_Hat_brown** | *Hat (Brown)* | *No Armor* |  |  |\n|  | **H_Hat_camo** | *Hat (Camo)* | *No Armor* |  |  |\n|  | **H_Hat_checker** | *Hat (Checker)* | *No Armor* |  |  |\n|  | **H_Hat_grey** | *Hat (Grey)* | *No Armor* |  |  |\n|  | **H_Hat_Safari_olive_F** | *Safari Hat (Olive)* | *No Armor* |  |  |\n|  | **H_Hat_Safari_sand_F** | *Safari Hat (Sand)* | *No Armor* |  | B_G_Story_Guerilla_01_F<br>C_IDAP_Man_AidWorker_08_F |\n|  | **H_Hat_tan** | *Hat (Tan)* | *No Armor* |  | I_L_Looter_Rifle_F<br>I_L_Criminal_SG_F |\n|  | **H_Hat_Tinfoil_F** | *Tin Foil Hat* | *No Armor* |  |  |\n|  | **H_HeadBandage_bloody_F** | *Head Bandage (Severe)* | *No Armor* |  |  |\n|  | **H_HeadBandage_clean_F** | *Head Bandage (Clean)* | *No Armor* |  |  |\n|  | **H_HeadBandage_stained_F** | *Head Bandage (Moderate)* | *No Armor* |  |  |\n|  | **H_HeadSet_black_F** | *Headset (Black)* | *No Armor* |  |  |\n|  | **H_HeadSet_orange_F** | *Headset (Orange)* | *No Armor* |  | C_IDAP_Pilot_01_F |\n|  | **H_HeadSet_red_F** | *Headset (Red)* | *No Armor* |  |  |\n|  | **H_HeadSet_white_F** | *Headset (White)* | *No Armor* |  |  |\n|  | **H_HeadSet_yellow_F** | *Headset (Yellow)* | *No Armor* |  |  |\n|  | **H_Helmet_Kerry** | *Combat Helmet (Kerry)* | *Armor Level II* |  | B_Story_Protagonist_F |\n|  | **H_Helmet_Skate** | *Skate Helmet* | *Armor Level I* |  |  |\n|  | **H_HelmetAggressor_cover_F** | *Avenger Helmet (Cover B)* | *Armor Level III* |  | O_R_recon_TL_F<br>O_R_recon_exp_F<br>O_R_recon_AR_F<br>O_R_recon_M_F<br>O_R_recon_medic_F<br>O_R_recon_GL_F<br>O_R_recon_LAT_F<br>O_R_recon_JTAC_F<br>O_R_Patrol_Soldier_Medic |\n|  | **H_HelmetAggressor_cover_taiga_F** | *Avenger Helmet (Cover T)* | *Armor Level III* |  | \\| Objects \\|<br>\\|---\\|<br>\\| O_R_Soldier_TL_F<br>O_R_Soldier_GL_F<br>O_R_soldier_exp_F<br>O_R_Soldier_AR_F<br>O_R_soldier_M_F<br>O_R_medic_F<br>O_R_Soldier_LAT_F<br>O_R_JTAC_F<br>O_R_Patrol_Soldier_AR_F<br>O_R_Patrol_Soldier_AR2_F<br>O_R_Patrol_Soldier_GL_F<br>O_R_Patrol_Soldier_A_F<br>O_R_Patrol_Soldier_M_F<br>O_R_Patrol_Soldier_M2_F<br>O_R_Patrol_Soldier_LAT_F \\| |\n|  | **H_HelmetAggressor_F** | *Avenger Helmet* | *Armor Level III* |  | O_R_Patrol_Soldier_TL_F<br>O_R_Patrol_Soldier_Engineer_F |\n|  | **H_HelmetB** | *Combat Helmet* | *Armor Level II* |  | \\| Objects \\|<br>\\|---\\|<br>\\| B_Soldier_F<br>B_soldier_PG_F<br>B_soldier_UAV_F<br>B_Soldier_universal_F<br>B_Soldier_unarmed_F<br>B_Story_Engineer_F<br>B_Story_Colonel_F<br>B_Story_Pilot_F<br>B_Story_Tank_Commander_F<br>b_soldier_survival_F<br>B_Sharpshooter_F<br>B_HeavyGunner_F<br>Underwear_F<br>B_soldier_UAV_06_F<br>B_soldier_UAV_06_medical_F<br>B_CombatFatigues_01_wdl_F<br>B_W_Soldier_CBRN_F<br>B_W_RadioOperator_F<br>B_soldier_UGV_02_Science_F<br>B_soldier_UGV_02_Demining_F<br>B_W_Soldier_unarmed_F<br>B_CBRN_Man_Oversuit_01_MTP_F<br>B_CBRN_Man_Oversuit_01_Tropic_F<br>B_CBRN_Man_Oversuit_01_Wdl_F<br>I_CBRN_Man_Oversuit_01_AAF_F<br>I_E_CBRN_Man_Oversuit_01_EAF_F<br>C_CBRN_Man_Oversuit_01_Blue_F<br>C_CBRN_Man_Oversuit_01_White_F \\| |\n|  | **H_HelmetB_black** | *Combat Helmet (Black)* | *Armor Level II* |  |  |\n|  | **H_HelmetB_camo** | *Combat Helmet (Camo)* | *Armor Level II* |  | B_Patrol_HeavyGunner_F<br>B_Patrol_Soldier_A_F |\n|  | **H_HelmetB_desert** | *Combat Helmet (Desert)* | *Armor Level II* |  | B_Soldier_SL_F<br>B_engineer_F<br>B_ReconFatigues_01_wdl_F |\n|  | **H_HelmetB_Enh_tna_F** | *Enhanced Combat Helmet (Tropic)* | *Armor Level IV* |  | B_T_Soldier_Exp_F<br>B_T_Soldier_GL_F<br>B_T_Soldier_SL_F<br>B_T_Soldier_TL_F<br>B_T_soldier_mine_F |\n|  | **H_HelmetB_grass** | *Combat Helmet (Grass)* | *Armor Level II* |  | B_soldier_AR_F<br>B_soldier_M_F<br>B_Soldier_A_F<br>B_CombatFatigues_01_Tshirt_wdl_F |\n|  | **H_HelmetB_light** | *Light Combat Helmet* | *Armor Level I* |  | B_recon_medic_F<br>B_soldier_AAR_F<br>B_soldier_AAT_F<br>B_soldier_AAA_F<br>B_support_MG_F<br>B_support_GMG_F<br>B_support_Mort_F<br>B_support_AMG_F<br>B_support_AMort_F |\n|  | **H_HelmetB_light_black** | *Light Combat Helmet (Black)* | *Armor Level I* |  |  |\n|  | **H_HelmetB_light_desert** | *Light Combat Helmet (Desert)* | *Armor Level I* |  | B_medic_F<br>B_soldier_AT_F<br>B_Patrol_Soldier_M_F |\n|  | **H_HelmetB_light_grass** | *Light Combat Helmet (Grass)* | *Armor Level I* |  | B_Patrol_Soldier_AT_F |\n|  | **H_HelmetB_light_sand** | *Light Combat Helmet (Sand)* | *Armor Level I* |  | B_soldier_repair_F<br>B_soldier_AA_F<br>B_Patrol_Soldier_MG_F |\n|  | **H_HelmetB_light_snakeskin** | *Light Combat Helmet (Snakeskin)* | *Armor Level I* |  | B_CTRG_soldier_GL_LAT_F<br>B_CTRG_soldier_AR_A_F<br>B_CTRG_Sharphooter_F<br>B_Patrol_Soldier_UAV_F |\n|  | **H_HelmetB_Light_tna_F** | *Light Combat Helmet (Tropic)* | *Armor Level I* |  | \\| Objects \\|<br>\\|---\\|<br>\\| B_T_Soldier_AAR_F<br>B_T_Support_AMG_F<br>B_T_Support_AMort_F<br>B_T_Soldier_AAA_F<br>B_T_Soldier_AAT_F<br>B_T_Medic_F<br>B_T_Support_GMG_F<br>B_T_Support_MG_F<br>B_T_Support_Mort_F<br>B_T_Soldier_AA_F<br>B_T_Soldier_AT_F<br>B_T_Soldier_Repair_F<br>B_T_Recon_Medic_F \\| |\n|  | **H_HelmetB_light_wdl** | *Light Combat Helmet (Woodland)* | *Armor Level I* |  | \\| Objects \\|<br>\\|---\\|<br>\\| B_W_Soldier_AAR_F<br>B_W_Support_AMG_F<br>B_W_Support_AMort_F<br>B_W_Soldier_AAA_F<br>B_W_Soldier_AAT_F<br>B_W_Medic_F<br>B_W_Support_GMG_F<br>B_W_Support_MG_F<br>B_W_Support_Mort_F<br>B_W_Soldier_AA_F<br>B_W_Soldier_AT_F<br>B_W_Soldier_Repair_F \\| |\n|  | **H_HelmetB_paint** | *Combat Helmet (Spraypaint)* | *Armor Level II* |  |  |\n|  | **H_HelmetB_plain_blk** | *Combat Helmet (Black)* | *Armor Level II* |  |  |\n|  | **H_HelmetB_plain_mcamo** | *Combat Helmet (Camo)* | *Armor Level II* |  | B_recon_LAT_F |\n|  | **H_HelmetB_plain_wdl** | *Combat Helmet (Woodland)* | *Armor Level II* |  | \\| Objects \\|<br>\\|---\\|<br>\\| B_W_Soldier_A_F<br>B_W_Soldier_AR_F<br>B_W_Engineer_F<br>B_W_soldier_M_F<br>B_W_Soldier_F<br>B_W_Soldier_LAT_F<br>B_W_Soldier_LAT2_F<br>B_W_Soldier_UAV_F<br>B_W_soldier_UGV_02_Science_F<br>B_W_soldier_UGV_02_Demining_F<br>B_W_Soldier_universal_F \\| |\n|  | **H_HelmetB_sand** | *Combat Helmet (Sand)* | *Armor Level II* |  | B_soldier_LAT_F<br>B_soldier_LAT2_F |\n|  | **H_HelmetB_snakeskin** | *Combat Helmet (Snakeskin)* | *Armor Level II* |  | B_Patrol_Soldier_AR_F |\n|  | **H_HelmetB_TI_arid_F** | *Stealth Combat Helmet (Arid)* | *Armor Level II* |  |  |\n|  | **H_HelmetB_TI_tna_F** | *Stealth Combat Helmet* | *Armor Level II* |  | \\| Objects \\|<br>\\|---\\|<br>\\| B_CTRG_Soldier_F<br>B_CTRG_Soldier_arid_F<br>B_CTRG_Soldier_2_F<br>B_CTRG_Soldier_2_arid_F<br>B_CTRG_Soldier_3_F<br>B_CTRG_Soldier_3_arid_F<br>B_CTRG_Soldier_TL_tna_F<br>B_CTRG_Soldier_Exp_tna_F<br>B_CTRG_Soldier_Medic_tna_F<br>B_CTRG_Soldier_M_tna_F<br>B_CTRG_Soldier_tna_F<br>B_CTRG_Soldier_LAT_tna_F<br>B_CTRG_Soldier_AR_tna_F<br>B_CTRG_Soldier_JTAC_tna_F<br>B_CTRG_Soldier_urb_1_F<br>B_CTRG_Soldier_urb_2_F<br>B_CTRG_Soldier_urb_3_F<br>B_CTRG_Soldier_universal_F<br>B_CTRG_Soldier_LAT2_tna_F \\| |\n|  | **H_HelmetB_tna_F** | *Combat Helmet (Tropic)* | *Armor Level II* |  | \\| Objects \\|<br>\\|---\\|<br>\\| B_T_Soldier_A_F<br>B_T_Soldier_AR_F<br>B_T_Engineer_F<br>B_T_soldier_M_F<br>B_T_Soldier_PG_F<br>B_T_Soldier_F<br>B_T_Soldier_LAT_F<br>B_T_Soldier_UAV_F<br>B_T_Recon_LAT_F<br>B_T_Soldier_universal_F<br>B_T_Soldier_unarmed_F<br>B_T_soldier_UAV_06_F<br>B_T_soldier_UAV_06_medical_F<br>B_T_Soldier_LAT2_F \\| |\n|  | **H_HelmetCrew_B** | *Crew Helmet [NATO]* | *Armor Level III* |  | B_crew_F<br>B_T_Crew_F<br>B_Deck_Crew_F<br>B_W_Crew_F |\n|  | **H_HelmetCrew_I** | *Crew Helmet [AAF]* | *Armor Level III* |  | I_crew_F<br>I_Story_Crew_F |\n|  | **H_HelmetCrew_I_E** | *Crew Helmet [LDF]* | *Armor Level III* |  |  |\n|  | **H_HelmetCrew_O** | *Crew Helmet [CSAT]* | *Armor Level III* |  | O_crew_F |\n|  | **H_HelmetCrew_O_ghex_F** | *Crew Helmet (Green Hex) [CSAT]* | *Armor Level III* |  | O_T_Crew_F |\n|  | **H_HelmetHBK_chops_F** | *Advanced Modular Helmet (Chops)* | *Armor Level III* |  | I_E_Soldier_GL_F<br>I_E_Soldier_SL_F<br>I_E_Soldier_Exp_F<br>I_E_soldier_Mine_F |\n|  | **H_HelmetHBK_ear_F** | *Advanced Modular Helmet (Ear Protectors)* | *Armor Level III* |  | \\| Objects \\|<br>\\|---\\|<br>\\| I_E_Soldier_unarmed_F<br>I_E_Soldier_A_F<br>I_E_Soldier_AAR_F<br>I_E_Soldier_AR_F<br>I_E_Soldier_TL_F<br>I_E_RadioOperator_F<br>I_E_Soldier_AA_F<br>I_E_Soldier_AT_F<br>I_E_Soldier_LAT_F<br>I_E_Soldier_LAT2_F<br>I_E_Soldier_AAA_F<br>I_E_Soldier_AAT_F<br>I_E_Support_AMG_F<br>I_E_Support_AMort_F<br>I_E_Medic_F<br>I_E_Soldier_UAV_F<br>I_E_soldier_UAV_06_F<br>I_E_soldier_UAV_06_medical_F<br>I_E_soldier_UGV_02_Science_F<br>I_E_soldier_UGV_02_Demining_F \\| |\n|  | **H_HelmetHBK_F** | *Advanced Modular Helmet (Olive)* | *Armor Level III* |  | I_E_Soldier_F<br>I_E_soldier_M_F<br>I_E_Support_GMG_F<br>I_E_Support_MG_F<br>I_E_Support_Mort_F<br>I_E_Soldier_Pathfinder_F<br>I_E_Engineer_F<br>I_E_Soldier_Repair_F<br>I_E_Soldier_CBRN_F<br>I_E_Soldier_universal_F |\n|  | **H_HelmetHBK_headset_F** | *Advanced Modular Helmet* | *Armor Level III* |  |  |\n|  | **H_HelmetIA** | *Modular Helmet* | *Armor Level II* |  | \\| Objects \\|<br>\\|---\\|<br>\\| I_soldier_F<br>I_Soldier_SL_F<br>I_Soldier_TL_F<br>I_Soldier_M_F<br>I_Soldier_LAT_F<br>I_Soldier_AA_F<br>I_medic_F<br>I_Soldier_exp_F<br>I_engineer_F<br>I_Soldier_universal_F<br>I_Soldier_unarmed_F<br>I_Soldier_AAR_F<br>I_Soldier_AAT_F<br>I_Soldier_AAA_F<br>I_support_MG_F<br>I_support_GMG_F<br>I_support_Mort_F<br>I_support_AMG_F<br>I_support_AMort_F<br>I_soldier_mine_F<br>I_Soldier_LAT2_F<br>I_E_Uniform_01_F<br>I_E_Uniform_01_tanktop_F<br>I_E_Uniform_01_shortsleeve_F<br>I_E_Uniform_01_officer_F<br>I_E_Uniform_01_sweater_F<br>I_E_Uniform_01_coveralls_F<br>I_L_Uniform_01_tshirt_skull_F<br>I_L_Uniform_01_tshirt_black_F<br>I_L_Uniform_01_tshirt_sport_F<br>I_L_Uniform_01_tshirt_olive_F \\| |\n|  | **H_HelmetIA_camo** | *MICH2 (Camo)* | *Armor Level II* |  | I_Soldier_AR_F<br>I_Soldier_AT_F<br>I_soldier_UAV_F<br>I_soldier_UAV_06_F<br>I_soldier_UAV_06_medical_F |\n|  | **H_HelmetIA_net** | *MICH (Camo)* | *Armor Level II* |  | I_Soldier_A_F<br>I_Soldier_GL_F<br>I_Soldier_repair_F |\n|  | **H_HelmetLeaderO_ghex_F** | *Defender Helmet (Green Hex)* | *Armor Level V* |  | O_T_Soldier_GL_F<br>O_T_Soldier_SL_F<br>O_T_Soldier_TL_F<br>O_T_Recon_TL_F |\n|  | **H_HelmetLeaderO_ocamo** | *Defender Helmet (Hex)* | *Armor Level V* |  | O_Soldier_GL_F<br>O_Soldier_SL_F<br>O_Soldier_TL_F<br>O_recon_JTAC_F<br>O_recon_TL_F |\n|  | **H_HelmetLeaderO_oucamo** | *Defender Helmet (Urban)* | *Armor Level V* |  | O_soldierU_TL_F<br>O_SoldierU_SL_F<br>O_SoldierU_GL_F |\n|  | **H_HelmetO_ghex_F** | *Protector Helmet (Green Hex)* | *Armor Level III* |  | \\| Objects \\|<br>\\|---\\|<br>\\| O_T_Soldier_A_F<br>O_T_Soldier_AAR_F<br>O_T_Support_AMG_F<br>O_T_Support_AMort_F<br>O_T_Soldier_AAA_F<br>O_T_Soldier_AAT_F<br>O_T_Soldier_AR_F<br>O_T_Medic_F<br>O_T_Engineer_F<br>O_T_Soldier_Exp_F<br>O_T_Support_GMG_F<br>O_T_Support_MG_F<br>O_T_Support_Mort_F<br>O_T_Soldier_M_F<br>O_T_Soldier_AA_F<br>O_T_Soldier_AT_F<br>O_T_Soldier_PG_F<br>O_T_Soldier_Repair_F<br>O_T_Soldier_F<br>O_T_Soldier_LAT_F<br>O_T_Soldier_UAV_F<br>O_T_Soldier_universal_F<br>O_T_Soldier_unarmed_F<br>O_T_soldier_UAV_06_F<br>O_T_soldier_UAV_06_medical_F<br>O_T_soldier_mine_F<br>O_T_Soldier_HAT_F<br>O_T_Soldier_AHAT_F \\| |\n|  | **H_HelmetO_ocamo** | *Protector Helmet (Hex)* | *Armor Level III* |  | \\| Objects \\|<br>\\|---\\|<br>\\| O_Soldier_F<br>O_Soldier_AR_F<br>O_soldier_M_F<br>O_Soldier_LAT_F<br>O_medic_F<br>O_soldier_repair_F<br>O_soldier_exp_F<br>O_Soldier_A_F<br>O_Soldier_AT_F<br>O_Soldier_AA_F<br>O_engineer_F<br>O_soldier_PG_F<br>O_Story_Colonel_F<br>O_Story_CEO_F<br>O_soldier_UAV_F<br>O_Soldier_universal_F<br>O_Soldier_unarmed_F<br>O_Soldier_AAR_F<br>O_Soldier_AAT_F<br>O_Soldier_AAA_F<br>O_support_MG_F<br>O_support_GMG_F<br>O_support_Mort_F<br>O_support_AMG_F<br>O_support_AMort_F<br>O_Sharpshooter_F<br>O_HeavyGunner_F<br>O_soldier_UAV_06_F<br>O_soldier_UAV_06_medical_F<br>O_soldier_mine_F<br>O_Soldier_HAT_F<br>O_Soldier_AHAT_F<br>O_R_Gorka_base_F<br>O_R_Gorka_F<br>O_R_Gorka_camo_F<br>O_R_Gorka_brown_F<br>O_R_Gorka_black_F \\| |\n|  | **H_HelmetO_oucamo** | *Protector Helmet (Urban)* | *Armor Level III* |  | \\| Objects \\|<br>\\|---\\|<br>\\| O_soldierU_F<br>O_soldierU_AR_F<br>O_soldierU_AAR_F<br>O_soldierU_LAT_F<br>O_soldierU_AT_F<br>O_soldierU_AAT_F<br>O_soldierU_AA_F<br>O_soldierU_AAA_F<br>O_soldierU_medic_F<br>O_soldierU_repair_F<br>O_soldierU_exp_F<br>O_engineer_U_F<br>O_soldierU_M_F<br>O_soldierU_A_F<br>O_SoldierU_unarmed_F<br>O_Urban_Sharpshooter_F<br>O_Urban_HeavyGunner_F \\| |\n|  | **H_HelmetO_ViperSP_ghex_F** | *Special Purpose Helmet (Green Hex)* | *Armor Level V* |  | O_V_Soldier_Viper_F<br>O_V_Soldier_ghex_F<br>O_V_Soldier_TL_ghex_F<br>O_V_Soldier_Exp_ghex_F<br>O_V_Soldier_Medic_ghex_F<br>O_V_Soldier_M_ghex_F<br>O_V_Soldier_LAT_ghex_F<br>O_V_Soldier_JTAC_ghex_F |\n|  | **H_HelmetO_ViperSP_hex_F** | *Special Purpose Helmet (Hex)* | *Armor Level V* |  | O_V_Soldier_Viper_hex_F<br>O_V_Soldier_hex_F<br>O_V_Soldier_TL_hex_F<br>O_V_Soldier_Exp_hex_F<br>O_V_Soldier_Medic_hex_F<br>O_V_Soldier_M_hex_F<br>O_V_Soldier_LAT_hex_F<br>O_V_Soldier_JTAC_hex_F |\n|  | **H_HelmetSpecB** | *Enhanced Combat Helmet* | *Armor Level IV* |  | B_Soldier_TL_F<br>B_soldier_exp_F<br>B_soldier_mine_F |\n|  | **H_HelmetSpecB_blk** | *Enhanced Combat Helmet (Black)* | *Armor Level IV* |  | B_Soldier_GL_F |\n|  | **H_HelmetSpecB_paint1** | *Enhanced Combat Helmet (Grass)* | *Armor Level IV* |  | B_Patrol_Soldier_TL_F |\n|  | **H_HelmetSpecB_paint2** | *Enhanced Combat Helmet (Desert)* | *Armor Level IV* |  | B_Patrol_Engineer_F |\n|  | **H_HelmetSpecB_sand** | *Enhanced Combat Helmet (Sand)* | *Armor Level IV* |  | B_Patrol_Medic_F |\n|  | **H_HelmetSpecB_snakeskin** | *Enhanced Combat Helmet (Snakeskin)* | *Armor Level IV* |  |  |\n|  | **H_HelmetSpecB_wdl** | *Enhanced Combat Helmet (Woodland)* | *Armor Level IV* |  | B_W_Soldier_Exp_F<br>B_W_soldier_mine_F<br>B_W_Soldier_GL_F<br>B_W_Soldier_SL_F<br>B_W_Soldier_TL_F |\n|  | **H_HelmetSpecO_blk** | *Assassin Helmet (Black)* | *Armor Level IV* |  | O_recon_M_F<br>O_recon_LAT_F |\n|  | **H_HelmetSpecO_ghex_F** | *Assassin Helmet (Green Hex)* | *Armor Level IV* |  | O_T_Recon_Exp_F<br>O_T_Recon_JTAC_F<br>O_T_Recon_M_F<br>O_T_Recon_Medic_F<br>O_T_Recon_F<br>O_T_Recon_LAT_F |\n|  | **H_HelmetSpecO_ocamo** | *Assassin Helmet (Hex)* | *Armor Level IV* |  | O_recon_F<br>O_recon_medic_F<br>O_recon_exp_F<br>O_Pathfinder_F |\n|  | **H_MilCap_blue** | *Military Cap (Blue)* | *No Armor* |  |  |\n|  | **H_MilCap_dgtl** | *Military Cap [AAF]* | *No Armor* |  | I_Soldier_lite_F<br>I_officer_F<br>I_Captain_Hladas_F |\n|  | **H_MilCap_eaf** | *Military Cap [LDF]* | *No Armor* |  | I_E_Soldier_lite_F<br>I_E_Soldier_MP_F |\n|  | **H_MilCap_gen_F** | *Military Cap (Gendarmerie)* | *No Armor* |  | B_GEN_Soldier_F<br>B_GEN_Soldier_universal_F<br>O_GEN_Soldier_F |\n|  | **H_MilCap_ghex_F** | *Military Cap (Green Hex)* | *No Armor* |  |  |\n|  | **H_MilCap_grn** | *Military Cap (Green)* | *No Armor* |  |  |\n|  | **H_MilCap_gry** | *Military Cap (Grey)* | *No Armor* |  | I_C_Soldier_Camo_F<br>I_C_Soldier_base_unarmed_F |\n|  | **H_MilCap_mcamo** | *Military Cap (MTP)* | *No Armor* |  | B_Soldier_lite_F<br>B_officer_F<br>B_recon_TL_F |\n|  | **H_MilCap_ocamo** | *Military Cap (Hex)* | *No Armor* |  | O_Soldier_lite_F<br>O_A_soldier_A_F<br>O_A_medic_F<br>O_A_soldier_M_F<br>O_A_soldier_F<br>O_A_soldier_SL_F<br>O_A_soldier_AT_F |\n|  | **H_MilCap_oucamo** | *Military Cap (Urban)* | *No Armor* |  |  |\n|  | **H_MilCap_rucamo** | *Military Cap (Russia)* | *No Armor* |  |  |\n|  | **H_MilCap_taiga** | *Military Cap (Taiga)* | *No Armor* |  |  |\n|  | **H_MilCap_tna_F** | *Military Cap (Tropic)* | *No Armor* |  | B_T_Officer_F<br>B_T_Recon_TL_F |\n|  | **H_MilCap_wdl** | *Military Cap (Woodland)* | *No Armor* |  | B_W_Officer_F |\n|  | **H_ParadeDressCap_01_AAF_F** | *Parade Cap [AAF]* | *No Armor* |  | I_Officer_Parade_F<br>I_Officer_Parade_Veteran_F |\n|  | **H_ParadeDressCap_01_CSAT_F** | *Parade Cap [CSAT]* | *No Armor* |  | O_Officer_Parade_F<br>O_Officer_Parade_Veteran_F |\n|  | **H_ParadeDressCap_01_LDF_F** | *Parade Cap [LDF]* | *No Armor* |  | I_E_Officer_Parade_F<br>I_E_Officer_Parade_Veteran_F |\n|  | **H_ParadeDressCap_01_US_F** | *Parade Cap [US]* | *No Armor* |  | B_Officer_Parade_F<br>B_Officer_Parade_Veteran_F |\n|  | **H_PASGT_basic_black_F** | *Basic Helmet (Black)* | *Armor Level II* |  |  |\n|  | **H_PASGT_basic_blue_F** | *Basic Helmet (Blue)* | *Armor Level II* |  | C_Story_EOD_01_F |\n|  | **H_PASGT_basic_blue_press_F** | *Press Helmet* | *Armor Level II* |  | C_Journalist_01_War_F |\n|  | **H_PASGT_basic_olive_F** | *Basic Helmet (Olive)* | *Armor Level II* |  |  |\n|  | **H_PASGT_basic_white_F** | *Basic Helmet (White)* | *Armor Level II* |  | C_IDAP_Man_AidWorker_09_F<br>C_IDAP_Man_EOD_01_F<br>C_IDAP_Man_EOD_01_TrainingMines_F<br>C_IDAP_Man_UAV_06_antimine_F |\n|  | **H_PASGT_neckprot_blue_press_F** | *Press Helmet (Neck Protection)* | *Armor Level III* |  |  |\n|  | **H_PilotHelmetFighter_B** | *Pilot Helmet [NATO]* | *Armor Level III* |  | B_Pilot_F<br>B_T_Pilot_F<br>B_Fighter_Pilot_F |\n|  | **H_PilotHelmetFighter_I** | *Pilot Helmet [AAF]* | *Armor Level III* |  | I_pilot_F<br>I_Fighter_Pilot_F |\n|  | **H_PilotHelmetFighter_I_E** | *Pilot Helmet [LDF]* | *Armor Level III* |  |  |\n|  | **H_PilotHelmetFighter_O** | *Pilot Helmet [CSAT]* | *Armor Level III* |  | O_Pilot_F<br>O_T_Pilot_F<br>O_Fighter_Pilot_F |\n|  | **H_PilotHelmetHeli_B** | *Heli Pilot Helmet [NATO]* | *Armor Level II* |  | B_Helipilot_F<br>B_UAV_AI<br>B_T_Helipilot_F<br>B_W_Helipilot_F |\n|  | **H_PilotHelmetHeli_I** | *Heli Pilot Helmet [AAF]* | *Armor Level II* |  | I_helipilot_F |\n|  | **H_PilotHelmetHeli_I_E** | *Heli Pilot Helmet [LDF]* | *Armor Level II* |  | I_E_Helipilot_F |\n|  | **H_PilotHelmetHeli_O** | *Heli Pilot Helmet [CSAT]* | *Armor Level II* |  | O_helipilot_F<br>O_UAV_AI<br>I_UAV_AI |\n|  | **H_RacingHelmet_1_black_F** | *Racing Helmet (Black)* | *Armor Level I* |  |  |\n|  | **H_RacingHelmet_1_blue_F** | *Racing Helmet (Blue)* | *Armor Level I* |  |  |\n|  | **H_RacingHelmet_1_F** | *Racing Helmet (Fuel)* | *Armor Level I* |  | C_Driver_1_F<br>C_Driver_1_random_base_F<br>C_Driver_1_black_F<br>C_Driver_1_blue_F<br>C_Driver_1_green_F<br>C_Driver_1_red_F<br>C_Driver_1_white_F<br>C_Driver_1_yellow_F<br>C_Driver_1_orange_F |\n|  | **H_RacingHelmet_1_green_F** | *Racing Helmet (Green)* | *Armor Level I* |  |  |\n|  | **H_RacingHelmet_1_orange_F** | *Racing Helmet (Orange)* | *Armor Level I* |  |  |\n|  | **H_RacingHelmet_1_red_F** | *Racing Helmet (Red)* | *Armor Level I* |  |  |\n|  | **H_RacingHelmet_1_white_F** | *Racing Helmet (White)* | *Armor Level I* |  |  |\n|  | **H_RacingHelmet_1_yellow_F** | *Racing Helmet (Yellow)* | *Armor Level I* |  |  |\n|  | **H_RacingHelmet_2_F** | *Racing Helmet (Bluking)* | *Armor Level I* |  | C_Driver_2_F |\n|  | **H_RacingHelmet_3_F** | *Racing Helmet (Redstone)* | *Armor Level I* |  | C_Driver_3_F |\n|  | **H_RacingHelmet_4_F** | *Racing Helmet (Vrana)* | *Armor Level I* |  | C_Driver_4_F |\n|  | **H_Shemag_khk** | *Shemag mask (Khaki)* | *No Armor* |  |  |\n|  | **H_Shemag_olive** | *Shemag (Olive)* | *No Armor* |  | \\| Objects \\|<br>\\|---\\|<br>\\| I_G_Soldier_F<br>I_G_Soldier_exp_F<br>I_G_Soldier_M_F<br>B_G_Soldier_F<br>O_G_Soldier_F<br>B_G_Soldier_exp_F<br>O_G_Soldier_exp_F<br>B_G_Soldier_M_F<br>O_G_Soldier_M_F<br>I_G_Soldier_unarmed_F<br>B_G_Soldier_unarmed_F<br>O_G_Soldier_unarmed_F<br>B_G_Soldier_universal_F<br>O_G_Soldier_universal_F<br>I_G_Soldier_universal_F<br>I_G_Sharpshooter_F<br>B_G_Sharpshooter_F<br>O_G_Sharpshooter_F<br>I_L_Uniform_01_deserter_F \\| |\n|  | **H_Shemag_olive_hs** | *Shemag (Olive, Headset)* | *No Armor* |  |  |\n|  | **H_Shemag_tan** | *Shemag mask (Tan)* | *No Armor* |  |  |\n|  | **H_ShemagOpen_khk** | *Shemag (White)* | *No Armor* |  |  |\n|  | **H_ShemagOpen_tan** | *Shemag (Tan)* | *No Armor* |  |  |\n|  | **H_StrawHat** | *Straw Hat* | *No Armor* |  |  |\n|  | **H_StrawHat_dark** | *Straw Hat (Dark)* | *No Armor* |  |  |\n|  | **H_Tank_black_F** | *Crew Helmet (Soft) [CSAT]* | *Armor Level I* |  |  |\n|  | **H_Tank_eaf_F** | *Crew Helmet (Soft) [LDF]* | *Armor Level I* |  | I_E_Crew_F |\n|  | **H_TurbanO_blk** | *Black Turban* | *No Armor* |  |  |\n|  | **H_Watchcap_blk** | *Beanie* | *No Armor* |  | B_CTRG_soldier_M_medic_F<br>I_G_Soldier_SL_F<br>I_G_officer_F<br>B_G_Soldier_SL_F<br>O_G_Soldier_SL_F<br>B_G_officer_F<br>O_G_officer_F |\n|  | **H_Watchcap_camo** | *Beanie (Green)* | *No Armor* |  | B_recon_F<br>B_recon_JTAC_F<br>I_G_engineer_F<br>B_G_engineer_F<br>O_G_engineer_F<br>B_Recon_Sharpshooter_F<br>B_T_Recon_JTAC_F<br>B_T_Recon_F |\n|  | **H_Watchcap_cbr** | *Beanie (Coyote)* | *No Armor* |  |  |\n|  | **H_Watchcap_khk** | *Beanie (Khaki)* | *No Armor* |  |  |\n|  | **H_Watchcap_sgg** | *Beanie (Sage)* | *No Armor* |  |  |\n|  | **H_WirelessEarpiece_F** | *Wireless Earpiece* |  |  |  |\n|  | **U_AntigonaBody** | *Underwear 5* |  |  |  |\n|  | **U_AttisBody** | *Underwear 4* |  |  |  |\n|  | **U_B_CBRN_Suit_01_MTP_F** | *CBRN Suit (MTP) [NATO]* |  |  | B_CBRN_Man_Oversuit_01_MTP_F |\n|  | **U_B_CBRN_Suit_01_Tropic_F** | *CBRN Suit (Tropic) [NATO]* |  |  | B_CBRN_Man_Oversuit_01_Tropic_F |\n|  | **U_B_CBRN_Suit_01_Wdl_F** | *CBRN Suit (Woodland) [NATO]* |  |  | B_W_Soldier_CBRN_F<br>B_CBRN_Man_Oversuit_01_Wdl_F |\n|  | **U_B_CombatUniform_mcam** | *Combat Fatigues (MTP)* |  |  | \\| Objects \\|<br>\\|---\\|<br>\\| B_Soldier_F<br>B_Soldier_GL_F<br>B_soldier_M_F<br>B_soldier_LAT_F<br>B_soldier_repair_F<br>B_soldier_exp_F<br>B_Soldier_A_F<br>B_soldier_AT_F<br>B_soldier_AA_F<br>B_officer_F<br>B_soldier_PG_F<br>B_soldier_UAV_F<br>B_Soldier_universal_F<br>B_Survivor_F<br>B_Soldier_unarmed_F<br>B_recon_M_F<br>B_recon_JTAC_F<br>B_Story_Engineer_F<br>B_Story_Colonel_F<br>B_Story_Pilot_F<br>B_Story_Tank_Commander_F<br>B_Sharpshooter_F<br>B_Recon_Sharpshooter_F<br>B_HeavyGunner_F<br>B_Captain_Pettka_F<br>B_Patrol_Soldier_M_F<br>B_soldier_UAV_06_F<br>B_soldier_UAV_06_medical_F<br>B_soldier_mine_F<br>B_soldier_LAT2_F<br>B_soldier_UGV_02_Science_F<br>B_soldier_UGV_02_Demining_F \\| |\n|  | **U_B_CombatUniform_mcam_tshirt** | *Combat Fatigues (MTP) (Tee)* |  |  | \\| Objects \\|<br>\\|---\\|<br>\\| B_soldier_AR_F<br>B_medic_F<br>B_recon_LAT_F<br>B_recon_exp_F<br>B_recon_medic_F<br>B_Story_Protagonist_F<br>B_soldier_AAR_F<br>B_soldier_AAT_F<br>B_soldier_AAA_F<br>B_support_MG_F<br>B_support_GMG_F<br>B_support_Mort_F<br>B_support_AMG_F<br>B_support_AMort_F<br>B_Patrol_Soldier_UAV_F<br>B_Patrol_Soldier_AR_F \\| |\n|  | **U_B_CombatUniform_mcam_vest** | *Recon Fatigues (MTP)* |  |  | \\| Objects \\|<br>\\|---\\|<br>\\| B_Soldier_lite_F<br>B_Soldier_SL_F<br>B_Soldier_TL_F<br>B_engineer_F<br>B_crew_F<br>B_recon_F<br>B_recon_TL_F<br>B_Patrol_Soldier_TL_F<br>B_Patrol_Medic_F<br>B_Patrol_Soldier_MG_F<br>B_Patrol_HeavyGunner_F<br>B_Patrol_Soldier_A_F<br>B_Patrol_Soldier_AT_F<br>B_Patrol_Engineer_F \\| |\n|  | **U_B_CombatUniform_mcam_wdl_f** | *Combat Fatigues (Woodland)* |  |  | \\| Objects \\|<br>\\|---\\|<br>\\| B_CombatFatigues_01_wdl_F<br>B_W_Soldier_A_F<br>B_W_Soldier_AAA_F<br>B_W_Soldier_AAT_F<br>B_W_Soldier_Exp_F<br>B_W_soldier_mine_F<br>B_W_Soldier_GL_F<br>B_W_soldier_M_F<br>B_W_Soldier_AA_F<br>B_W_Soldier_AT_F<br>B_W_Officer_F<br>B_W_Soldier_Repair_F<br>B_W_Soldier_F<br>B_W_Soldier_LAT_F<br>B_W_Soldier_LAT2_F<br>B_W_Survivor_F<br>B_W_Soldier_universal_F<br>B_W_Soldier_unarmed_F \\| |\n|  | **U_B_CombatUniform_mcam_worn** | *Worn Combat Fatigues (MTP)* |  |  |  |\n|  | **U_B_CombatUniform_sgg** | *Combat Fatigues (MTP)* |  |  |  |\n|  | **U_B_CombatUniform_sgg_tshirt** | *Combat Fatigues (MTP) (Tee)* |  |  |  |\n|  | **U_B_CombatUniform_sgg_vest** | *Recon Fatigues (MTP)* |  |  |  |\n|  | **U_B_CombatUniform_tshirt_mcam_wdL_f** | *Combat Fatigues (Woodland, Tee)* |  |  | B_CombatFatigues_01_Tshirt_wdl_F<br>B_W_Soldier_AAR_F<br>B_W_Support_AMG_F<br>B_W_Support_AMort_F<br>B_W_Soldier_AR_F<br>B_W_Medic_F<br>B_W_Support_GMG_F<br>B_W_Support_MG_F<br>B_W_Support_Mort_F |\n|  | **U_B_CombatUniform_vest_mcam_wdl_f** | *Recon Fatigues (Woodland)* |  |  | B_ReconFatigues_01_wdl_F<br>B_W_Crew_F<br>B_W_Engineer_F<br>B_W_Soldier_SL_F<br>B_W_Soldier_TL_F<br>B_W_RadioOperator_F<br>B_W_Soldier_UAV_F<br>B_W_soldier_UGV_02_Science_F<br>B_W_soldier_UGV_02_Demining_F |\n|  | **U_B_CombatUniform_wdl** | *Combat Fatigues (MTP)* |  |  |  |\n|  | **U_B_CombatUniform_wdl_tshirt** | *Combat Fatigues (MTP) (Tee)* |  |  |  |\n|  | **U_B_CombatUniform_wdl_vest** | *Recon Fatigues (MTP)* |  |  |  |\n|  | **U_B_CTRG_1** | *CTRG Combat Uniform* |  |  | B_CTRG_soldier_GL_LAT_F<br>B_CTRG_Sharphooter_F<br>B_Captain_Jay_F |\n|  | **U_B_CTRG_2** | *CTRG Combat Uniform (Tee)* |  |  | B_Story_SF_Captain_F<br>B_CTRG_soldier_engineer_exp_F |\n|  | **U_B_CTRG_3** | *CTRG Combat Uniform (Rolled-up)* |  |  | B_CTRG_soldier_M_medic_F<br>B_CTRG_soldier_AR_A_F |\n|  | **U_B_CTRG_Soldier_2_Arid_F** | *CTRG Stealth Uniform (Tee, Arid)* |  |  | B_CTRG_Soldier_2_arid_F |\n|  | **U_B_CTRG_Soldier_2_F** | *CTRG Stealth Uniform (Tee)* |  |  | B_CTRG_Soldier_2_F |\n|  | **U_B_CTRG_Soldier_3_Arid_F** | *CTRG Stealth Uniform (Rolled-up, Arid)* |  |  | B_CTRG_Soldier_3_arid_F |\n|  | **U_B_CTRG_Soldier_3_F** | *CTRG Stealth Uniform (Rolled-up)* |  |  | B_CTRG_Soldier_3_F<br>B_CTRG_Miller_F |\n|  | **U_B_CTRG_Soldier_Arid_F** | *CTRG Stealth Uniform (Arid)* |  |  | B_CTRG_Soldier_arid_F |\n|  | **U_B_CTRG_Soldier_F** | *CTRG Stealth Uniform* |  |  | \\| Objects \\|<br>\\|---\\|<br>\\| B_CTRG_Soldier_F<br>B_CTRG_Soldier_TL_tna_F<br>B_CTRG_Soldier_Exp_tna_F<br>B_CTRG_Soldier_Medic_tna_F<br>B_CTRG_Soldier_M_tna_F<br>B_CTRG_Soldier_tna_F<br>B_CTRG_Soldier_LAT_tna_F<br>B_CTRG_Soldier_AR_tna_F<br>B_CTRG_Soldier_JTAC_tna_F<br>B_CTRG_Soldier_universal_F<br>B_CTRG_Soldier_LAT2_tna_F \\| |\n|  | **U_B_CTRG_Soldier_urb_1_F** | *CTRG Urban Uniform* |  |  | B_CTRG_Soldier_urb_1_F |\n|  | **U_B_CTRG_Soldier_urb_2_F** | *CTRG Urban Uniform (Tee)* |  |  | B_CTRG_Soldier_urb_2_F |\n|  | **U_B_CTRG_Soldier_urb_3_F** | *CTRG Urban Uniform (Rolled-up)* |  |  | B_CTRG_Soldier_urb_3_F |\n|  | **U_B_FullGhillie_ard** | *Full Ghillie (Arid) [NATO]* |  |  | B_ghillie_ard_F |\n|  | **U_B_FullGhillie_lsh** | *Full Ghillie (Lush) [NATO]* |  |  | B_ghillie_lsh_F |\n|  | **U_B_FullGhillie_sard** | *Full Ghillie (Semi-Arid) [NATO]* |  |  | B_ghillie_sard_F |\n|  | **U_B_G_Captain_Ivan_F** | *Paramilitary Garb (Jacket)* |  |  | B_G_Captain_Ivan_F |\n|  | **U_B_GEN_Commander_F** | *Gendarmerie Commander Uniform* |  |  | B_GEN_Commander_F<br>B_Captain_Dwarden_F |\n|  | **U_B_GEN_Soldier_F** | *Gendarmerie Uniform* |  |  | B_GEN_Soldier_F<br>B_GEN_Soldier_universal_F |\n|  | **U_B_GhillieSuit** | *Ghillie Suit [NATO]* |  |  | B_spotter_F<br>B_sniper_F |\n|  | **U_B_HeliPilotCoveralls** | *Heli Pilot Coveralls [NATO]* |  |  | B_Helipilot_F<br>B_helicrew_F<br>B_UAV_AI<br>B_T_Helicrew_F<br>B_T_Helipilot_F<br>B_Deck_Crew_F<br>B_W_Helicrew_F<br>B_W_Helipilot_F |\n|  | **U_B_ParadeUniform_01_US_decorated_F** | *Parade Uniform (Decorated) [US]* |  |  | B_Uniform_ParadeUniform_01_US_decorated_F<br>B_Officer_Parade_Veteran_F |\n|  | **U_B_ParadeUniform_01_US_F** | *Parade Uniform [US]* |  |  | B_Uniform_ParadeUniform_01_US_F<br>B_Officer_Parade_F |\n|  | **U_B_PilotCoveralls** | *Pilot Coveralls [NATO]* |  |  | B_Pilot_F<br>B_T_Pilot_F<br>B_Fighter_Pilot_F |\n|  | **U_B_Protagonist_VR** | *VR Suit [NATO]* |  |  | B_Protagonist_VR_F |\n|  | **U_B_Soldier_VR** | *VR Entity Suit* |  |  |  |\n|  | **U_B_SpecopsUniform_sgg** | *Specop Fatigues (Sage)* |  |  |  |\n|  | **U_B_survival_uniform** | *Survival Fatigues* |  |  | b_soldier_survival_F |\n|  | **U_B_T_FullGhillie_tna_F** | *Full Ghillie (Jungle) [NATO]* |  |  | B_T_ghillie_tna_F |\n|  | **U_B_T_Sniper_F** | *Ghillie Suit (Tropic) [NATO]* |  |  | B_T_Sniper_F<br>B_T_Spotter_F |\n|  | **U_B_T_Soldier_AR_F** | *Combat Fatigues (Tropic, Tee)* |  |  | \\| Objects \\|<br>\\|---\\|<br>\\| B_T_Soldier_AAR_F<br>B_T_Support_AMG_F<br>B_T_Support_AMort_F<br>B_T_Soldier_AAA_F<br>B_T_Soldier_AAT_F<br>B_T_Soldier_AR_F<br>B_T_Support_GMG_F<br>B_T_Support_MG_F<br>B_T_Support_Mort_F<br>B_T_Recon_Exp_F<br>B_T_Recon_Medic_F<br>B_T_Recon_LAT_F \\| |\n|  | **U_B_T_Soldier_F** | *Combat Fatigues (Tropic)* |  |  | \\| Objects \\|<br>\\|---\\|<br>\\| B_T_Soldier_A_F<br>B_T_Medic_F<br>B_T_Soldier_Exp_F<br>B_T_Soldier_GL_F<br>B_T_soldier_M_F<br>B_T_Soldier_AA_F<br>B_T_Soldier_AT_F<br>B_T_Officer_F<br>B_T_Soldier_PG_F<br>B_T_Soldier_Repair_F<br>B_T_Soldier_F<br>B_T_Soldier_LAT_F<br>B_T_Soldier_SL_F<br>B_T_Soldier_TL_F<br>B_T_Soldier_UAV_F<br>B_T_Recon_JTAC_F<br>B_T_Recon_M_F<br>B_T_Soldier_universal_F<br>B_T_Soldier_unarmed_F<br>B_T_soldier_UAV_06_F<br>B_T_soldier_UAV_06_medical_F<br>B_T_soldier_mine_F<br>B_T_Soldier_LAT2_F \\| |\n|  | **U_B_T_Soldier_SL_F** | *Recon Fatigues (Tropic)* |  |  | B_T_Crew_F<br>B_T_Engineer_F<br>B_T_Recon_F<br>B_T_Recon_TL_F |\n|  | **U_B_Wetsuit** | *Wetsuit [NATO]* |  |  | B_diver_F<br>B_diver_TL_F<br>B_diver_exp_F<br>B_T_Diver_F<br>B_T_Diver_Exp_F<br>B_T_Diver_TL_F |\n|  | **U_BasicBody** | *Underwear* |  |  | Underwear_F |\n|  | **U_BG_Guerilla1_1** | *Guerilla Garment* |  |  | B_G_Soldier_F<br>B_G_Soldier_lite_F<br>B_G_Soldier_A_F<br>B_G_Soldier_unarmed_F<br>B_G_Survivor_F<br>B_G_Soldier_universal_F<br>I_G_Story_SF_Captain_F<br>I_G_resistanceCommander_F |\n|  | **U_BG_Guerilla1_2_F** | *Guerilla Garment (Olive)* |  |  | B_G_Story_Guerilla_01_F |\n|  | **U_BG_Guerilla2_1** | *Guerilla Outfit (Plain, Dark)* |  |  | B_G_Soldier_AR_F<br>B_G_Soldier_exp_F |\n|  | **U_BG_Guerilla2_2** | *Guerilla Outfit (Pattern)* |  |  | B_G_engineer_F |\n|  | **U_BG_Guerilla2_3** | *Guerilla Outfit (Plain, Light)* |  |  | B_G_medic_F<br>B_G_Soldier_GL_F<br>B_G_officer_F |\n|  | **U_BG_Guerilla3_1** | *Guerilla Smocks* |  |  | B_G_Soldier_M_F |\n|  | **U_BG_Guerilla3_2** | *Guerilla Smocks 1* |  |  |  |\n|  | **U_BG_Guerrilla_6_1** | *Guerilla Apparel* |  |  | B_G_Soldier_LAT_F<br>B_G_Soldier_LAT2_F |\n|  | **U_BG_leader** | *Guerilla Uniform* |  |  | B_G_Soldier_SL_F<br>B_G_Soldier_TL_F<br>B_G_Sharpshooter_F |\n|  | **U_C_ArtTShirt_01_v1_F** | *Casual Clothes (Art of War)* |  |  | C_Uniform_ArtTShirt_01_v1_F<br>C_Man_casual_4_v2_F<br>C_Man_casual_4_v2_F_afro<br>C_Man_casual_4_v2_F_euro<br>C_Man_casual_4_v2_F_asia<br>C_Man_casual_4_v2_F_tanoan |\n|  | **U_C_ArtTShirt_01_v2_F** | *Casual Clothes (Drones)* |  |  | C_Uniform_ArtTShirt_01_v2_F<br>C_Man_casual_5_v2_F<br>C_Man_casual_5_v2_F_afro<br>C_Man_casual_5_v2_F_euro<br>C_Man_casual_5_v2_F_asia<br>C_Man_casual_5_v2_F_tanoan |\n|  | **U_C_ArtTShirt_01_v3_F** | *Casual Clothes (Waltham Robotics)* |  |  | C_Uniform_ArtTShirt_01_v3_F<br>C_Man_casual_6_v2_F<br>C_Man_casual_6_v2_F_afro<br>C_Man_casual_6_v2_F_euro<br>C_Man_casual_6_v2_F_asia<br>C_Man_casual_6_v2_F_tanoan |\n|  | **U_C_ArtTShirt_01_v4_F** | *Casual Clothes (Exhibition)* |  |  | C_Uniform_ArtTShirt_01_v4_F<br>C_Man_casual_7_F<br>C_Man_casual_7_F_afro<br>C_Man_casual_7_F_euro<br>C_Man_casual_7_F_asia<br>C_Man_casual_7_F_tanoan |\n|  | **U_C_ArtTShirt_01_v5_F** | *Casual Clothes (Robogeddon)* |  |  | C_Uniform_ArtTShirt_01_v5_F<br>C_Man_casual_8_F<br>C_Man_casual_8_F_afro<br>C_Man_casual_8_F_euro<br>C_Man_casual_8_F_asia<br>C_Man_casual_8_F_tanoan |\n|  | **U_C_ArtTShirt_01_v6_F** | *Casual Clothes (Abstract)* |  |  | C_Uniform_ArtTShirt_01_v6_F<br>C_Man_casual_9_F<br>C_Man_casual_9_F_afro<br>C_Man_casual_9_F_euro<br>C_Man_casual_9_F_asia<br>C_Man_casual_9_F_tanoan |\n|  | **U_C_CBRN_Suit_01_Blue_F** | *CBRN Suit (Blue)* |  |  | C_CBRN_Man_Oversuit_01_Blue_F |\n|  | **U_C_CBRN_Suit_01_White_F** | *CBRN Suit (White)* |  |  | C_CBRN_Man_Oversuit_01_White_F<br>I_E_Scientist_F<br>I_E_Scientist_Unarmed_F |\n|  | **U_C_Commoner1_1** | *Commoner Clothes 2* |  |  | C_man_1_1_F<br>C_man_1_2_F<br>C_man_1_3_F |\n|  | **U_C_Commoner1_2** | *Commoner Clothes 2* |  |  |  |\n|  | **U_C_Commoner1_3** | *Commoner Clothes 3* |  |  |  |\n|  | **U_C_Commoner2_1** | *Commoner Clothes 4* |  |  |  |\n|  | **U_C_Commoner2_2** | *Commoner Clothes 5* |  |  |  |\n|  | **U_C_Commoner2_3** | *Commoner Clothes 6* |  |  |  |\n|  | **U_C_Commoner_shorts** | *Commoner Shorts* |  |  | C_man_shorts_1_F<br>C_man_shorts_1_F_afro<br>C_man_shorts_1_F_euro<br>C_man_shorts_1_F_asia |\n|  | **U_C_ConstructionCoverall_Black_F** | *Construction Coverall (Black)* |  |  | C_Man_ConstructionWorker_01_Black_F |\n|  | **U_C_ConstructionCoverall_Blue_F** | *Construction Coverall (Blue)* |  |  | C_Man_ConstructionWorker_01_Blue_F<br>C_Man_UtilityWorker_01_F |\n|  | **U_C_ConstructionCoverall_Red_F** | *Construction Coverall (Red)* |  |  | C_Man_ConstructionWorker_01_Red_F |\n|  | **U_C_ConstructionCoverall_Vrana_F** | *Construction Coverall (Vrana)* |  |  | C_Man_ConstructionWorker_01_Vrana_F |\n|  | **U_C_Driver_1** | *Driver Coverall (Fuel)* |  |  | C_Driver_1_F<br>C_Driver_1_random_base_F |\n|  | **U_C_Driver_1_black** | *Driver Coverall (Black)* |  |  | C_Driver_1_black_F |\n|  | **U_C_Driver_1_blue** | *Driver Coverall (Blue)* |  |  | C_Driver_1_blue_F |\n|  | **U_C_Driver_1_green** | *Driver Coverall (Green)* |  |  | C_Driver_1_green_F |\n|  | **U_C_Driver_1_orange** | *Driver Coverall (Orange)* |  |  | C_Driver_1_orange_F |\n|  | **U_C_Driver_1_red** | *Driver Coverall (Red)* |  |  | C_Driver_1_red_F |\n|  | **U_C_Driver_1_white** | *Driver Coverall (White)* |  |  | C_Driver_1_white_F |\n|  | **U_C_Driver_1_yellow** | *Driver Coverall (Yellow)* |  |  | C_Driver_1_yellow_F |\n|  | **U_C_Driver_2** | *Driver Coverall (Bluking)* |  |  | C_Driver_2_F |\n|  | **U_C_Driver_3** | *Driver Coverall (Redstone)* |  |  | C_Driver_3_F |\n|  | **U_C_Driver_4** | *Driver Coverall (Vrana)* |  |  | C_Driver_4_F |\n|  | **U_C_E_LooterJacket_01_F** | *Looter Clothes (Leather Jacket)* |  |  | C_E_LooterJacket_01_F<br>I_L_Criminal_SG_F |\n|  | **U_C_Farmer** | *Farmer Clothes* |  |  |  |\n|  | **U_C_Fisherman** | *Fishing Clothes* |  |  |  |\n|  | **U_C_FishermanOveralls** | *Fishing Overalls* |  |  |  |\n|  | **U_C_FormalSuit_01_black_F** | *Formal Suit (Black)* |  |  | C_Uniform_FormalSuit_01_black_F<br>C_Man_formal_1_F<br>C_Man_formal_1_F_afro<br>C_Man_formal_1_F_euro<br>C_Man_formal_1_F_asia<br>C_Man_formal_1_F_tanoan |\n|  | **U_C_FormalSuit_01_blue_F** | *Formal Suit (Blue)* |  |  | C_Uniform_FormalSuit_01_blue_F<br>C_Man_formal_3_F<br>C_Man_formal_3_F_afro<br>C_Man_formal_3_F_euro<br>C_Man_formal_3_F_asia<br>C_Man_formal_3_F_tanoan |\n|  | **U_C_FormalSuit_01_gray_F** | *Formal Suit (Gray)* |  |  | C_Uniform_FormalSuit_01_gray_F<br>C_Man_formal_2_F<br>C_Man_formal_2_F_afro<br>C_Man_formal_2_F_euro<br>C_Man_formal_2_F_asia<br>C_Man_formal_2_F_tanoan |\n|  | **U_C_FormalSuit_01_khaki_F** | *Formal Suit (Khaki)* |  |  | C_Uniform_FormalSuit_01_khaki_F<br>C_Man_formal_4_F<br>C_Man_formal_4_F_afro<br>C_Man_formal_4_F_euro<br>C_Man_formal_4_F_asia<br>C_Man_formal_4_F_tanoan |\n|  | **U_C_FormalSuit_01_tshirt_black_F** | *Formal Suit (T-Shirt, Black)* |  |  | C_Uniform_FormalSuit_01_tshirt_black_F<br>C_Man_smart_casual_1_F<br>C_Man_smart_casual_1_F_afro<br>C_Man_smart_casual_1_F_euro<br>C_Man_smart_casual_1_F_asia<br>C_Man_smart_casual_1_F_tanoan |\n|  | **U_C_FormalSuit_01_tshirt_gray_F** | *Formal Suit (T-Shirt, Gray)* |  |  | C_Uniform_FormalSuit_01_tshirt_gray_F<br>C_Man_smart_casual_2_F<br>C_Man_smart_casual_2_F_afro<br>C_Man_smart_casual_2_F_euro<br>C_Man_smart_casual_2_F_asia<br>C_Man_smart_casual_2_F_tanoan |\n|  | **U_C_HunterBody_brn** | *Hunting Clothes (Brown)* |  |  |  |\n|  | **U_C_HunterBody_grn** | *Hunting Clothes* |  |  | C_man_hunter_1_F<br>I_L_Hunter_F |\n|  | **U_C_IDAP_Man_cargo_F** | *Aid Worker Clothes (Cargo) [IDAP]* |  |  | C_IDAP_Man_AidWorker_01_F<br>C_IDAP_Pilot_01_F<br>C_IDAP_Man_UAV_06_antimine_F |\n|  | **U_C_IDAP_Man_casual_F** | *Aid Worker Clothes (Polo) [IDAP]* |  |  | C_IDAP_Man_AidWorker_05_F<br>C_IDAP_Man_EOD_01_F<br>C_IDAP_Man_EOD_01_TrainingMines_F<br>C_IDAP_Man_UAV_01_F<br>C_IDAP_Man_UAV_06_F<br>C_IDAP_Man_UAV_06_medical_F<br>C_Story_EOD_01_F |\n|  | **U_C_IDAP_Man_Jeans_F** | *Aid Worker Clothes (Jeans) [IDAP]* |  |  | C_IDAP_Man_AidWorker_02_F<br>C_IDAP_Man_AidWorker_09_F |\n|  | **U_C_IDAP_Man_shorts_F** | *Aid Worker Clothes (Polo, Shorts) [IDAP]* |  |  | C_IDAP_Man_AidWorker_06_F |\n|  | **U_C_IDAP_Man_Tee_F** | *Aid Worker Clothes (Tee) [IDAP]* |  |  | C_IDAP_Man_AidWorker_04_F<br>C_IDAP_Man_AidWorker_08_F |\n|  | **U_C_IDAP_Man_TeeShorts_F** | *Aid Worker Clothes (Tee, Shorts) [IDAP]* |  |  | C_IDAP_Man_AidWorker_03_F<br>C_IDAP_Man_AidWorker_07_F |\n|  | **U_C_Journalist** | *Journalist Clothes* |  |  | C_journalist_F<br>C_Journalist_01_War_F |\n|  | **U_C_Man_casual_1_F** | *Casual Clothes (Navy)* |  |  | C_Man_casual_1_F<br>C_Man_casual_1_F_afro<br>C_Man_casual_1_F_euro<br>C_Man_casual_1_F_asia<br>C_Man_casual_1_F_tanoan<br>C_Man_French_universal_F<br>CivilianPresence_C_Man_casual_1_F_tanoan<br>CivilianPresence_C_Man_casual_1_F_euro<br>CivilianPresence_C_Man_casual_1_F_asia<br>CivilianPresence_C_Man_casual_1_F_afro |\n|  | **U_C_Man_casual_1_sick_F** | *Casual Clothes (Navy)* |  |  | C_Man_casual_1_F_afro_sick |\n|  | **U_C_Man_casual_2_F** | *Casual Clothes (Blue)* |  |  | C_Man_casual_2_F<br>C_Man_casual_2_F_afro<br>C_Man_casual_2_F_euro<br>C_Man_casual_2_F_asia<br>C_Man_casual_2_F_tanoan<br>C_Man_UAV_06_F<br>CivilianPresence_C_Man_casual_2_F_tanoan<br>CivilianPresence_C_Man_casual_2_F_euro<br>CivilianPresence_C_Man_casual_2_F_asia<br>CivilianPresence_C_Man_casual_2_F_afro |\n|  | **U_C_Man_casual_2_sick_F** | *Casual Clothes (Blue)* |  |  |  |\n|  | **U_C_Man_casual_3_F** | *Casual Clothes (Green)* |  |  | C_Man_casual_3_F<br>C_Man_casual_3_F_afro<br>C_Man_casual_3_F_euro<br>C_Man_casual_3_F_asia<br>C_Man_casual_3_F_tanoan<br>CivilianPresence_C_Man_casual_3_F_tanoan<br>CivilianPresence_C_Man_casual_3_F_euro<br>CivilianPresence_C_Man_casual_3_F_asia<br>CivilianPresence_C_Man_casual_3_F_afro |\n|  | **U_C_Man_casual_3_sick_F** | *Casual Clothes (Green)* |  |  | C_Man_casual_3_F_afro_sick |\n|  | **U_C_Man_casual_4_F** | *Summer Clothes (Sky)* |  |  | C_Man_casual_4_F<br>C_Man_casual_4_F_afro<br>C_Man_casual_4_F_euro<br>C_Man_casual_4_F_asia<br>C_Man_casual_4_F_tanoan<br>CivilianPresence_C_Man_casual_4_F_tanoan<br>CivilianPresence_C_Man_casual_4_F_euro<br>CivilianPresence_C_Man_casual_4_F_asia<br>CivilianPresence_C_Man_casual_4_F_afro |\n|  | **U_C_Man_casual_4_sick_F** | *Summer Clothes (Sky)* |  |  | C_Man_casual_4_F_afro_sick |\n|  | **U_C_Man_casual_5_F** | *Summer Clothes (Yellow)* |  |  | C_Man_casual_5_F<br>C_Man_casual_5_F_afro<br>C_Man_casual_5_F_euro<br>C_Man_casual_5_F_asia<br>C_Man_casual_5_F_tanoan<br>CivilianPresence_C_Man_casual_5_F_tanoan<br>CivilianPresence_C_Man_casual_5_F_euro<br>CivilianPresence_C_Man_casual_5_F_asia<br>CivilianPresence_C_Man_casual_5_F_afro |\n|  | **U_C_Man_casual_5_sick_F** | *Summer Clothes (Yellow)* |  |  | C_Man_casual_5_F_afro_sick |\n|  | **U_C_Man_casual_6_F** | *Summer Clothes (Red)* |  |  | C_Man_casual_6_F<br>C_Man_casual_6_F_afro<br>C_Man_casual_6_F_euro<br>C_Man_casual_6_F_asia<br>C_Man_casual_6_F_tanoan<br>CivilianPresence_C_Man_casual_6_F_tanoan<br>CivilianPresence_C_Man_casual_6_F_euro<br>CivilianPresence_C_Man_casual_6_F_asia<br>CivilianPresence_C_Man_casual_6_F_afro |\n|  | **U_C_Man_casual_6_sick_F** | *Summer Clothes (Red)* |  |  | C_Man_casual_6_F_afro_sick |\n|  | **U_C_man_sport_1_F** | *Sport Clothes (Beach)* |  |  | C_man_sport_1_F<br>C_man_sport_1_F_afro<br>C_man_sport_1_F_euro<br>C_man_sport_1_F_asia<br>C_man_sport_1_F_tanoan |\n|  | **U_C_man_sport_2_F** | *Sport Clothes (Orange)* |  |  | C_man_sport_2_F<br>C_man_sport_2_F_afro<br>C_man_sport_2_F_euro<br>C_man_sport_2_F_asia<br>C_man_sport_2_F_tanoan |\n|  | **U_C_man_sport_2_sick_F** | *Sport Clothes (Orange)* |  |  | C_man_sport_2_F_afro_sick |\n|  | **U_C_man_sport_3_F** | *Sport Clothes (Blue)* |  |  | C_man_sport_3_F<br>C_man_sport_3_F_afro<br>C_man_sport_3_F_euro<br>C_man_sport_3_F_asia<br>C_man_sport_3_F_tanoan |\n|  | **U_C_Mechanic_01_F** | *Mechanic Clothes* |  |  | C_Story_Mechanic_01_F<br>I_L_Looter_SG_F |\n|  | **U_C_Novak** | *Novak's Leisure Suit* |  |  |  |\n|  | **U_C_Paramedic_01_F** | *Paramedic Outfit* |  |  | C_Paramedic_01_base_F<br>C_Man_Paramedic_01_F<br>C_IDAP_Man_Paramedic_01_F<br>C_Man_UAV_06_medical_F |\n|  | **U_C_Poloshirt_blue** | *Commoner Clothes (Blue)* |  |  | C_man_polo_1_F<br>C_man_polo_1_F_afro<br>C_man_polo_1_F_euro<br>C_man_polo_1_F_asia<br>C_Man_Fisherman_01_F<br>CivilianPresence_C_man_polo_1_F_euro<br>CivilianPresence_C_man_polo_1_F_asia<br>CivilianPresence_C_man_polo_1_F_afro |\n|  | **U_C_Poloshirt_blue_sick** | *Commoner Clothes (Blue)* |  |  | C_man_polo_1_F_afro_sick |\n|  | **U_C_Poloshirt_burgundy** | *Commoner Clothes (Burgundy)* |  |  | C_man_polo_2_F<br>C_man_polo_2_F_afro<br>C_man_polo_2_F_euro<br>C_man_polo_2_F_asia<br>CivilianPresence_C_man_polo_2_F_euro<br>CivilianPresence_C_man_polo_2_F_asia<br>CivilianPresence_C_man_polo_2_F_afro |\n|  | **U_C_Poloshirt_burgundy_sick** | *Commoner Clothes (Burgundy)* |  |  | C_man_polo_2_F_afro_sick |\n|  | **U_C_Poloshirt_redwhite** | *Commoner Clothes (Red-White)* |  |  | C_man_polo_6_F<br>C_man_polo_6_F_afro<br>C_man_polo_6_F_euro<br>C_man_polo_6_F_asia<br>CivilianPresence_C_man_polo_6_F_euro<br>CivilianPresence_C_man_polo_6_F_asia<br>CivilianPresence_C_man_polo_6_F_afro<br>C_Man_6_enoch_F<br>CivilianPresence_C_Man_6_enoch_F |\n|  | **U_C_Poloshirt_redwhite_sick** | *Commoner Clothes (Red-White)* |  |  | C_man_polo_6_F_afro_sick |\n|  | **U_C_Poloshirt_salmon** | *Commoner Clothes (Salmon)* |  |  | C_man_polo_5_F<br>C_man_polo_5_F_afro<br>C_man_polo_5_F_euro<br>C_man_polo_5_F_asia<br>CivilianPresence_C_man_polo_5_F_euro<br>CivilianPresence_C_man_polo_5_F_asia<br>CivilianPresence_C_man_polo_5_F_afro |\n|  | **U_C_Poloshirt_stripped** | *Commoner Clothes (Striped)* |  |  | C_man_1<br>C_man_polo_3_F<br>C_man_polo_3_F_afro<br>C_man_polo_3_F_euro<br>C_man_polo_3_F_asia<br>CivilianPresence_C_man_polo_3_F_euro<br>CivilianPresence_C_man_polo_3_F_asia<br>CivilianPresence_C_man_polo_3_F_afro<br>C_Man_5_enoch_F<br>CivilianPresence_C_Man_5_enoch_F |\n|  | **U_C_Poloshirt_stripped_sick** | *Commoner Clothes (Striped)* |  |  | C_man_polo_3_F_afro_sick |\n|  | **U_C_Poloshirt_tricolour** | *Commoner Clothes (Tricolor)* |  |  | C_man_polo_4_F<br>C_man_polo_4_F_afro<br>C_man_polo_4_F_euro<br>C_man_polo_4_F_asia<br>CivilianPresence_C_man_polo_4_F_euro<br>CivilianPresence_C_man_polo_4_F_asia<br>CivilianPresence_C_man_polo_4_F_afro |\n|  | **U_C_Poor_1** | *Worn Clothes* |  |  | C_man_p_fugitive_F<br>C_man_p_fugitive_F_afro<br>C_man_p_fugitive_F_euro<br>C_man_p_fugitive_F_asia<br>C_Man_Messenger_01_F |\n|  | **U_C_Poor_2** | *Worn Clothes* |  |  | C_man_p_beggar_F<br>C_man_p_beggar_F_afro<br>C_man_p_beggar_F_euro<br>C_man_p_beggar_F_asia |\n|  | **U_C_Poor_2_sick** | *Worn Clothes* |  |  | C_man_p_beggar_F_afro_sick |\n|  | **U_C_Poor_shorts_1** | *Worn Shorts 1* |  |  | C_man_p_shorts_1_F<br>C_man_p_shorts_1_F_afro<br>C_man_p_shorts_1_F_euro<br>C_man_p_shorts_1_F_asia |\n|  | **U_C_Poor_shorts_2** | *Worn Shorts 2* |  |  |  |\n|  | **U_C_PriestBody** | *Clerical Robes* |  |  |  |\n|  | **U_C_Protagonist_VR** | *VR Suit [Civilians]* |  |  | C_Protagonist_VR_F |\n|  | **U_C_Scavenger_1** | *Scavenger Clothes (Light)* |  |  |  |\n|  | **U_C_Scavenger_2** | *Scavenger Clothes (Dark)* |  |  |  |\n|  | **U_C_Scientist** | *Scientist Clothes* |  |  | C_scientist_F |\n|  | **U_C_ShirtSurfer_shorts** | *Surfer Outfit 1* |  |  | C_man_shorts_2_F<br>C_man_shorts_2_F_afro<br>C_man_shorts_2_F_euro<br>C_man_shorts_2_F_asia |\n|  | **U_C_Soldier_VR** | *VR Entity Suit* |  |  |  |\n|  | **U_C_TeeSurfer_shorts_1** | *Surfer Outfit 2* |  |  | C_man_shorts_3_F<br>C_man_shorts_3_F_afro<br>C_man_shorts_3_F_euro<br>C_man_shorts_3_F_asia |\n|  | **U_C_TeeSurfer_shorts_2** | *Surfer Outfit 3* |  |  | C_man_shorts_4_F<br>C_man_shorts_4_F_afro<br>C_man_shorts_4_F_euro<br>C_man_shorts_4_F_asia |\n|  | **U_C_Uniform_Farmer_01_F** | *Farmer Outfit* |  |  | C_Uniform_Farmer_01_F<br>C_Farmer_01_enoch_F<br>CivilianPresence_C_Farmer_01_enoch_F |\n|  | **U_C_Uniform_Scientist_01_F** | *Scientist Outfit (Formal, White)* |  |  | C_Uniform_Scientist_01_F<br>C_scientist_02_formal_F |\n|  | **U_C_Uniform_Scientist_01_formal_F** | *Scientist Outfit (Formal, Blue)* |  |  | C_Uniform_Scientist_01_formal_F<br>C_scientist_01_formal_F |\n|  | **U_C_Uniform_Scientist_02_F** | *Scientist Outfit (Informal, Black)* |  |  | C_Uniform_Scientist_02_F<br>C_scientist_02_informal_F |\n|  | **U_C_Uniform_Scientist_02_formal_F** | *Scientist Outfit (Informal, Red)* |  |  | C_Uniform_Scientist_02_formal_F<br>C_scientist_01_informal_F |\n|  | **U_C_WorkerCoveralls** | *Worker Coveralls* |  |  | C_man_w_worker_F<br>C_man_pilot_F |\n|  | **U_C_WorkerOveralls** | *Worker Clothes* |  |  |  |\n|  | **U_Competitor** | *Competitor Suit* |  |  | B_Competitor_F |\n|  | **U_I_C_Soldier_Bandit_1_F** | *Bandit Clothes (Polo Shirt)* |  |  | I_C_Soldier_Bandit_1_F<br>I_C_Soldier_Bandit_7_F |\n|  | **U_I_C_Soldier_Bandit_2_F** | *Bandit Clothes (Skull)* |  |  | I_C_Soldier_Bandit_2_F |\n|  | **U_I_C_Soldier_Bandit_3_F** | *Bandit Clothes (Tee)* |  |  | I_C_Soldier_Bandit_3_F<br>I_C_Soldier_Bandit_6_F<br>I_C_Pilot_F<br>I_L_Looter_Pistol_F |\n|  | **U_I_C_Soldier_Bandit_4_F** | *Bandit Clothes (Checkered)* |  |  | I_C_Soldier_Bandit_4_F |\n|  | **U_I_C_Soldier_Bandit_5_F** | *Bandit Clothes (Tank Top)* |  |  | I_C_Soldier_Bandit_5_F<br>I_C_Soldier_Bandit_8_F |\n|  | **U_I_C_Soldier_Camo_F** | *Syndikat Uniform* |  |  | I_C_Soldier_Camo_F |\n|  | **U_I_C_Soldier_Para_1_F** | *Paramilitary Garb (Tee)* |  |  | I_C_Soldier_Para_1_F<br>I_C_Soldier_Para_6_F<br>I_C_Helipilot_F<br>I_C_Soldier_universal_F<br>I_C_Soldier_base_unarmed_F<br>SyndikatSoldier_Default<br>I_C_Soldier_Para_9_F |\n|  | **U_I_C_Soldier_Para_2_F** | *Paramilitary Garb (Jacket)* |  |  | I_C_Soldier_Para_2_F<br>I_C_Soldier_Para_8_F |\n|  | **U_I_C_Soldier_Para_3_F** | *Paramilitary Garb (Shirt)* |  |  | I_C_Soldier_Para_3_F |\n|  | **U_I_C_Soldier_Para_4_F** | *Paramilitary Garb (Tank Top)* |  |  | I_C_Soldier_Para_4_F<br>I_C_Soldier_Para_7_F |\n|  | **U_I_C_Soldier_Para_5_F** | *Paramilitary Garb (Shorts)* |  |  | I_C_Soldier_Para_5_F |\n|  | **U_I_CBRN_Suit_01_AAF_F** | *CBRN Suit [AAF]* |  |  | I_CBRN_Man_Oversuit_01_AAF_F |\n|  | **U_I_CombatUniform** | *Combat Fatigues [AAF]* |  |  | \\| Objects \\|<br>\\|---\\|<br>\\| I_soldier_F<br>I_Soldier_GL_F<br>I_Soldier_TL_F<br>I_Soldier_M_F<br>I_Soldier_LAT_F<br>I_Soldier_AT_F<br>I_engineer_F<br>I_crew_F<br>I_soldier_UAV_F<br>I_Soldier_universal_F<br>I_Survivor_F<br>I_Soldier_unarmed_F<br>I_soldier_UAV_06_F<br>I_soldier_UAV_06_medical_F<br>I_Soldier_LAT2_F \\| |\n|  | **U_I_CombatUniform_shortsleeve** | *Combat Fatigues [AAF] (Rolled-up)* |  |  | I_Soldier_lite_F<br>I_Soldier_A_F<br>I_Soldier_AR_F<br>I_Soldier_SL_F<br>I_Soldier_AA_F<br>I_medic_F<br>I_Soldier_repair_F<br>I_Soldier_exp_F<br>I_soldier_mine_F |\n|  | **U_I_CombatUniform_tshirt** | *Combat Fatigues [AAF] (Officer)* |  |  | I_Soldier_AAR_F<br>I_Soldier_AAT_F<br>I_Soldier_AAA_F<br>I_support_MG_F<br>I_support_GMG_F<br>I_support_Mort_F<br>I_support_AMG_F<br>I_support_AMort_F |\n|  | **U_I_E_CBRN_Suit_01_EAF_F** | *CBRN Suit [LDF]* |  |  | I_E_CBRN_Man_Oversuit_01_EAF_F<br>I_E_Soldier_CBRN_F |\n|  | **U_I_E_ParadeUniform_01_LDF_decorated_F** | *Parade Uniform (Decorated) [LDF]* |  |  | I_E_Uniform_ParadeUniform_01_LDF_decorated_F<br>I_E_Officer_Parade_Veteran_F |\n|  | **U_I_E_ParadeUniform_01_LDF_F** | *Parade Uniform [LDF]* |  |  | I_E_Uniform_ParadeUniform_01_LDF_F<br>I_E_Officer_Parade_F |\n|  | **U_I_E_Uniform_01_coveralls_F** | *Heli Pilot Coveralls [LDF]* |  |  | I_E_Uniform_01_coveralls_F<br>I_E_Helipilot_F<br>I_E_Helicrew_F |\n|  | **U_I_E_Uniform_01_F** | *Combat Fatigues [LDF]* |  |  | \\| Objects \\|<br>\\|---\\|<br>\\| I_E_Uniform_01_F<br>I_E_Soldier_F<br>I_E_Soldier_unarmed_F<br>I_E_Soldier_GL_F<br>I_E_soldier_M_F<br>I_E_Soldier_TL_F<br>I_E_Survivor_F<br>I_E_Soldier_AA_F<br>I_E_Soldier_AT_F<br>I_E_Soldier_LAT_F<br>I_E_Soldier_LAT2_F<br>I_E_Support_GMG_F<br>I_E_Support_MG_F<br>I_E_Support_Mort_F<br>I_E_Soldier_Pathfinder_F<br>I_E_Engineer_F<br>I_E_soldier_Mine_F<br>I_E_Soldier_Repair_F<br>I_E_Soldier_universal_F \\| |\n|  | **U_I_E_Uniform_01_officer_F** | *Combat Fatigues (Officer) [LDF]* |  |  | I_E_Uniform_01_officer_F<br>I_E_Officer_F |\n|  | **U_I_E_Uniform_01_shortsleeve_F** | *Combat Fatigues (Rolled-up) [LDF]* |  |  | \\| Objects \\|<br>\\|---\\|<br>\\| I_E_Uniform_01_shortsleeve_F<br>I_E_Soldier_A_F<br>I_E_Soldier_AAR_F<br>I_E_Soldier_AR_F<br>I_E_Soldier_SL_F<br>I_E_RadioOperator_F<br>I_E_Soldier_AAA_F<br>I_E_Soldier_AAT_F<br>I_E_Support_AMG_F<br>I_E_Support_AMort_F<br>I_E_Soldier_Exp_F<br>I_E_Medic_F<br>I_E_Crew_F<br>I_E_Soldier_UAV_F<br>I_E_soldier_UAV_06_F<br>I_E_soldier_UAV_06_medical_F<br>I_E_soldier_UGV_02_Science_F<br>I_E_soldier_UGV_02_Demining_F \\| |\n|  | **U_I_E_Uniform_01_sweater_F** | *Combat Fatigues (Sweater) [LDF]* |  |  | I_E_Uniform_01_sweater_F<br>I_E_Soldier_MP_F |\n|  | **U_I_E_Uniform_01_tanktop_F** | *Combat Fatigues (Tank Top) [LDF]* |  |  | I_E_Uniform_01_tanktop_F<br>I_E_Soldier_lite_F |\n|  | **U_I_FullGhillie_ard** | *Full Ghillie (Arid) [AAF]* |  |  | I_ghillie_ard_F |\n|  | **U_I_FullGhillie_lsh** | *Full Ghillie (Lush) [AAF]* |  |  | I_ghillie_lsh_F |\n|  | **U_I_FullGhillie_sard** | *Full Ghillie (Semi-Arid) [AAF]* |  |  | I_ghillie_sard_F |\n|  | **U_I_G_resistanceLeader_F** | *Combat Fatigues (Stavrou)* |  |  | I_G_resistanceLeader_F |\n|  | **U_I_G_Story_Protagonist_F** | *Worn Combat Fatigues (Kerry)* |  |  | I_G_Story_Protagonist_F |\n|  | **U_I_GhillieSuit** | *Ghillie Suit [AAF]* |  |  | I_Spotter_F<br>I_Sniper_F |\n|  | **U_I_HeliPilotCoveralls** | *Heli Pilot Coveralls [AAF]* |  |  | I_helipilot_F<br>I_helicrew_F |\n|  | **U_I_L_Uniform_01_camo_F** | *Deserter Clothes (Jacket)* |  |  | I_L_Uniform_01_camo_F |\n|  | **U_I_L_Uniform_01_deserter_F** | *Deserter Clothes (T-Shirt)* |  |  | I_L_Uniform_01_deserter_F |\n|  | **U_I_L_Uniform_01_tshirt_black_F** | *Looter Clothes (T-Shirt, Black)* |  |  | C_Man_2_enoch_F<br>CivilianPresence_C_Man_2_enoch_F<br>I_L_Uniform_01_tshirt_black_F |\n|  | **U_I_L_Uniform_01_tshirt_olive_F** | *Looter Clothes (T-Shirt, Olive)* |  |  | C_Man_4_enoch_F<br>CivilianPresence_C_Man_4_enoch_F<br>I_L_Uniform_01_tshirt_olive_F<br>I_L_Looter_SMG_F |\n|  | **U_I_L_Uniform_01_tshirt_skull_F** | *Looter Clothes (T-Shirt, Skull)* |  |  | C_Man_1_enoch_F<br>CivilianPresence_C_Man_1_enoch_F<br>I_L_Uniform_01_tshirt_skull_F |\n|  | **U_I_L_Uniform_01_tshirt_sport_F** | *Looter Clothes (T-Shirt, Sport)* |  |  | C_Man_3_enoch_F<br>CivilianPresence_C_Man_3_enoch_F<br>I_L_Uniform_01_tshirt_sport_F |\n|  | **U_I_OfficerUniform** | *Combat Fatigues [AAF] (Officer)* |  |  | I_officer_F<br>I_Story_Colonel_F<br>I_Captain_Hladas_F<br>I_Story_Officer_01_F |\n|  | **U_I_ParadeUniform_01_AAF_decorated_F** | *Parade Uniform (Decorated) [AAF]* |  |  | I_Uniform_ParadeUniform_01_AAF_decorated_F<br>I_Officer_Parade_Veteran_F |\n|  | **U_I_ParadeUniform_01_AAF_F** | *Parade Uniform [AAF]* |  |  | I_Uniform_ParadeUniform_01_AAF_F<br>I_Officer_Parade_F |\n|  | **U_I_pilotCoveralls** | *Pilot Coveralls [AAF]* |  |  | I_pilot_F<br>I_Fighter_Pilot_F |\n|  | **U_I_Protagonist_VR** | *VR Suit [AAF]* |  |  | I_Protagonist_VR_F |\n|  | **U_I_Soldier_VR** | *VR Entity Suit* |  |  |  |\n|  | **U_I_Wetsuit** | *Wetsuit [AAF]* |  |  | I_diver_F<br>I_diver_exp_F<br>I_diver_TL_F |\n|  | **U_IG_Guerilla1_1** | *Guerilla Garment* |  |  | I_G_Soldier_F<br>I_G_Soldier_lite_F<br>I_G_Soldier_A_F<br>I_G_Soldier_unarmed_F<br>I_G_Survivor_F<br>I_G_Soldier_universal_F |\n|  | **U_IG_Guerilla2_1** | *Guerilla Outfit (Plain, Dark)* |  |  | I_G_Soldier_AR_F<br>I_G_Soldier_exp_F |\n|  | **U_IG_Guerilla2_2** | *Guerilla Outfit (Pattern)* |  |  | I_G_engineer_F |\n|  | **U_IG_Guerilla2_3** | *Guerilla Outfit (Plain, Light)* |  |  | I_G_medic_F<br>I_G_Soldier_GL_F<br>I_G_officer_F |\n|  | **U_IG_Guerilla3_1** | *Guerilla Smocks* |  |  | I_G_Soldier_M_F<br>I_L_Looter_Rifle_F |\n|  | **U_IG_Guerilla3_2** | *Guerilla Smocks 1* |  |  |  |\n|  | **U_IG_Guerrilla_6_1** | *Guerilla Apparel* |  |  | I_G_Soldier_LAT_F<br>I_G_Soldier_LAT2_F |\n|  | **U_IG_leader** | *Guerilla Uniform* |  |  | I_G_Soldier_SL_F<br>I_G_Soldier_TL_F<br>I_G_Sharpshooter_F |\n|  | **U_IG_Menelaos** | *Kabeiroi Leader's Outfit* |  |  |  |\n|  | **U_KerryBody** | *Combat Fatigues (Kerry)* |  |  |  |\n|  | **U_Marshal** | *Marshal Clothes* |  |  | C_Marshal_F |\n|  | **U_MillerBody** | *Combat Fatigues (Miller)* |  |  |  |\n|  | **U_NikosAgedBody** | *Underwear 1* |  |  | C_Nikos_aged |\n|  | **U_NikosBody** | *Nikos Clothes* |  |  | C_Nikos |\n|  | **U_O_CombatUniform_ocamo** | *Fatigues (Hex) [CSAT]* |  |  | \\| Objects \\|<br>\\|---\\|<br>\\| O_Soldier_F<br>O_Soldier_lite_F<br>O_Soldier_GL_F<br>O_Soldier_AR_F<br>O_Soldier_SL_F<br>O_Soldier_TL_F<br>O_soldier_M_F<br>O_Soldier_LAT_F<br>O_medic_F<br>O_soldier_repair_F<br>O_soldier_exp_F<br>O_Soldier_A_F<br>O_Soldier_AT_F<br>O_Soldier_AA_F<br>O_engineer_F<br>O_soldier_PG_F<br>O_Story_Colonel_F<br>O_Story_CEO_F<br>O_soldier_UAV_F<br>O_Soldier_universal_F<br>O_Survivor_F<br>O_Soldier_unarmed_F<br>O_Soldier_AAR_F<br>O_Soldier_AAT_F<br>O_Soldier_AAA_F<br>O_support_MG_F<br>O_support_GMG_F<br>O_support_Mort_F<br>O_support_AMG_F<br>O_support_AMort_F<br>O_Sharpshooter_F<br>O_HeavyGunner_F<br>O_soldier_UAV_06_F<br>O_soldier_UAV_06_medical_F<br>O_soldier_mine_F<br>O_Soldier_HAT_F<br>O_Soldier_AHAT_F<br>O_R_Gorka_base_F \\| |\n|  | **U_O_CombatUniform_oucamo** | *Fatigues (Urban) [CSAT]* |  |  | \\| Objects \\|<br>\\|---\\|<br>\\| O_soldierU_F<br>O_soldierU_AR_F<br>O_soldierU_AAR_F<br>O_soldierU_LAT_F<br>O_soldierU_AT_F<br>O_soldierU_AAT_F<br>O_soldierU_AA_F<br>O_soldierU_AAA_F<br>O_soldierU_TL_F<br>O_SoldierU_SL_F<br>O_soldierU_medic_F<br>O_soldierU_repair_F<br>O_soldierU_exp_F<br>O_engineer_U_F<br>O_soldierU_M_F<br>O_soldierU_A_F<br>O_SoldierU_GL_F<br>O_SoldierU_unarmed_F<br>O_Urban_Sharpshooter_F<br>O_Urban_HeavyGunner_F \\| |\n|  | **U_O_FullGhillie_ard** | *Full Ghillie (Arid) [CSAT]* |  |  | O_ghillie_ard_F |\n|  | **U_O_FullGhillie_lsh** | *Full Ghillie (Lush) [CSAT]* |  |  | O_ghillie_lsh_F |\n|  | **U_O_FullGhillie_sard** | *Full Ghillie (Semi-Arid) [CSAT]* |  |  | O_ghillie_sard_F |\n|  | **U_O_GEN_Commander_F** | *Gendarmerie Commander Uniform* |  |  | O_GEN_Commander_F |\n|  | **U_O_GEN_Soldier_F** | *Gendarmerie Uniform* |  |  | O_GEN_Soldier_F |\n|  | **U_O_GhillieSuit** | *Ghillie Suit [CSAT]* |  |  | O_spotter_F<br>O_sniper_F |\n|  | **U_O_officer_noInsignia_hex_F** | *Light Fatigues (Hex)* |  |  | \\| Objects \\|<br>\\|---\\|<br>\\| O_A_soldier_A_F<br>O_A_soldier_AR_F<br>O_A_medic_F<br>O_A_soldier_GL_F<br>O_A_soldier_M_F<br>O_A_officer_F<br>O_A_soldier_F<br>O_A_soldier_LAT_F<br>O_A_soldier_SL_F<br>O_A_soldier_TL_F<br>O_A_soldier_AA_F<br>O_A_soldier_AT_F \\| |\n|  | **U_O_OfficerUniform_ocamo** | *Officer Fatigues (Hex)* |  |  | O_officer_F |\n|  | **U_O_ParadeUniform_01_CSAT_decorated_F** | *Parade Uniform (Decorated) [CSAT]* |  |  | O_Uniform_ParadeUniform_01_CSAT_decorated_F<br>O_Officer_Parade_Veteran_F |\n|  | **U_O_ParadeUniform_01_CSAT_F** | *Parade Uniform [CSAT]* |  |  | O_Uniform_ParadeUniform_01_CSAT_F<br>O_Officer_Parade_F |\n|  | **U_O_PilotCoveralls** | *Pilot Coveralls [CSAT]* |  |  | O_helipilot_F<br>O_Pilot_F<br>O_helicrew_F<br>O_UAV_AI<br>I_UAV_AI<br>O_T_Helicrew_F<br>O_T_Helipilot_F<br>O_T_Pilot_F<br>O_Fighter_Pilot_F |\n|  | **U_O_Protagonist_VR** | *VR Suit [CSAT]* |  |  | O_Protagonist_VR_F |\n|  | **U_O_R_Gorka_01_black_F** | *Tracksuit (Black)* |  |  | O_R_Gorka_black_F<br>I_L_Criminal_SMG_F |\n|  | **U_O_R_Gorka_01_brown_F** | *Granit-B Suit (Weathered)* |  |  | O_R_Gorka_brown_F |\n|  | **U_O_R_Gorka_01_camo_F** | *Granit-T Suit* |  |  | \\| Objects \\|<br>\\|---\\|<br>\\| O_R_Gorka_camo_F<br>O_R_Soldier_TL_F<br>O_R_Soldier_GL_F<br>O_R_soldier_exp_F<br>O_R_Soldier_AR_F<br>O_R_soldier_M_F<br>O_R_medic_F<br>O_R_Soldier_LAT_F<br>O_R_JTAC_F<br>O_R_Patrol_Soldier_AR2_F<br>O_R_Patrol_Soldier_A_F<br>O_R_Patrol_Soldier_M_F<br>O_R_Patrol_Soldier_M2_F<br>O_R_Patrol_Soldier_Engineer_F \\| |\n|  | **U_O_R_Gorka_01_F** | *Granit-B Suit* |  |  | \\| Objects \\|<br>\\|---\\|<br>\\| O_R_Gorka_F<br>O_R_recon_TL_F<br>O_R_recon_exp_F<br>O_R_recon_AR_F<br>O_R_recon_M_F<br>O_R_recon_medic_F<br>O_R_recon_GL_F<br>O_R_recon_LAT_F<br>O_R_recon_JTAC_F<br>O_R_Patrol_Soldier_TL_F<br>O_R_Patrol_Soldier_AR_F<br>O_R_Patrol_Soldier_GL_F<br>O_R_Patrol_Soldier_Medic<br>O_R_Patrol_Soldier_LAT_F \\| |\n|  | **U_O_Soldier_VR** | *VR Entity Suit* |  |  |  |\n|  | **U_O_SpecopsUniform_blk** | *Recon Fatigues (Black)* |  |  |  |\n|  | **U_O_SpecopsUniform_ocamo** | *Recon Fatigues (Hex)* |  |  | O_crew_F<br>O_recon_F<br>O_recon_M_F<br>O_recon_LAT_F<br>O_recon_medic_F<br>O_recon_exp_F<br>O_recon_JTAC_F<br>O_recon_TL_F<br>O_Pathfinder_F |\n|  | **U_O_T_FullGhillie_tna_F** | *Full Ghillie (Jungle) [CSAT]* |  |  | O_T_ghillie_tna_F |\n|  | **U_O_T_Officer_F** | *Officer Fatigues (Green Hex) [CSAT]* |  |  | O_T_Officer_F |\n|  | **U_O_T_Sniper_F** | *Ghillie Suit (Green Hex) [CSAT]* |  |  | O_T_Sniper_F<br>O_T_Spotter_F |\n|  | **U_O_T_Soldier_F** | *Fatigues (Green Hex) [CSAT]* |  |  | \\| Objects \\|<br>\\|---\\|<br>\\| O_T_Soldier_A_F<br>O_T_Soldier_AAR_F<br>O_T_Support_AMG_F<br>O_T_Support_AMort_F<br>O_T_Soldier_AAA_F<br>O_T_Soldier_AAT_F<br>O_T_Soldier_AR_F<br>O_T_Medic_F<br>O_T_Crew_F<br>O_T_Engineer_F<br>O_T_Soldier_Exp_F<br>O_T_Soldier_GL_F<br>O_T_Support_GMG_F<br>O_T_Support_MG_F<br>O_T_Support_Mort_F<br>O_T_Soldier_M_F<br>O_T_Soldier_AA_F<br>O_T_Soldier_AT_F<br>O_T_Soldier_PG_F<br>O_T_Soldier_Repair_F<br>O_T_Soldier_F<br>O_T_Soldier_LAT_F<br>O_T_Soldier_SL_F<br>O_T_Soldier_TL_F<br>O_T_Soldier_UAV_F<br>O_T_Recon_Exp_F<br>O_T_Recon_JTAC_F<br>O_T_Recon_M_F<br>O_T_Recon_Medic_F<br>O_T_Recon_F<br>O_T_Recon_LAT_F<br>O_T_Recon_TL_F<br>O_T_Soldier_universal_F<br>O_T_Soldier_unarmed_F<br>O_T_soldier_UAV_06_F<br>O_T_soldier_UAV_06_medical_F<br>O_T_soldier_mine_F<br>O_T_Soldier_HAT_F<br>O_T_Soldier_AHAT_F \\| |\n|  | **U_O_V_Soldier_Viper_F** | *Special Purpose Suit (Green Hex)* |  |  | O_V_Soldier_Viper_F<br>O_V_Soldier_ghex_F<br>O_V_Soldier_TL_ghex_F<br>O_V_Soldier_Exp_ghex_F<br>O_V_Soldier_Medic_ghex_F<br>O_V_Soldier_M_ghex_F<br>O_V_Soldier_LAT_ghex_F<br>O_V_Soldier_JTAC_ghex_F |\n|  | **U_O_V_Soldier_Viper_hex_F** | *Special Purpose Suit (Hex)* |  |  | O_V_Soldier_Viper_hex_F<br>O_V_Soldier_hex_F<br>O_V_Soldier_TL_hex_F<br>O_V_Soldier_Exp_hex_F<br>O_V_Soldier_Medic_hex_F<br>O_V_Soldier_M_hex_F<br>O_V_Soldier_LAT_hex_F<br>O_V_Soldier_JTAC_hex_F |\n|  | **U_O_Wetsuit** | *Wetsuit [CSAT]* |  |  | O_diver_F<br>O_diver_TL_F<br>O_diver_exp_F<br>O_T_Diver_F<br>O_T_Diver_Exp_F<br>O_T_Diver_TL_F |\n|  | **U_OG_Guerilla1_1** | *Guerilla Garment* |  |  | O_G_Soldier_F<br>O_G_Soldier_lite_F<br>O_G_Soldier_A_F<br>O_G_Soldier_unarmed_F<br>O_G_Survivor_F<br>O_G_Soldier_universal_F |\n|  | **U_OG_Guerilla2_1** | *Guerilla Outfit (Plain, Dark)* |  |  | O_G_Soldier_AR_F<br>O_G_Soldier_exp_F |\n|  | **U_OG_Guerilla2_2** | *Guerilla Outfit (Pattern)* |  |  | O_G_engineer_F |\n|  | **U_OG_Guerilla2_3** | *Guerilla Outfit (Plain, Light)* |  |  | O_G_medic_F<br>O_G_Soldier_GL_F<br>O_G_officer_F |\n|  | **U_OG_Guerilla3_1** | *Guerilla Smocks* |  |  | O_G_Soldier_M_F |\n|  | **U_OG_Guerilla3_2** | *Guerilla Smocks 1* |  |  |  |\n|  | **U_OG_Guerrilla_6_1** | *Guerilla Apparel* |  |  | O_G_Soldier_LAT_F<br>O_G_Soldier_LAT2_F |\n|  | **U_OG_leader** | *Guerilla Uniform* |  |  | O_G_Soldier_SL_F<br>O_G_Soldier_TL_F<br>O_G_Sharpshooter_F |\n|  | **U_OI_Scientist** | *Scientist Suit* |  |  |  |\n|  | **U_OrestesBody** | *Jacket and Shorts* |  |  | C_Orestes |\n|  | **U_Rangemaster** | *Rangemaster Suit* |  |  | B_RangeMaster_F |\n|  | **U_Tank_green_F** | *Tanker Coveralls [AAF]* |  |  | I_Story_Crew_F |\n|  | **U_VirtualMan_F** | *Invisible Uniform* |  |  |  |\n|  | **V_BandollierB_blk** | *Slash Bandolier (Black)* | *No Armor* |  | I_G_Soldier_lite_F<br>B_G_Soldier_lite_F<br>O_G_Soldier_lite_F<br>I_C_Soldier_Bandit_4_F |\n|  | **V_BandollierB_cbr** | *Slash Bandolier (Coyote)* | *No Armor* |  | O_A_soldier_A_F<br>O_A_medic_F<br>O_A_soldier_M_F<br>O_A_officer_F<br>O_A_soldier_LAT_F<br>O_A_soldier_AA_F<br>O_A_soldier_AT_F |\n|  | **V_BandollierB_ghex_F** | *Slash Bandolier (Green Hex)* | *No Armor* |  | O_T_Crew_F<br>O_T_Officer_F |\n|  | **V_BandollierB_khk** | *Slash Bandolier (Khaki)* | *No Armor* |  | I_G_Soldier_M_F<br>B_G_Soldier_M_F<br>O_G_Soldier_M_F<br>O_officer_F<br>O_Soldier_lite_F<br>O_crew_F |\n|  | **V_BandollierB_oli** | *Slash Bandolier (Olive)* | *No Armor* |  | I_crew_F<br>I_officer_F<br>I_G_Sharpshooter_F<br>B_G_Sharpshooter_F<br>O_G_Sharpshooter_F<br>I_Story_Officer_01_F<br>I_E_Officer_F |\n|  | **V_BandollierB_rgr** | *Slash Bandolier (Green)* | *No Armor* |  | B_Soldier_lite_F<br>B_crew_F<br>B_officer_F<br>I_C_Soldier_Bandit_7_F<br>B_T_Crew_F<br>B_T_Officer_F<br>B_W_Crew_F<br>B_W_Officer_F |\n|  | **V_CarrierRigKBT_01_EAF_F** | *Modular Carrier Vest (Geometric)* | *Armor Level III* |  | I_E_Soldier_MP_F<br>I_E_Crew_F<br>I_E_Helipilot_F<br>I_E_Helicrew_F |\n|  | **V_CarrierRigKBT_01_heavy_EAF_F** | *Modular Carrier GL Rig (Geometric)* | *Explosive Resistant* |  | \\| Objects \\|<br>\\|---\\|<br>\\| I_E_Soldier_GL_F<br>I_E_Soldier_SL_F<br>I_E_Soldier_TL_F<br>I_E_Soldier_Exp_F<br>I_E_soldier_Mine_F<br>I_E_Medic_F<br>I_E_Soldier_UAV_F<br>I_E_soldier_UAV_06_F<br>I_E_soldier_UAV_06_medical_F<br>I_E_soldier_UGV_02_Science_F<br>I_E_soldier_UGV_02_Demining_F \\| |\n|  | **V_CarrierRigKBT_01_heavy_Olive_F** | *Modular Carrier GL Rig (Olive)* | *Explosive Resistant* |  |  |\n|  | **V_CarrierRigKBT_01_light_EAF_F** | *Modular Carrier Lite (Geometric)* | *Armor Level III* |  | \\| Objects \\|<br>\\|---\\|<br>\\| I_E_Soldier_F<br>I_E_Soldier_unarmed_F<br>I_E_Soldier_A_F<br>I_E_Soldier_AAR_F<br>I_E_Soldier_AR_F<br>I_E_Soldier_lite_F<br>I_E_soldier_M_F<br>I_E_RadioOperator_F<br>I_E_Soldier_AA_F<br>I_E_Soldier_AT_F<br>I_E_Soldier_LAT_F<br>I_E_Soldier_LAT2_F<br>I_E_Soldier_AAA_F<br>I_E_Soldier_AAT_F<br>I_E_Support_GMG_F<br>I_E_Support_MG_F<br>I_E_Support_Mort_F<br>I_E_Support_AMG_F<br>I_E_Support_AMort_F<br>I_E_Soldier_Pathfinder_F<br>I_E_Engineer_F<br>I_E_Soldier_Repair_F<br>I_E_Soldier_CBRN_F<br>I_E_Soldier_universal_F \\| |\n|  | **V_CarrierRigKBT_01_light_Olive_F** | *Modular Carrier Lite (Olive)* | *Armor Level III* |  |  |\n|  | **V_CarrierRigKBT_01_Olive_F** | *Modular Carrier Vest (Olive)* | *Armor Level III* |  |  |\n|  | **V_Chestrig_blk** | *Chest Rig (Black)* | *No Armor* |  | \\| Objects \\|<br>\\|---\\|<br>\\| I_G_Soldier_SL_F<br>I_G_engineer_F<br>I_G_Soldier_exp_F<br>I_G_Soldier_GL_F<br>B_G_Soldier_SL_F<br>O_G_Soldier_SL_F<br>B_G_engineer_F<br>O_G_engineer_F<br>B_G_Soldier_exp_F<br>O_G_Soldier_exp_F<br>B_G_Soldier_GL_F<br>O_G_Soldier_GL_F<br>I_C_Soldier_Para_4_F<br>I_C_Soldier_Bandit_5_F<br>I_E_Scientist_F<br>I_E_Scientist_Unarmed_F \\| |\n|  | **V_Chestrig_khk** | *Chest Rig (Khaki)* | *No Armor* |  | \\| Objects \\|<br>\\|---\\|<br>\\| O_spotter_F<br>O_sniper_F<br>O_Soldier_AAR_F<br>O_Soldier_AAT_F<br>O_Soldier_AAA_F<br>O_support_MG_F<br>O_support_GMG_F<br>O_support_Mort_F<br>O_support_AMG_F<br>O_support_AMort_F<br>O_ghillie_lsh_F<br>O_ghillie_sard_F<br>O_ghillie_ard_F<br>I_C_Soldier_Para_1_F<br>I_C_Soldier_Para_7_F<br>I_C_Soldier_Bandit_6_F<br>I_C_Soldier_universal_F<br>O_T_ghillie_tna_F<br>O_A_soldier_AR_F<br>O_A_soldier_GL_F<br>O_A_soldier_F<br>O_A_soldier_SL_F<br>O_A_soldier_TL_F<br>O_Soldier_AHAT_F<br>SyndikatSoldier_Default<br>I_C_Soldier_Para_9_F \\| |\n|  | **V_Chestrig_oli** | *Chest Rig (Olive)* | *No Armor* |  | \\| Objects \\|<br>\\|---\\|<br>\\| I_G_Soldier_F<br>I_G_Soldier_A_F<br>I_G_officer_F<br>B_G_Soldier_F<br>O_G_Soldier_F<br>B_G_Soldier_A_F<br>O_G_Soldier_A_F<br>B_G_officer_F<br>O_G_officer_F<br>I_G_Soldier_unarmed_F<br>B_G_Soldier_unarmed_F<br>O_G_Soldier_unarmed_F<br>B_G_Soldier_universal_F<br>O_G_Soldier_universal_F<br>I_G_Soldier_universal_F<br>I_G_Story_SF_Captain_F<br>I_Soldier_lite_F<br>I_Spotter_F<br>I_Sniper_F<br>I_Soldier_AAR_F<br>I_Soldier_AAT_F<br>I_Soldier_AAA_F<br>I_support_MG_F<br>I_support_GMG_F<br>I_support_Mort_F<br>I_support_AMG_F<br>I_support_AMort_F<br>I_ghillie_lsh_F<br>I_ghillie_sard_F<br>I_ghillie_ard_F<br>I_C_Soldier_Para_6_F<br>I_C_Soldier_base_unarmed_F<br>I_L_Uniform_01_deserter_F \\| |\n|  | **V_Chestrig_rgr** | *Chest Rig (Green)* | *No Armor* |  | \\| Objects \\|<br>\\|---\\|<br>\\| B_engineer_F<br>B_recon_F<br>B_recon_LAT_F<br>B_recon_exp_F<br>B_recon_medic_F<br>B_recon_TL_F<br>B_recon_M_F<br>B_recon_JTAC_F<br>B_spotter_F<br>B_sniper_F<br>B_soldier_AAR_F<br>B_soldier_AAT_F<br>B_soldier_AAA_F<br>B_support_MG_F<br>B_support_GMG_F<br>B_support_Mort_F<br>B_support_AMG_F<br>B_support_AMort_F<br>B_ghillie_lsh_F<br>B_ghillie_sard_F<br>B_ghillie_ard_F<br>B_Recon_Sharpshooter_F<br>B_T_Soldier_AAR_F<br>B_T_Support_AMG_F<br>B_T_Support_AMort_F<br>B_T_Soldier_AAA_F<br>B_T_Soldier_AAT_F<br>B_T_Engineer_F<br>B_T_Support_GMG_F<br>B_T_Support_MG_F<br>B_T_Support_Mort_F<br>B_T_Recon_Exp_F<br>B_T_Recon_JTAC_F<br>B_T_Recon_M_F<br>B_T_Recon_Medic_F<br>B_T_Recon_F<br>B_T_Recon_LAT_F<br>B_T_Recon_TL_F<br>B_T_Sniper_F<br>B_T_Spotter_F<br>B_T_ghillie_tna_F<br>B_G_Captain_Ivan_F<br>B_W_Soldier_AAR_F<br>B_W_Support_AMG_F<br>B_W_Support_AMort_F<br>B_W_Soldier_AAA_F<br>B_W_Soldier_AAT_F<br>B_W_Engineer_F<br>B_W_Support_GMG_F<br>B_W_Support_MG_F<br>B_W_Support_Mort_F \\| |\n|  | **V_DeckCrew_blue_F** | *Deck Crew Vest (Blue)* | *Armor Level II* |  |  |\n|  | **V_DeckCrew_brown_F** | *Deck Crew Vest (Brown)* | *Armor Level II* |  |  |\n|  | **V_DeckCrew_green_F** | *Deck Crew Vest (Green)* | *Armor Level II* |  |  |\n|  | **V_DeckCrew_red_F** | *Deck Crew Vest (Red)* | *Armor Level II* |  |  |\n|  | **V_DeckCrew_violet_F** | *Deck Crew Vest (Violet)* | *Armor Level II* |  |  |\n|  | **V_DeckCrew_white_F** | *Deck Crew Vest (White)* | *Armor Level II* |  |  |\n|  | **V_DeckCrew_yellow_F** | *Deck Crew Vest (Yellow)* | *Armor Level II* |  | B_Deck_Crew_F |\n|  | **V_EOD_blue_F** | *EOD Vest (Blue)* | *Explosive Resistant* |  |  |\n|  | **V_EOD_coyote_F** | *EOD Vest (Coyote)* | *Explosive Resistant* |  |  |\n|  | **V_EOD_IDAP_blue_F** | *EOD Vest (Blue) [IDAP]* | *Explosive Resistant* |  | C_IDAP_Man_EOD_01_F<br>C_IDAP_Man_EOD_01_TrainingMines_F<br>C_Story_EOD_01_F |\n|  | **V_EOD_olive_F** | *EOD Vest (Olive)* | *Explosive Resistant* |  |  |\n|  | **V_HarnessO_brn** | *LBV Harness* | *No Armor* |  | \\| Objects \\|<br>\\|---\\|<br>\\| O_Soldier_F<br>O_Soldier_AR_F<br>O_soldier_repair_F<br>O_Soldier_A_F<br>O_engineer_F<br>O_soldier_PG_F<br>O_Story_Colonel_F<br>O_Story_CEO_F<br>O_Soldier_universal_F<br>O_Soldier_unarmed_F<br>O_recon_F<br>O_recon_medic_F<br>O_recon_exp_F<br>O_Sharpshooter_F<br>O_Pathfinder_F<br>O_HeavyGunner_F<br>O_R_Gorka_base_F<br>O_R_Gorka_F<br>O_R_Gorka_camo_F<br>O_R_Gorka_brown_F<br>O_R_Gorka_black_F \\| |\n|  | **V_HarnessO_ghex_F** | *LBV Harness (Green Hex)* | *No Armor* |  | \\| Objects \\|<br>\\|---\\|<br>\\| O_T_Soldier_A_F<br>O_T_Soldier_AR_F<br>O_T_Engineer_F<br>O_T_Soldier_PG_F<br>O_T_Soldier_Repair_F<br>O_T_Soldier_F<br>O_T_Soldier_SL_F<br>O_T_Recon_Exp_F<br>O_T_Recon_Medic_F<br>O_T_Recon_F<br>O_T_Soldier_universal_F<br>O_T_Soldier_unarmed_F \\| |\n|  | **V_HarnessO_gry** | *LBV Harness (Grey)* | *No Armor* |  | \\| Objects \\|<br>\\|---\\|<br>\\| O_soldierU_F<br>O_soldierU_AR_F<br>O_soldierU_AAR_F<br>O_soldierU_AAT_F<br>O_soldierU_AAA_F<br>O_soldierU_medic_F<br>O_soldierU_repair_F<br>O_engineer_U_F<br>O_soldierU_A_F<br>O_SoldierU_unarmed_F<br>O_Urban_Sharpshooter_F<br>O_Urban_HeavyGunner_F \\| |\n|  | **V_HarnessOGL_brn** | *LBV Grenadier Harness* | *No Armor* |  | O_Soldier_GL_F<br>O_Soldier_TL_F<br>O_recon_JTAC_F<br>O_recon_TL_F |\n|  | **V_HarnessOGL_ghex_F** | *LBV Grenadier Harness (Green Hex)* | *No Armor* |  | O_T_Soldier_GL_F<br>O_T_Soldier_TL_F<br>O_T_Recon_JTAC_F<br>O_T_Recon_TL_F |\n|  | **V_HarnessOGL_gry** | *LBV Grenadier Harness (Grey)* | *No Armor* |  | O_soldierU_TL_F<br>O_SoldierU_GL_F |\n|  | **V_HarnessOSpec_brn** | *ELBV Harness* | *No Armor* |  |  |\n|  | **V_HarnessOSpec_gry** | *ELBV Harness (Grey)* | *No Armor* |  |  |\n|  | **V_I_G_resistanceLeader_F** | *Tactical Vest (Stavrou)* | *Armor Level I* |  | I_G_resistanceLeader_F |\n|  | **V_LegStrapBag_black_F** | *Leg Strap Bag (Black)* | *No Armor* |  | C_IDAP_Man_AidWorker_09_F |\n|  | **V_LegStrapBag_coyote_F** | *Leg Strap Bag (Coyote)* | *No Armor* |  | C_Man_Messenger_01_F |\n|  | **V_LegStrapBag_olive_F** | *Leg Strap Bag (Olive)* | *No Armor* |  |  |\n|  | **V_Plain_crystal_F** | *Identification Vest (Red Crystal)* | *No Armor* |  |  |\n|  | **V_Plain_medical_F** | *Identification Vest [IDAP]* | *No Armor* |  | C_IDAP_Man_AidWorker_07_F |\n|  | **V_PlateCarrier1_blk** | *Carrier Lite (Black)* | *Armor Level III* |  |  |\n|  | **V_PlateCarrier1_rgr** | *Carrier Lite (Green)* | *Armor Level III* |  | \\| Objects \\|<br>\\|---\\|<br>\\| B_Soldier_F<br>B_soldier_M_F<br>B_soldier_repair_F<br>B_Soldier_A_F<br>B_soldier_AT_F<br>B_soldier_AA_F<br>B_Soldier_universal_F<br>B_Soldier_unarmed_F<br>B_Story_Engineer_F<br>B_Story_Colonel_F<br>B_Story_Pilot_F<br>B_Story_Tank_Commander_F<br>b_soldier_survival_F<br>B_Sharpshooter_F<br>B_HeavyGunner_F<br>Underwear_F<br>B_Patrol_Soldier_UAV_F<br>B_Patrol_Soldier_M_F<br>B_Patrol_Soldier_MG_F<br>B_Patrol_Soldier_AT_F<br>B_CombatFatigues_01_wdl_F<br>B_CBRN_Man_Oversuit_01_MTP_F<br>B_CBRN_Man_Oversuit_01_Tropic_F<br>B_CBRN_Man_Oversuit_01_Wdl_F<br>I_CBRN_Man_Oversuit_01_AAF_F<br>I_E_CBRN_Man_Oversuit_01_EAF_F<br>C_CBRN_Man_Oversuit_01_Blue_F<br>C_CBRN_Man_Oversuit_01_White_F \\| |\n|  | **V_PlateCarrier1_rgr_noflag_F** | *Carrier Lite (Green, No Flag)* | *Armor Level III* |  |  |\n|  | **V_PlateCarrier1_tna_F** | *Carrier Lite (Tropic)* | *Armor Level III* |  | B_T_Soldier_A_F<br>B_T_soldier_M_F<br>B_T_Soldier_AA_F<br>B_T_Soldier_AT_F<br>B_T_Soldier_Repair_F<br>B_T_Soldier_F<br>B_T_Soldier_universal_F<br>B_T_Soldier_unarmed_F |\n|  | **V_PlateCarrier1_wdl** | *Carrier Lite (Woodland)* | *Armor Level III* |  | \\| Objects \\|<br>\\|---\\|<br>\\| B_W_Soldier_A_F<br>B_W_soldier_M_F<br>B_W_Soldier_AA_F<br>B_W_Soldier_AT_F<br>B_W_Soldier_Repair_F<br>B_W_Soldier_F<br>B_W_Soldier_CBRN_F<br>B_W_RadioOperator_F<br>B_W_Soldier_UAV_F<br>B_W_soldier_UGV_02_Science_F<br>B_W_soldier_UGV_02_Demining_F<br>B_W_Soldier_universal_F<br>B_W_Soldier_unarmed_F \\| |\n|  | **V_PlateCarrier2_blk** | *Carrier Rig (Black)* | *Armor Level IV* |  |  |\n|  | **V_PlateCarrier2_rgr** | *Carrier Rig (Green)* | *Armor Level IV* |  | B_soldier_AR_F<br>B_soldier_LAT_F<br>B_Patrol_Soldier_AR_F<br>B_Patrol_HeavyGunner_F<br>B_Patrol_Soldier_A_F<br>B_soldier_LAT2_F<br>B_CombatFatigues_01_Tshirt_wdl_F |\n|  | **V_PlateCarrier2_rgr_noflag_F** | *Carrier Rig (Green, No Flag)* | *Armor Level IV* |  | B_CTRG_Miller_F |\n|  | **V_PlateCarrier2_tna_F** | *Carrier Rig (Tropic)* | *Armor Level IV* |  | B_T_Soldier_AR_F<br>B_T_Soldier_LAT_F<br>B_T_Soldier_LAT2_F |\n|  | **V_PlateCarrier2_wdl** | *Carrier Rig (Woodland)* | *Armor Level IV* |  | B_W_Soldier_AR_F<br>B_W_Soldier_LAT_F<br>B_W_Soldier_LAT2_F |\n|  | **V_PlateCarrier3_rgr** | *Carrier Rig (Green)* | *Armor Level IV* |  |  |\n|  | **V_PlateCarrier_Kerry** | *US Plate Carrier Rig (Kerry)* | *Armor Level III* |  | B_Story_Protagonist_F |\n|  | **V_PlateCarrierGL_blk** | *Carrier GL Rig (Black)* | *Explosive Resistant* |  |  |\n|  | **V_PlateCarrierGL_mtp** | *Carrier GL Rig (MTP)* | *Explosive Resistant* |  | B_Patrol_Engineer_F |\n|  | **V_PlateCarrierGL_rgr** | *Carrier GL Rig (Green)* | *Explosive Resistant* |  | B_Soldier_GL_F<br>B_Soldier_SL_F<br>B_Soldier_TL_F<br>B_soldier_exp_F<br>B_Patrol_Soldier_TL_F<br>B_soldier_mine_F<br>B_ReconFatigues_01_wdl_F |\n|  | **V_PlateCarrierGL_tna_F** | *Carrier GL Rig (Tropic)* | *Explosive Resistant* |  | B_T_Soldier_Exp_F<br>B_T_Soldier_GL_F<br>B_T_Soldier_SL_F<br>B_T_Soldier_TL_F<br>B_T_soldier_mine_F |\n|  | **V_PlateCarrierGL_wdl** | *Carrier GL Rig (Woodland)* | *Explosive Resistant* |  | B_W_Soldier_Exp_F<br>B_W_soldier_mine_F<br>B_W_Soldier_GL_F<br>B_W_Soldier_SL_F<br>B_W_Soldier_TL_F |\n|  | **V_PlateCarrierH_CTRG** | *CTRG Plate Carrier Rig Mk.2 (Heavy)* | *Armor Level IV* |  | B_CTRG_soldier_GL_LAT_F<br>B_CTRG_soldier_M_medic_F |\n|  | **V_PlateCarrierIA1_dgtl** | *GA Carrier Lite (Digital)* | *Armor Level III* |  | \\| Objects \\|<br>\\|---\\|<br>\\| I_soldier_F<br>I_Soldier_A_F<br>I_Soldier_M_F<br>I_Soldier_repair_F<br>I_engineer_F<br>I_Soldier_universal_F<br>I_Soldier_unarmed_F<br>I_E_Uniform_01_F<br>I_E_Uniform_01_tanktop_F<br>I_E_Uniform_01_shortsleeve_F<br>I_E_Uniform_01_officer_F<br>I_E_Uniform_01_sweater_F<br>I_E_Uniform_01_coveralls_F<br>I_L_Uniform_01_tshirt_skull_F<br>I_L_Uniform_01_tshirt_black_F<br>I_L_Uniform_01_tshirt_sport_F<br>I_L_Uniform_01_tshirt_olive_F \\| |\n|  | **V_PlateCarrierIA2_dgtl** | *GA Carrier Rig (Digital)* | *Armor Level III* |  | I_Soldier_AR_F<br>I_Soldier_SL_F<br>I_Soldier_LAT_F<br>I_Soldier_AT_F<br>I_Soldier_AA_F<br>I_medic_F<br>I_soldier_UAV_F<br>I_soldier_UAV_06_F<br>I_soldier_UAV_06_medical_F<br>I_Soldier_LAT2_F |\n|  | **V_PlateCarrierIAGL_dgtl** | *GA Carrier GL Rig (Digital)* | *Explosive Resistant* |  | I_Soldier_GL_F<br>I_Soldier_TL_F<br>I_Soldier_exp_F<br>I_soldier_mine_F |\n|  | **V_PlateCarrierIAGL_oli** | *GA Carrier GL Rig (Olive)* | *Explosive Resistant* |  | B_CTRG_Soldier_Exp_tna_F<br>B_CTRG_Soldier_JTAC_tna_F |\n|  | **V_PlateCarrierL_CTRG** | *CTRG Plate Carrier Rig Mk.1 (Light)* | *Armor Level III* |  | B_Story_SF_Captain_F<br>B_CTRG_soldier_engineer_exp_F<br>B_CTRG_soldier_AR_A_F<br>B_CTRG_Sharphooter_F<br>B_Captain_Jay_F |\n|  | **V_PlateCarrierSpec_blk** | *Carrier Special Rig (Black)* | *Armor Level V* |  |  |\n|  | **V_PlateCarrierSpec_mtp** | *Carrier Special Rig (MTP)* | *Armor Level V* |  | B_Captain_Pettka_F |\n|  | **V_PlateCarrierSpec_rgr** | *Carrier Special Rig (Green)* | *Armor Level V* |  | B_medic_F<br>B_soldier_PG_F<br>B_soldier_UAV_F<br>B_Patrol_Medic_F<br>B_soldier_UAV_06_F<br>B_soldier_UAV_06_medical_F<br>B_soldier_UGV_02_Science_F<br>B_soldier_UGV_02_Demining_F |\n|  | **V_PlateCarrierSpec_tna_F** | *Carrier Special Rig (Tropic)* | *Armor Level V* |  | B_T_Medic_F<br>B_T_Soldier_PG_F<br>B_T_Soldier_UAV_F<br>B_T_soldier_UAV_06_F<br>B_T_soldier_UAV_06_medical_F |\n|  | **V_PlateCarrierSpec_wdl** | *Carrier Special Rig (Woodland)* | *Armor Level V* |  | B_W_Medic_F |\n|  | **V_Pocketed_black_F** | *Multi-Pocket Vest (Black)* | *No Armor* |  | C_IDAP_Man_AidWorker_08_F |\n|  | **V_Pocketed_coyote_F** | *Multi-Pocket Vest (Coyote)* | *No Armor* |  | B_G_Story_Guerilla_01_F<br>C_Man_Fisherman_01_F<br>I_L_Looter_SG_F |\n|  | **V_Pocketed_olive_F** | *Multi-Pocket Vest (Olive)* | *No Armor* |  |  |\n|  | **V_Press_F** | *Vest (Press)* | *Armor Level II* |  | C_journalist_F<br>C_Journalist_01_War_F |\n|  | **V_Rangemaster_belt** | *Rangemaster Belt* | *No Armor* |  | B_RangeMaster_F<br>B_Competitor_F |\n|  | **V_RebreatherB** | *Rebreather [NATO]* | *Armor Level I* |  | B_diver_F<br>B_diver_TL_F<br>B_diver_exp_F<br>B_T_Diver_F<br>B_T_Diver_Exp_F<br>B_T_Diver_TL_F |\n|  | **V_RebreatherIA** | *Rebreather [AAF]* | *Armor Level I* |  | I_diver_F<br>I_diver_exp_F<br>I_diver_TL_F |\n|  | **V_RebreatherIR** | *Rebreather [CSAT]* | *Armor Level I* |  | O_diver_F<br>O_diver_TL_F<br>O_diver_exp_F<br>O_T_Diver_F<br>O_T_Diver_Exp_F<br>O_T_Diver_TL_F |\n|  | **V_Safety_blue_F** | *Safety Vest (Blue)* | *No Armor* |  |  |\n|  | **V_Safety_orange_F** | *Safety Vest (Orange)* | *No Armor* |  |  |\n|  | **V_Safety_yellow_F** | *Safety Vest (Yellow)* | *No Armor* |  | C_Man_UtilityWorker_01_F |\n|  | **V_SmershVest_01_F** | *Kipchak Vest* | *No Armor* |  | \\| Objects \\|<br>\\|---\\|<br>\\| O_R_Soldier_GL_F<br>O_R_soldier_exp_F<br>O_R_Soldier_AR_F<br>O_R_soldier_M_F<br>O_R_medic_F<br>O_R_Soldier_LAT_F<br>O_R_JTAC_F<br>O_R_recon_exp_F<br>O_R_recon_AR_F<br>O_R_recon_M_F<br>O_R_recon_medic_F<br>O_R_recon_GL_F<br>O_R_recon_LAT_F<br>O_R_recon_JTAC_F<br>O_R_Patrol_Soldier_AR_F<br>O_R_Patrol_Soldier_AR2_F<br>O_R_Patrol_Soldier_GL_F<br>O_R_Patrol_Soldier_A_F<br>O_R_Patrol_Soldier_M_F<br>O_R_Patrol_Soldier_M2_F<br>O_R_Patrol_Soldier_Engineer_F<br>O_R_Patrol_Soldier_LAT_F \\| |\n|  | **V_SmershVest_01_radio_F** | *Kipchak Vest (Tactical Radio)* | *No Armor* |  | O_R_Soldier_TL_F<br>O_R_recon_TL_F<br>O_R_Patrol_Soldier_TL_F<br>O_R_Patrol_Soldier_Medic |\n|  | **V_TacChestrig_cbr_F** | *Tactical Chest Rig (Coyote)* | *No Armor* |  |  |\n|  | **V_TacChestrig_grn_F** | *Tactical Chest Rig (Green)* | *No Armor* |  |  |\n|  | **V_TacChestrig_oli_F** | *Tactical Chest Rig (Olive)* | *No Armor* |  | O_T_Soldier_AAR_F<br>O_T_Support_AMG_F<br>O_T_Support_AMort_F<br>O_T_Soldier_AAA_F<br>O_T_Soldier_AAT_F<br>O_T_Support_GMG_F<br>O_T_Support_MG_F<br>O_T_Support_Mort_F<br>O_T_Spotter_F<br>O_T_Soldier_AHAT_F |\n|  | **V_TacVest_blk** | *Tactical Vest (Black)* | *Armor Level I* |  | \\| Objects \\|<br>\\|---\\|<br>\\| B_Helipilot_F<br>B_helicrew_F<br>I_G_Soldier_TL_F<br>I_G_Soldier_AR_F<br>I_G_medic_F<br>I_G_Soldier_LAT_F<br>B_G_Soldier_TL_F<br>O_G_Soldier_TL_F<br>B_G_Soldier_AR_F<br>O_G_Soldier_AR_F<br>B_G_medic_F<br>O_G_medic_F<br>B_G_Soldier_LAT_F<br>O_G_Soldier_LAT_F<br>I_G_Story_Protagonist_F<br>I_G_resistanceCommander_F<br>O_soldierU_LAT_F<br>O_soldierU_AT_F<br>O_soldierU_AA_F<br>O_SoldierU_SL_F<br>O_soldierU_exp_F<br>O_soldierU_M_F<br>B_UAV_AI<br>B_T_Helicrew_F<br>B_T_Helipilot_F<br>I_G_Soldier_LAT2_F<br>B_G_Soldier_LAT2_F<br>O_G_Soldier_LAT2_F<br>B_W_Helicrew_F<br>B_W_Helipilot_F<br>I_L_Uniform_01_camo_F \\| |\n|  | **V_TacVest_blk_POLICE** | *Tactical Vest (Police)* | *Armor Level II* |  |  |\n|  | **V_TacVest_brn** | *Tactical Vest (Brown)* | *Armor Level I* |  | O_soldier_UAV_F<br>O_soldier_UAV_06_F<br>O_soldier_UAV_06_medical_F |\n|  | **V_TacVest_camo** | *Tactical Vest (Camo)* | *Armor Level I* |  |  |\n|  | **V_TacVest_gen_F** | *Gendarmerie Vest* | *Armor Level II* |  | B_GEN_Soldier_F<br>B_GEN_Commander_F<br>B_GEN_Soldier_universal_F<br>B_Captain_Dwarden_F<br>O_GEN_Soldier_F<br>O_GEN_Commander_F |\n|  | **V_TacVest_khk** | *Tactical Vest (Khaki)* | *Armor Level I* |  | \\| Objects \\|<br>\\|---\\|<br>\\| O_Soldier_SL_F<br>O_soldier_M_F<br>O_Soldier_LAT_F<br>O_medic_F<br>O_soldier_exp_F<br>O_helipilot_F<br>O_Soldier_AT_F<br>O_Soldier_AA_F<br>O_helicrew_F<br>O_recon_M_F<br>O_recon_LAT_F<br>O_UAV_AI<br>I_UAV_AI<br>O_soldier_mine_F<br>O_Soldier_HAT_F \\| |\n|  | **V_TacVest_oli** | *Tactical Vest (Olive)* | *Armor Level I* |  | \\| Objects \\|<br>\\|---\\|<br>\\| I_helipilot_F<br>I_helicrew_F<br>I_C_Soldier_Para_2_F<br>O_T_Medic_F<br>O_T_Soldier_Exp_F<br>O_T_Helicrew_F<br>O_T_Helipilot_F<br>O_T_Soldier_M_F<br>O_T_Soldier_AA_F<br>O_T_Soldier_AT_F<br>O_T_Soldier_LAT_F<br>O_T_Soldier_UAV_F<br>O_T_Recon_M_F<br>O_T_Recon_LAT_F<br>O_T_Sniper_F<br>B_CTRG_Soldier_F<br>B_CTRG_Soldier_arid_F<br>B_CTRG_Soldier_2_F<br>B_CTRG_Soldier_2_arid_F<br>B_CTRG_Soldier_3_F<br>B_CTRG_Soldier_3_arid_F<br>B_CTRG_Soldier_TL_tna_F<br>B_CTRG_Soldier_Medic_tna_F<br>B_CTRG_Soldier_M_tna_F<br>B_CTRG_Soldier_tna_F<br>B_CTRG_Soldier_LAT_tna_F<br>B_CTRG_Soldier_AR_tna_F<br>B_CTRG_Soldier_urb_1_F<br>B_CTRG_Soldier_urb_2_F<br>B_CTRG_Soldier_urb_3_F<br>B_CTRG_Soldier_universal_F<br>O_T_soldier_UAV_06_F<br>O_T_soldier_UAV_06_medical_F<br>O_T_soldier_mine_F<br>B_CTRG_Soldier_LAT2_tna_F<br>O_T_Soldier_HAT_F<br>I_Story_Crew_F \\| |\n|  | **V_TacVestCamo_khk** | *Camouflaged Vest* | *Armor Level I* |  |  |\n|  | **V_TacVestIR_blk** | *Raven Vest* | *Armor Level I* |  |  |\n\nGenerated in Arma 3 v2.17 by R3vo (talk) 19:36, 9 August 2024 (CEST)","sections":[{"heading":null,"level":1,"markdown":"| Preview | Class | Name | Inventory description | Magazines | Used by |\n|---|---|---|---|---|---|\n|  | **H_Bandanna_blu** | *Bandana (Blue)* | *No Armor* |  |  |\n|  | **H_Bandanna_camo** | *Bandana (Woodland)* | *No Armor* |  |  |\n|  | **H_Bandanna_cbr** | *Bandana (Coyote)* | *No Armor* |  |  |\n|  | **H_Bandanna_gry** | *Bandana (Black)* | *No Armor* |  |  |\n|  | **H_Bandanna_khk** | *Bandana (Khaki)* | *No Armor* |  | \\| Objects \\|<br>\\|---\\|<br>\\| I_G_Soldier_AR_F<br>I_G_Soldier_GL_F<br>I_G_Soldier_LAT_F<br>B_G_Soldier_AR_F<br>O_G_Soldier_AR_F<br>B_G_Soldier_GL_F<br>O_G_Soldier_GL_F<br>B_G_Soldier_LAT_F<br>O_G_Soldier_LAT_F<br>I_G_Soldier_LAT2_F<br>B_G_Soldier_LAT2_F<br>O_G_Soldier_LAT2_F<br>I_L_Uniform_01_camo_F<br>I_L_Looter_Pistol_F \\| |\n|  | **H_Bandanna_khk_hs** | *Bandana (Headset)* | *No Armor* |  | I_G_Story_Protagonist_F<br>I_G_resistanceCommander_F |\n|  | **H_Bandanna_mcamo** | *Bandana (MTP)* | *No Armor* |  |  |\n|  | **H_Bandanna_sand** | *Bandana (Sand)* | *No Armor* |  |  |\n|  | **H_Bandanna_sgg** | *Bandana (Sage)* | *No Armor* |  |  |\n|  | **H_Bandanna_surfer** | *Bandana (Surfer)* | *No Armor* |  |  |\n|  | **H_Bandanna_surfer_blk** | *Bandana (Surfer, Black)* | *No Armor* |  |  |\n|  | **H_Bandanna_surfer_grn** | *Bandana (Surfer, Green)* | *No Armor* |  |  |\n|  | **H_BandMask_blk** | *Bandana Mask (Black)* | *No Armor* |  |  |\n|  | **H_BandMask_demon** | *Bandana Mask (Demon)* | *No Armor* |  |  |\n|  | **H_BandMask_khk** | *Bandana Mask (Khaki)* | *No Armor* |  |  |\n|  | **H_BandMask_reaper** | *Bandana Mask (Reaper)* | *No Armor* |  |  |\n|  | **H_Beret_02** | *Beret [NATO]* | *No Armor* |  |  |\n|  | **H_Beret_blk** | *Beret (Black)* | *No Armor* |  | O_T_Officer_F<br>I_Story_Officer_01_F |\n|  | **H_Beret_blk_POLICE** | *Beret (Police)* | *No Armor* |  |  |\n|  | **H_Beret_brn_SF** | *Beret (SAS)* | *No Armor* |  |  |\n|  | **H_Beret_Colonel** | *Beret [NATO] (Colonel)* | *No Armor* |  | B_Captain_Pettka_F |\n|  | **H_Beret_CSAT_01_F** | *Beret (Red) [CSAT]* | *No Armor* |  |  |\n|  | **H_Beret_EAF_01_F** | *Beret [LDF]* | *No Armor* |  | I_E_Officer_F |\n|  | **H_Beret_gen_F** | *Beret (Gendarmerie)* | *No Armor* |  | B_GEN_Commander_F<br>B_Captain_Dwarden_F<br>O_GEN_Commander_F |\n|  | **H_Beret_grn** | *Beret (Green)* | *No Armor* |  | I_Story_Colonel_F |\n|  | **H_Beret_grn_SF** | *Beret (SF)* | *No Armor* |  |  |\n|  | **H_Beret_ocamo** | *Beret [CSAT]* | *No Armor* |  | O_officer_F<br>O_A_officer_F |\n|  | **H_Beret_red** | *Beret (Red)* | *No Armor* |  |  |\n|  | **H_Booniehat_dgtl** | *Booniehat [AAF]* | *No Armor* |  |  |\n|  | **H_Booniehat_dirty** | *Booniehat (Dirty)* | *No Armor* |  |  |\n|  | **H_Booniehat_eaf** | *Booniehat [LDF]* | *No Armor* |  |  |\n|  | **H_Booniehat_grn** | *Booniehat (Green)* | *No Armor* |  | C_man_hunter_1_F |\n|  | **H_Booniehat_indp** | *Booniehat (Khaki)* | *No Armor* |  |  |\n|  | **H_Booniehat_khk** | *Booniehat (Khaki)* | *No Armor* |  | I_G_Soldier_TL_F<br>I_G_Soldier_A_F<br>B_G_Soldier_TL_F<br>O_G_Soldier_TL_F<br>B_G_Soldier_A_F<br>O_G_Soldier_A_F |\n|  | **H_Booniehat_khk_hs** | *Booniehat (Headset)* | *No Armor* |  |  |\n|  | **H_Booniehat_mcamo** | *Booniehat (MTP)* | *No Armor* |  | B_recon_exp_F<br>B_recon_M_F |\n|  | **H_Booniehat_mgrn** | *Booniehat (Green)* | *No Armor* |  |  |\n|  | **H_Booniehat_oli** | *Booniehat (Olive)* | *No Armor* |  | B_G_Captain_Ivan_F |\n|  | **H_Booniehat_taiga** | *Booniehat (Taiga)* | *No Armor* |  |  |\n|  | **H_Booniehat_tan** | *Booniehat (Sand)* | *No Armor* |  | C_Man_Fisherman_01_F |\n|  | **H_Booniehat_tna_F** | *Booniehat (Tropic)* | *No Armor* |  | B_T_Recon_Exp_F<br>B_T_Recon_M_F |\n|  | **H_Booniehat_wdl** | *Booniehat (Woodland)* | *No Armor* |  |  |\n|  | **H_Cap_Black_IDAP_F** | *Cap (Black) [IDAP]* | *No Armor* |  |  |\n|  | **H_Cap_blk** | *Cap (Black)* | *No Armor* |  |  |\n|  | **H_Cap_blk_CMMG** | *Cap (CMMG)* | *No Armor* |  | I_L_Looter_SG_F |\n|  | **H_Cap_blk_ION** | *Cap (ION)* | *No Armor* |  |  |\n|  | **H_Cap_blk_Raven** | *Cap [AAF]* | *No Armor* |  |  |\n|  | **H_Cap_blk_Syndikat_F** | *Cap (Black)* | *No Armor* |  |  |\n|  | **H_Cap_blu** | *Cap (Blue)* | *No Armor* |  |  |\n|  | **H_Cap_brn_SPECOPS** | *Cap [OPFOR]* | *No Armor* |  | O_A_soldier_AR_F<br>O_A_soldier_GL_F<br>O_A_soldier_LAT_F<br>O_A_soldier_TL_F<br>O_A_soldier_AA_F |\n|  | **H_Cap_grn** | *Cap (Green)* | *No Armor* |  |  |\n|  | **H_Cap_grn_BI** | *Cap (BI)* | *No Armor* |  |  |\n|  | **H_Cap_grn_Syndikat_F** | *Cap (Green)* | *No Armor* |  |  |\n|  | **H_Cap_headphones** | *Rangemaster Cap* | *No Armor* |  | B_RangeMaster_F<br>B_Competitor_F<br>I_C_Helipilot_F |\n|  | **H_Cap_khaki_specops_UK** | *Cap (UK)* | *No Armor* |  | B_CTRG_soldier_engineer_exp_F<br>B_Captain_Jay_F |\n|  | **H_Cap_Lyfe** | *Cap (Lyfe)* | *No Armor* |  |  |\n|  | **H_Cap_MaldenTours** | *Cap (Malden Tours)* | *No Armor* |  |  |\n|  | **H_Cap_marshal** | *Marshal Cap* | *No Armor* |  | C_Marshal_F<br>I_C_Pilot_F |\n|  | **H_Cap_oli** | *Cap (Olive)* | *No Armor* |  | I_G_Soldier_lite_F<br>I_G_medic_F<br>B_G_Soldier_lite_F<br>O_G_Soldier_lite_F<br>B_G_medic_F<br>O_G_medic_F<br>I_L_Hunter_F |\n|  | **H_Cap_oli_hs** | *Cap (Olive, Headset)* | *No Armor* |  |  |\n|  | **H_Cap_oli_Syndikat_F** | *Cap (Olive)* | *No Armor* |  |  |\n|  | **H_Cap_Orange_IDAP_F** | *Cap (Orange) [IDAP]* | *No Armor* |  |  |\n|  | **H_Cap_police** | *Cap (Police)* | *No Armor* |  |  |\n|  | **H_Cap_press** | *Cap (Press)* | *No Armor* |  | C_journalist_F |\n|  | **H_Cap_red** | *Cap (Red)* | *No Armor* |  | C_Story_Mechanic_01_F |\n|  | **H_Cap_surfer** | *Cap (Surfer)* | *No Armor* |  |  |\n|  | **H_Cap_tan** | *Cap (Tan)* | *No Armor* |  | C_Man_Messenger_01_F |\n|  | **H_Cap_tan_specops_US** | *Cap (US MTP)* | *No Armor* |  |  |\n|  | **H_Cap_tan_Syndikat_F** | *Cap (Tan)* | *No Armor* |  |  |\n|  | **H_Cap_usblack** | *Cap (US Black)* | *No Armor* |  |  |\n|  | **H_Cap_White_IDAP_F** | *Cap (White) [IDAP]* | *No Armor* |  | C_IDAP_Man_AidWorker_07_F |\n|  | **H_Construction_basic_black_F** | *Hard Hat (Black)* | *Armor Level I* |  |  |\n|  | **H_Construction_basic_orange_F** | *Hard Hat (Orange)* | *Armor Level I* |  |  |\n|  | **H_Construction_basic_red_F** | *Hard Hat (Red)* | *Armor Level I* |  |  |\n|  | **H_Construction_basic_vrana_F** | *Hard Hat (Vrana)* | *Armor Level I* |  |  |\n|  | **H_Construction_basic_white_F** | *Hard Hat (White)* | *Armor Level I* |  |  |\n|  | **H_Construction_basic_yellow_F** | *Hard Hat (Yellow)* | *Armor Level I* |  |  |\n|  | **H_Construction_earprot_black_F** | *Hard Hat (Black, Ear Protectors)* | *Armor Level I* |  |  |\n|  | **H_Construction_earprot_orange_F** | *Hard Hat (Orange, Ear Protectors)* | *Armor Level I* |  |  |\n|  | **H_Construction_earprot_red_F** | *Hard Hat (Red, Ear Protectors)* | *Armor Level I* |  | C_Man_ConstructionWorker_01_Black_F |\n|  | **H_Construction_earprot_vrana_F** | *Hard Hat (Vrana, Ear Protectors)* | *Armor Level I* |  | C_Man_ConstructionWorker_01_Vrana_F |\n|  | **H_Construction_earprot_white_F** | *Hard Hat (White, Ear Protectors)* | *Armor Level I* |  | C_Man_ConstructionWorker_01_Red_F |\n|  | **H_Construction_earprot_yellow_F** | *Hard Hat (Yellow, Ear Protectors)* | *Armor Level I* |  | C_Man_ConstructionWorker_01_Blue_F |\n|  | **H_Construction_headset_black_F** | *Hard Hat (Black, Headset)* | *Armor Level I* |  |  |\n|  | **H_Construction_headset_orange_F** | *Hard Hat (Orange, Headset)* | *Armor Level I* |  |  |\n|  | **H_Construction_headset_red_F** | *Hard Hat (Red, Headset)* | *Armor Level I* |  |  |\n|  | **H_Construction_headset_vrana_F** | *Hard Hat (Vrana, Headset)* | *Armor Level I* |  |  |\n|  | **H_Construction_headset_white_F** | *Hard Hat (White, Headset)* | *Armor Level I* |  |  |\n|  | **H_Construction_headset_yellow_F** | *Hard Hat (Yellow, Headset)* | *Armor Level I* |  |  |\n|  | **H_CrewHelmetHeli_B** | *Heli Crew Helmet [NATO]* | *Armor Level II* |  | B_helicrew_F<br>B_T_Helicrew_F<br>B_W_Helicrew_F |\n|  | **H_CrewHelmetHeli_I** | *Heli Crew Helmet [AAF]* | *Armor Level II* |  | I_helicrew_F |\n|  | **H_CrewHelmetHeli_I_E** | *Heli Crew Helmet [LDF]* | *Armor Level II* |  | I_E_Helicrew_F |\n|  | **H_CrewHelmetHeli_O** | *Heli Crew Helmet [CSAT]* | *Armor Level II* |  | O_helicrew_F<br>O_T_Helicrew_F<br>O_T_Helipilot_F |\n|  | **H_EarProtectors_black_F** | *Ear Protectors (Black)* | *No Armor* |  |  |\n|  | **H_EarProtectors_orange_F** | *Ear Protectors (Orange)* | *No Armor* |  |  |\n|  | **H_EarProtectors_red_F** | *Ear Protectors (Red)* | *No Armor* |  |  |\n|  | **H_EarProtectors_white_F** | *Ear Protectors (White)* | *No Armor* |  |  |\n|  | **H_EarProtectors_yellow_F** | *Ear Protectors (Yellow)* | *No Armor* |  |  |\n|  | **H_Hat_blue** | *Hat (Blue)* | *No Armor* |  |  |\n|  | **H_Hat_brown** | *Hat (Brown)* | *No Armor* |  |  |\n|  | **H_Hat_camo** | *Hat (Camo)* | *No Armor* |  |  |\n|  | **H_Hat_checker** | *Hat (Checker)* | *No Armor* |  |  |\n|  | **H_Hat_grey** | *Hat (Grey)* | *No Armor* |  |  |\n|  | **H_Hat_Safari_olive_F** | *Safari Hat (Olive)* | *No Armor* |  |  |\n|  | **H_Hat_Safari_sand_F** | *Safari Hat (Sand)* | *No Armor* |  | B_G_Story_Guerilla_01_F<br>C_IDAP_Man_AidWorker_08_F |\n|  | **H_Hat_tan** | *Hat (Tan)* | *No Armor* |  | I_L_Looter_Rifle_F<br>I_L_Criminal_SG_F |\n|  | **H_Hat_Tinfoil_F** | *Tin Foil Hat* | *No Armor* |  |  |\n|  | **H_HeadBandage_bloody_F** | *Head Bandage (Severe)* | *No Armor* |  |  |\n|  | **H_HeadBandage_clean_F** | *Head Bandage (Clean)* | *No Armor* |  |  |\n|  | **H_HeadBandage_stained_F** | *Head Bandage (Moderate)* | *No Armor* |  |  |\n|  | **H_HeadSet_black_F** | *Headset (Black)* | *No Armor* |  |  |\n|  | **H_HeadSet_orange_F** | *Headset (Orange)* | *No Armor* |  | C_IDAP_Pilot_01_F |\n|  | **H_HeadSet_red_F** | *Headset (Red)* | *No Armor* |  |  |\n|  | **H_HeadSet_white_F** | *Headset (White)* | *No Armor* |  |  |\n|  | **H_HeadSet_yellow_F** | *Headset (Yellow)* | *No Armor* |  |  |\n|  | **H_Helmet_Kerry** | *Combat Helmet (Kerry)* | *Armor Level II* |  | B_Story_Protagonist_F |\n|  | **H_Helmet_Skate** | *Skate Helmet* | *Armor Level I* |  |  |\n|  | **H_HelmetAggressor_cover_F** | *Avenger Helmet (Cover B)* | *Armor Level III* |  | O_R_recon_TL_F<br>O_R_recon_exp_F<br>O_R_recon_AR_F<br>O_R_recon_M_F<br>O_R_recon_medic_F<br>O_R_recon_GL_F<br>O_R_recon_LAT_F<br>O_R_recon_JTAC_F<br>O_R_Patrol_Soldier_Medic |\n|  | **H_HelmetAggressor_cover_taiga_F** | *Avenger Helmet (Cover T)* | *Armor Level III* |  | \\| Objects \\|<br>\\|---\\|<br>\\| O_R_Soldier_TL_F<br>O_R_Soldier_GL_F<br>O_R_soldier_exp_F<br>O_R_Soldier_AR_F<br>O_R_soldier_M_F<br>O_R_medic_F<br>O_R_Soldier_LAT_F<br>O_R_JTAC_F<br>O_R_Patrol_Soldier_AR_F<br>O_R_Patrol_Soldier_AR2_F<br>O_R_Patrol_Soldier_GL_F<br>O_R_Patrol_Soldier_A_F<br>O_R_Patrol_Soldier_M_F<br>O_R_Patrol_Soldier_M2_F<br>O_R_Patrol_Soldier_LAT_F \\| |\n|  | **H_HelmetAggressor_F** | *Avenger Helmet* | *Armor Level III* |  | O_R_Patrol_Soldier_TL_F<br>O_R_Patrol_Soldier_Engineer_F |\n|  | **H_HelmetB** | *Combat Helmet* | *Armor Level II* |  | \\| Objects \\|<br>\\|---\\|<br>\\| B_Soldier_F<br>B_soldier_PG_F<br>B_soldier_UAV_F<br>B_Soldier_universal_F<br>B_Soldier_unarmed_F<br>B_Story_Engineer_F<br>B_Story_Colonel_F<br>B_Story_Pilot_F<br>B_Story_Tank_Commander_F<br>b_soldier_survival_F<br>B_Sharpshooter_F<br>B_HeavyGunner_F<br>Underwear_F<br>B_soldier_UAV_06_F<br>B_soldier_UAV_06_medical_F<br>B_CombatFatigues_01_wdl_F<br>B_W_Soldier_CBRN_F<br>B_W_RadioOperator_F<br>B_soldier_UGV_02_Science_F<br>B_soldier_UGV_02_Demining_F<br>B_W_Soldier_unarmed_F<br>B_CBRN_Man_Oversuit_01_MTP_F<br>B_CBRN_Man_Oversuit_01_Tropic_F<br>B_CBRN_Man_Oversuit_01_Wdl_F<br>I_CBRN_Man_Oversuit_01_AAF_F<br>I_E_CBRN_Man_Oversuit_01_EAF_F<br>C_CBRN_Man_Oversuit_01_Blue_F<br>C_CBRN_Man_Oversuit_01_White_F \\| |\n|  | **H_HelmetB_black** | *Combat Helmet (Black)* | *Armor Level II* |  |  |\n|  | **H_HelmetB_camo** | *Combat Helmet (Camo)* | *Armor Level II* |  | B_Patrol_HeavyGunner_F<br>B_Patrol_Soldier_A_F |\n|  | **H_HelmetB_desert** | *Combat Helmet (Desert)* | *Armor Level II* |  | B_Soldier_SL_F<br>B_engineer_F<br>B_ReconFatigues_01_wdl_F |\n|  | **H_HelmetB_Enh_tna_F** | *Enhanced Combat Helmet (Tropic)* | *Armor Level IV* |  | B_T_Soldier_Exp_F<br>B_T_Soldier_GL_F<br>B_T_Soldier_SL_F<br>B_T_Soldier_TL_F<br>B_T_soldier_mine_F |\n|  | **H_HelmetB_grass** | *Combat Helmet (Grass)* | *Armor Level II* |  | B_soldier_AR_F<br>B_soldier_M_F<br>B_Soldier_A_F<br>B_CombatFatigues_01_Tshirt_wdl_F |\n|  | **H_HelmetB_light** | *Light Combat Helmet* | *Armor Level I* |  | B_recon_medic_F<br>B_soldier_AAR_F<br>B_soldier_AAT_F<br>B_soldier_AAA_F<br>B_support_MG_F<br>B_support_GMG_F<br>B_support_Mort_F<br>B_support_AMG_F<br>B_support_AMort_F |\n|  | **H_HelmetB_light_black** | *Light Combat Helmet (Black)* | *Armor Level I* |  |  |\n|  | **H_HelmetB_light_desert** | *Light Combat Helmet (Desert)* | *Armor Level I* |  | B_medic_F<br>B_soldier_AT_F<br>B_Patrol_Soldier_M_F |\n|  | **H_HelmetB_light_grass** | *Light Combat Helmet (Grass)* | *Armor Level I* |  | B_Patrol_Soldier_AT_F |\n|  | **H_HelmetB_light_sand** | *Light Combat Helmet (Sand)* | *Armor Level I* |  | B_soldier_repair_F<br>B_soldier_AA_F<br>B_Patrol_Soldier_MG_F |\n|  | **H_HelmetB_light_snakeskin** | *Light Combat Helmet (Snakeskin)* | *Armor Level I* |  | B_CTRG_soldier_GL_LAT_F<br>B_CTRG_soldier_AR_A_F<br>B_CTRG_Sharphooter_F<br>B_Patrol_Soldier_UAV_F |\n|  | **H_HelmetB_Light_tna_F** | *Light Combat Helmet (Tropic)* | *Armor Level I* |  | \\| Objects \\|<br>\\|---\\|<br>\\| B_T_Soldier_AAR_F<br>B_T_Support_AMG_F<br>B_T_Support_AMort_F<br>B_T_Soldier_AAA_F<br>B_T_Soldier_AAT_F<br>B_T_Medic_F<br>B_T_Support_GMG_F<br>B_T_Support_MG_F<br>B_T_Support_Mort_F<br>B_T_Soldier_AA_F<br>B_T_Soldier_AT_F<br>B_T_Soldier_Repair_F<br>B_T_Recon_Medic_F \\| |\n|  | **H_HelmetB_light_wdl** | *Light Combat Helmet (Woodland)* | *Armor Level I* |  | \\| Objects \\|<br>\\|---\\|<br>\\| B_W_Soldier_AAR_F<br>B_W_Support_AMG_F<br>B_W_Support_AMort_F<br>B_W_Soldier_AAA_F<br>B_W_Soldier_AAT_F<br>B_W_Medic_F<br>B_W_Support_GMG_F<br>B_W_Support_MG_F<br>B_W_Support_Mort_F<br>B_W_Soldier_AA_F<br>B_W_Soldier_AT_F<br>B_W_Soldier_Repair_F \\| |\n|  | **H_HelmetB_paint** | *Combat Helmet (Spraypaint)* | *Armor Level II* |  |  |\n|  | **H_HelmetB_plain_blk** | *Combat Helmet (Black)* | *Armor Level II* |  |  |\n|  | **H_HelmetB_plain_mcamo** | *Combat Helmet (Camo)* | *Armor Level II* |  | B_recon_LAT_F |\n|  | **H_HelmetB_plain_wdl** | *Combat Helmet (Woodland)* | *Armor Level II* |  | \\| Objects \\|<br>\\|---\\|<br>\\| B_W_Soldier_A_F<br>B_W_Soldier_AR_F<br>B_W_Engineer_F<br>B_W_soldier_M_F<br>B_W_Soldier_F<br>B_W_Soldier_LAT_F<br>B_W_Soldier_LAT2_F<br>B_W_Soldier_UAV_F<br>B_W_soldier_UGV_02_Science_F<br>B_W_soldier_UGV_02_Demining_F<br>B_W_Soldier_universal_F \\| |\n|  | **H_HelmetB_sand** | *Combat Helmet (Sand)* | *Armor Level II* |  | B_soldier_LAT_F<br>B_soldier_LAT2_F |\n|  | **H_HelmetB_snakeskin** | *Combat Helmet (Snakeskin)* | *Armor Level II* |  | B_Patrol_Soldier_AR_F |\n|  | **H_HelmetB_TI_arid_F** | *Stealth Combat Helmet (Arid)* | *Armor Level II* |  |  |\n|  | **H_HelmetB_TI_tna_F** | *Stealth Combat Helmet* | *Armor Level II* |  | \\| Objects \\|<br>\\|---\\|<br>\\| B_CTRG_Soldier_F<br>B_CTRG_Soldier_arid_F<br>B_CTRG_Soldier_2_F<br>B_CTRG_Soldier_2_arid_F<br>B_CTRG_Soldier_3_F<br>B_CTRG_Soldier_3_arid_F<br>B_CTRG_Soldier_TL_tna_F<br>B_CTRG_Soldier_Exp_tna_F<br>B_CTRG_Soldier_Medic_tna_F<br>B_CTRG_Soldier_M_tna_F<br>B_CTRG_Soldier_tna_F<br>B_CTRG_Soldier_LAT_tna_F<br>B_CTRG_Soldier_AR_tna_F<br>B_CTRG_Soldier_JTAC_tna_F<br>B_CTRG_Soldier_urb_1_F<br>B_CTRG_Soldier_urb_2_F<br>B_CTRG_Soldier_urb_3_F<br>B_CTRG_Soldier_universal_F<br>B_CTRG_Soldier_LAT2_tna_F \\| |\n|  | **H_HelmetB_tna_F** | *Combat Helmet (Tropic)* | *Armor Level II* |  | \\| Objects \\|<br>\\|---\\|<br>\\| B_T_Soldier_A_F<br>B_T_Soldier_AR_F<br>B_T_Engineer_F<br>B_T_soldier_M_F<br>B_T_Soldier_PG_F<br>B_T_Soldier_F<br>B_T_Soldier_LAT_F<br>B_T_Soldier_UAV_F<br>B_T_Recon_LAT_F<br>B_T_Soldier_universal_F<br>B_T_Soldier_unarmed_F<br>B_T_soldier_UAV_06_F<br>B_T_soldier_UAV_06_medical_F<br>B_T_Soldier_LAT2_F \\| |\n|  | **H_HelmetCrew_B** | *Crew Helmet [NATO]* | *Armor Level III* |  | B_crew_F<br>B_T_Crew_F<br>B_Deck_Crew_F<br>B_W_Crew_F |\n|  | **H_HelmetCrew_I** | *Crew Helmet [AAF]* | *Armor Level III* |  | I_crew_F<br>I_Story_Crew_F |\n|  | **H_HelmetCrew_I_E** | *Crew Helmet [LDF]* | *Armor Level III* |  |  |\n|  | **H_HelmetCrew_O** | *Crew Helmet [CSAT]* | *Armor Level III* |  | O_crew_F |\n|  | **H_HelmetCrew_O_ghex_F** | *Crew Helmet (Green Hex) [CSAT]* | *Armor Level III* |  | O_T_Crew_F |\n|  | **H_HelmetHBK_chops_F** | *Advanced Modular Helmet (Chops)* | *Armor Level III* |  | I_E_Soldier_GL_F<br>I_E_Soldier_SL_F<br>I_E_Soldier_Exp_F<br>I_E_soldier_Mine_F |\n|  | **H_HelmetHBK_ear_F** | *Advanced Modular Helmet (Ear Protectors)* | *Armor Level III* |  | \\| Objects \\|<br>\\|---\\|<br>\\| I_E_Soldier_unarmed_F<br>I_E_Soldier_A_F<br>I_E_Soldier_AAR_F<br>I_E_Soldier_AR_F<br>I_E_Soldier_TL_F<br>I_E_RadioOperator_F<br>I_E_Soldier_AA_F<br>I_E_Soldier_AT_F<br>I_E_Soldier_LAT_F<br>I_E_Soldier_LAT2_F<br>I_E_Soldier_AAA_F<br>I_E_Soldier_AAT_F<br>I_E_Support_AMG_F<br>I_E_Support_AMort_F<br>I_E_Medic_F<br>I_E_Soldier_UAV_F<br>I_E_soldier_UAV_06_F<br>I_E_soldier_UAV_06_medical_F<br>I_E_soldier_UGV_02_Science_F<br>I_E_soldier_UGV_02_Demining_F \\| |\n|  | **H_HelmetHBK_F** | *Advanced Modular Helmet (Olive)* | *Armor Level III* |  | I_E_Soldier_F<br>I_E_soldier_M_F<br>I_E_Support_GMG_F<br>I_E_Support_MG_F<br>I_E_Support_Mort_F<br>I_E_Soldier_Pathfinder_F<br>I_E_Engineer_F<br>I_E_Soldier_Repair_F<br>I_E_Soldier_CBRN_F<br>I_E_Soldier_universal_F |\n|  | **H_HelmetHBK_headset_F** | *Advanced Modular Helmet* | *Armor Level III* |  |  |\n|  | **H_HelmetIA** | *Modular Helmet* | *Armor Level II* |  | \\| Objects \\|<br>\\|---\\|<br>\\| I_soldier_F<br>I_Soldier_SL_F<br>I_Soldier_TL_F<br>I_Soldier_M_F<br>I_Soldier_LAT_F<br>I_Soldier_AA_F<br>I_medic_F<br>I_Soldier_exp_F<br>I_engineer_F<br>I_Soldier_universal_F<br>I_Soldier_unarmed_F<br>I_Soldier_AAR_F<br>I_Soldier_AAT_F<br>I_Soldier_AAA_F<br>I_support_MG_F<br>I_support_GMG_F<br>I_support_Mort_F<br>I_support_AMG_F<br>I_support_AMort_F<br>I_soldier_mine_F<br>I_Soldier_LAT2_F<br>I_E_Uniform_01_F<br>I_E_Uniform_01_tanktop_F<br>I_E_Uniform_01_shortsleeve_F<br>I_E_Uniform_01_officer_F<br>I_E_Uniform_01_sweater_F<br>I_E_Uniform_01_coveralls_F<br>I_L_Uniform_01_tshirt_skull_F<br>I_L_Uniform_01_tshirt_black_F<br>I_L_Uniform_01_tshirt_sport_F<br>I_L_Uniform_01_tshirt_olive_F \\| |\n|  | **H_HelmetIA_camo** | *MICH2 (Camo)* | *Armor Level II* |  | I_Soldier_AR_F<br>I_Soldier_AT_F<br>I_soldier_UAV_F<br>I_soldier_UAV_06_F<br>I_soldier_UAV_06_medical_F |\n|  | **H_HelmetIA_net** | *MICH (Camo)* | *Armor Level II* |  | I_Soldier_A_F<br>I_Soldier_GL_F<br>I_Soldier_repair_F |\n|  | **H_HelmetLeaderO_ghex_F** | *Defender Helmet (Green Hex)* | *Armor Level V* |  | O_T_Soldier_GL_F<br>O_T_Soldier_SL_F<br>O_T_Soldier_TL_F<br>O_T_Recon_TL_F |\n|  | **H_HelmetLeaderO_ocamo** | *Defender Helmet (Hex)* | *Armor Level V* |  | O_Soldier_GL_F<br>O_Soldier_SL_F<br>O_Soldier_TL_F<br>O_recon_JTAC_F<br>O_recon_TL_F |\n|  | **H_HelmetLeaderO_oucamo** | *Defender Helmet (Urban)* | *Armor Level V* |  | O_soldierU_TL_F<br>O_SoldierU_SL_F<br>O_SoldierU_GL_F |\n|  | **H_HelmetO_ghex_F** | *Protector Helmet (Green Hex)* | *Armor Level III* |  | \\| Objects \\|<br>\\|---\\|<br>\\| O_T_Soldier_A_F<br>O_T_Soldier_AAR_F<br>O_T_Support_AMG_F<br>O_T_Support_AMort_F<br>O_T_Soldier_AAA_F<br>O_T_Soldier_AAT_F<br>O_T_Soldier_AR_F<br>O_T_Medic_F<br>O_T_Engineer_F<br>O_T_Soldier_Exp_F<br>O_T_Support_GMG_F<br>O_T_Support_MG_F<br>O_T_Support_Mort_F<br>O_T_Soldier_M_F<br>O_T_Soldier_AA_F<br>O_T_Soldier_AT_F<br>O_T_Soldier_PG_F<br>O_T_Soldier_Repair_F<br>O_T_Soldier_F<br>O_T_Soldier_LAT_F<br>O_T_Soldier_UAV_F<br>O_T_Soldier_universal_F<br>O_T_Soldier_unarmed_F<br>O_T_soldier_UAV_06_F<br>O_T_soldier_UAV_06_medical_F<br>O_T_soldier_mine_F<br>O_T_Soldier_HAT_F<br>O_T_Soldier_AHAT_F \\| |\n|  | **H_HelmetO_ocamo** | *Protector Helmet (Hex)* | *Armor Level III* |  | \\| Objects \\|<br>\\|---\\|<br>\\| O_Soldier_F<br>O_Soldier_AR_F<br>O_soldier_M_F<br>O_Soldier_LAT_F<br>O_medic_F<br>O_soldier_repair_F<br>O_soldier_exp_F<br>O_Soldier_A_F<br>O_Soldier_AT_F<br>O_Soldier_AA_F<br>O_engineer_F<br>O_soldier_PG_F<br>O_Story_Colonel_F<br>O_Story_CEO_F<br>O_soldier_UAV_F<br>O_Soldier_universal_F<br>O_Soldier_unarmed_F<br>O_Soldier_AAR_F<br>O_Soldier_AAT_F<br>O_Soldier_AAA_F<br>O_support_MG_F<br>O_support_GMG_F<br>O_support_Mort_F<br>O_support_AMG_F<br>O_support_AMort_F<br>O_Sharpshooter_F<br>O_HeavyGunner_F<br>O_soldier_UAV_06_F<br>O_soldier_UAV_06_medical_F<br>O_soldier_mine_F<br>O_Soldier_HAT_F<br>O_Soldier_AHAT_F<br>O_R_Gorka_base_F<br>O_R_Gorka_F<br>O_R_Gorka_camo_F<br>O_R_Gorka_brown_F<br>O_R_Gorka_black_F \\| |\n|  | **H_HelmetO_oucamo** | *Protector Helmet (Urban)* | *Armor Level III* |  | \\| Objects \\|<br>\\|---\\|<br>\\| O_soldierU_F<br>O_soldierU_AR_F<br>O_soldierU_AAR_F<br>O_soldierU_LAT_F<br>O_soldierU_AT_F<br>O_soldierU_AAT_F<br>O_soldierU_AA_F<br>O_soldierU_AAA_F<br>O_soldierU_medic_F<br>O_soldierU_repair_F<br>O_soldierU_exp_F<br>O_engineer_U_F<br>O_soldierU_M_F<br>O_soldierU_A_F<br>O_SoldierU_unarmed_F<br>O_Urban_Sharpshooter_F<br>O_Urban_HeavyGunner_F \\| |\n|  | **H_HelmetO_ViperSP_ghex_F** | *Special Purpose Helmet (Green Hex)* | *Armor Level V* |  | O_V_Soldier_Viper_F<br>O_V_Soldier_ghex_F<br>O_V_Soldier_TL_ghex_F<br>O_V_Soldier_Exp_ghex_F<br>O_V_Soldier_Medic_ghex_F<br>O_V_Soldier_M_ghex_F<br>O_V_Soldier_LAT_ghex_F<br>O_V_Soldier_JTAC_ghex_F |\n|  | **H_HelmetO_ViperSP_hex_F** | *Special Purpose Helmet (Hex)* | *Armor Level V* |  | O_V_Soldier_Viper_hex_F<br>O_V_Soldier_hex_F<br>O_V_Soldier_TL_hex_F<br>O_V_Soldier_Exp_hex_F<br>O_V_Soldier_Medic_hex_F<br>O_V_Soldier_M_hex_F<br>O_V_Soldier_LAT_hex_F<br>O_V_Soldier_JTAC_hex_F |\n|  | **H_HelmetSpecB** | *Enhanced Combat Helmet* | *Armor Level IV* |  | B_Soldier_TL_F<br>B_soldier_exp_F<br>B_soldier_mine_F |\n|  | **H_HelmetSpecB_blk** | *Enhanced Combat Helmet (Black)* | *Armor Level IV* |  | B_Soldier_GL_F |\n|  | **H_HelmetSpecB_paint1** | *Enhanced Combat Helmet (Grass)* | *Armor Level IV* |  | B_Patrol_Soldier_TL_F |\n|  | **H_HelmetSpecB_paint2** | *Enhanced Combat Helmet (Desert)* | *Armor Level IV* |  | B_Patrol_Engineer_F |\n|  | **H_HelmetSpecB_sand** | *Enhanced Combat Helmet (Sand)* | *Armor Level IV* |  | B_Patrol_Medic_F |\n|  | **H_HelmetSpecB_snakeskin** | *Enhanced Combat Helmet (Snakeskin)* | *Armor Level IV* |  |  |\n|  | **H_HelmetSpecB_wdl** | *Enhanced Combat Helmet (Woodland)* | *Armor Level IV* |  | B_W_Soldier_Exp_F<br>B_W_soldier_mine_F<br>B_W_Soldier_GL_F<br>B_W_Soldier_SL_F<br>B_W_Soldier_TL_F |\n|  | **H_HelmetSpecO_blk** | *Assassin Helmet (Black)* | *Armor Level IV* |  | O_recon_M_F<br>O_recon_LAT_F |\n|  | **H_HelmetSpecO_ghex_F** | *Assassin Helmet (Green Hex)* | *Armor Level IV* |  | O_T_Recon_Exp_F<br>O_T_Recon_JTAC_F<br>O_T_Recon_M_F<br>O_T_Recon_Medic_F<br>O_T_Recon_F<br>O_T_Recon_LAT_F |\n|  | **H_HelmetSpecO_ocamo** | *Assassin Helmet (Hex)* | *Armor Level IV* |  | O_recon_F<br>O_recon_medic_F<br>O_recon_exp_F<br>O_Pathfinder_F |\n|  | **H_MilCap_blue** | *Military Cap (Blue)* | *No Armor* |  |  |\n|  | **H_MilCap_dgtl** | *Military Cap [AAF]* | *No Armor* |  | I_Soldier_lite_F<br>I_officer_F<br>I_Captain_Hladas_F |\n|  | **H_MilCap_eaf** | *Military Cap [LDF]* | *No Armor* |  | I_E_Soldier_lite_F<br>I_E_Soldier_MP_F |\n|  | **H_MilCap_gen_F** | *Military Cap (Gendarmerie)* | *No Armor* |  | B_GEN_Soldier_F<br>B_GEN_Soldier_universal_F<br>O_GEN_Soldier_F |\n|  | **H_MilCap_ghex_F** | *Military Cap (Green Hex)* | *No Armor* |  |  |\n|  | **H_MilCap_grn** | *Military Cap (Green)* | *No Armor* |  |  |\n|  | **H_MilCap_gry** | *Military Cap (Grey)* | *No Armor* |  | I_C_Soldier_Camo_F<br>I_C_Soldier_base_unarmed_F |\n|  | **H_MilCap_mcamo** | *Military Cap (MTP)* | *No Armor* |  | B_Soldier_lite_F<br>B_officer_F<br>B_recon_TL_F |\n|  | **H_MilCap_ocamo** | *Military Cap (Hex)* | *No Armor* |  | O_Soldier_lite_F<br>O_A_soldier_A_F<br>O_A_medic_F<br>O_A_soldier_M_F<br>O_A_soldier_F<br>O_A_soldier_SL_F<br>O_A_soldier_AT_F |\n|  | **H_MilCap_oucamo** | *Military Cap (Urban)* | *No Armor* |  |  |\n|  | **H_MilCap_rucamo** | *Military Cap (Russia)* | *No Armor* |  |  |\n|  | **H_MilCap_taiga** | *Military Cap (Taiga)* | *No Armor* |  |  |\n|  | **H_MilCap_tna_F** | *Military Cap (Tropic)* | *No Armor* |  | B_T_Officer_F<br>B_T_Recon_TL_F |\n|  | **H_MilCap_wdl** | *Military Cap (Woodland)* | *No Armor* |  | B_W_Officer_F |\n|  | **H_ParadeDressCap_01_AAF_F** | *Parade Cap [AAF]* | *No Armor* |  | I_Officer_Parade_F<br>I_Officer_Parade_Veteran_F |\n|  | **H_ParadeDressCap_01_CSAT_F** | *Parade Cap [CSAT]* | *No Armor* |  | O_Officer_Parade_F<br>O_Officer_Parade_Veteran_F |\n|  | **H_ParadeDressCap_01_LDF_F** | *Parade Cap [LDF]* | *No Armor* |  | I_E_Officer_Parade_F<br>I_E_Officer_Parade_Veteran_F |\n|  | **H_ParadeDressCap_01_US_F** | *Parade Cap [US]* | *No Armor* |  | B_Officer_Parade_F<br>B_Officer_Parade_Veteran_F |\n|  | **H_PASGT_basic_black_F** | *Basic Helmet (Black)* | *Armor Level II* |  |  |\n|  | **H_PASGT_basic_blue_F** | *Basic Helmet (Blue)* | *Armor Level II* |  | C_Story_EOD_01_F |\n|  | **H_PASGT_basic_blue_press_F** | *Press Helmet* | *Armor Level II* |  | C_Journalist_01_War_F |\n|  | **H_PASGT_basic_olive_F** | *Basic Helmet (Olive)* | *Armor Level II* |  |  |\n|  | **H_PASGT_basic_white_F** | *Basic Helmet (White)* | *Armor Level II* |  | C_IDAP_Man_AidWorker_09_F<br>C_IDAP_Man_EOD_01_F<br>C_IDAP_Man_EOD_01_TrainingMines_F<br>C_IDAP_Man_UAV_06_antimine_F |\n|  | **H_PASGT_neckprot_blue_press_F** | *Press Helmet (Neck Protection)* | *Armor Level III* |  |  |\n|  | **H_PilotHelmetFighter_B** | *Pilot Helmet [NATO]* | *Armor Level III* |  | B_Pilot_F<br>B_T_Pilot_F<br>B_Fighter_Pilot_F |\n|  | **H_PilotHelmetFighter_I** | *Pilot Helmet [AAF]* | *Armor Level III* |  | I_pilot_F<br>I_Fighter_Pilot_F |\n|  | **H_PilotHelmetFighter_I_E** | *Pilot Helmet [LDF]* | *Armor Level III* |  |  |\n|  | **H_PilotHelmetFighter_O** | *Pilot Helmet [CSAT]* | *Armor Level III* |  | O_Pilot_F<br>O_T_Pilot_F<br>O_Fighter_Pilot_F |\n|  | **H_PilotHelmetHeli_B** | *Heli Pilot Helmet [NATO]* | *Armor Level II* |  | B_Helipilot_F<br>B_UAV_AI<br>B_T_Helipilot_F<br>B_W_Helipilot_F |\n|  | **H_PilotHelmetHeli_I** | *Heli Pilot Helmet [AAF]* | *Armor Level II* |  | I_helipilot_F |\n|  | **H_PilotHelmetHeli_I_E** | *Heli Pilot Helmet [LDF]* | *Armor Level II* |  | I_E_Helipilot_F |\n|  | **H_PilotHelmetHeli_O** | *Heli Pilot Helmet [CSAT]* | *Armor Level II* |  | O_helipilot_F<br>O_UAV_AI<br>I_UAV_AI |\n|  | **H_RacingHelmet_1_black_F** | *Racing Helmet (Black)* | *Armor Level I* |  |  |\n|  | **H_RacingHelmet_1_blue_F** | *Racing Helmet (Blue)* | *Armor Level I* |  |  |\n|  | **H_RacingHelmet_1_F** | *Racing Helmet (Fuel)* | *Armor Level I* |  | C_Driver_1_F<br>C_Driver_1_random_base_F<br>C_Driver_1_black_F<br>C_Driver_1_blue_F<br>C_Driver_1_green_F<br>C_Driver_1_red_F<br>C_Driver_1_white_F<br>C_Driver_1_yellow_F<br>C_Driver_1_orange_F |\n|  | **H_RacingHelmet_1_green_F** | *Racing Helmet (Green)* | *Armor Level I* |  |  |\n|  | **H_RacingHelmet_1_orange_F** | *Racing Helmet (Orange)* | *Armor Level I* |  |  |\n|  | **H_RacingHelmet_1_red_F** | *Racing Helmet (Red)* | *Armor Level I* |  |  |\n|  | **H_RacingHelmet_1_white_F** | *Racing Helmet (White)* | *Armor Level I* |  |  |\n|  | **H_RacingHelmet_1_yellow_F** | *Racing Helmet (Yellow)* | *Armor Level I* |  |  |\n|  | **H_RacingHelmet_2_F** | *Racing Helmet (Bluking)* | *Armor Level I* |  | C_Driver_2_F |\n|  | **H_RacingHelmet_3_F** | *Racing Helmet (Redstone)* | *Armor Level I* |  | C_Driver_3_F |\n|  | **H_RacingHelmet_4_F** | *Racing Helmet (Vrana)* | *Armor Level I* |  | C_Driver_4_F |\n|  | **H_Shemag_khk** | *Shemag mask (Khaki)* | *No Armor* |  |  |\n|  | **H_Shemag_olive** | *Shemag (Olive)* | *No Armor* |  | \\| Objects \\|<br>\\|---\\|<br>\\| I_G_Soldier_F<br>I_G_Soldier_exp_F<br>I_G_Soldier_M_F<br>B_G_Soldier_F<br>O_G_Soldier_F<br>B_G_Soldier_exp_F<br>O_G_Soldier_exp_F<br>B_G_Soldier_M_F<br>O_G_Soldier_M_F<br>I_G_Soldier_unarmed_F<br>B_G_Soldier_unarmed_F<br>O_G_Soldier_unarmed_F<br>B_G_Soldier_universal_F<br>O_G_Soldier_universal_F<br>I_G_Soldier_universal_F<br>I_G_Sharpshooter_F<br>B_G_Sharpshooter_F<br>O_G_Sharpshooter_F<br>I_L_Uniform_01_deserter_F \\| |\n|  | **H_Shemag_olive_hs** | *Shemag (Olive, Headset)* | *No Armor* |  |  |\n|  | **H_Shemag_tan** | *Shemag mask (Tan)* | *No Armor* |  |  |\n|  | **H_ShemagOpen_khk** | *Shemag (White)* | *No Armor* |  |  |\n|  | **H_ShemagOpen_tan** | *Shemag (Tan)* | *No Armor* |  |  |\n|  | **H_StrawHat** | *Straw Hat* | *No Armor* |  |  |\n|  | **H_StrawHat_dark** | *Straw Hat (Dark)* | *No Armor* |  |  |\n|  | **H_Tank_black_F** | *Crew Helmet (Soft) [CSAT]* | *Armor Level I* |  |  |\n|  | **H_Tank_eaf_F** | *Crew Helmet (Soft) [LDF]* | *Armor Level I* |  | I_E_Crew_F |\n|  | **H_TurbanO_blk** | *Black Turban* | *No Armor* |  |  |\n|  | **H_Watchcap_blk** | *Beanie* | *No Armor* |  | B_CTRG_soldier_M_medic_F<br>I_G_Soldier_SL_F<br>I_G_officer_F<br>B_G_Soldier_SL_F<br>O_G_Soldier_SL_F<br>B_G_officer_F<br>O_G_officer_F |\n|  | **H_Watchcap_camo** | *Beanie (Green)* | *No Armor* |  | B_recon_F<br>B_recon_JTAC_F<br>I_G_engineer_F<br>B_G_engineer_F<br>O_G_engineer_F<br>B_Recon_Sharpshooter_F<br>B_T_Recon_JTAC_F<br>B_T_Recon_F |\n|  | **H_Watchcap_cbr** | *Beanie (Coyote)* | *No Armor* |  |  |\n|  | **H_Watchcap_khk** | *Beanie (Khaki)* | *No Armor* |  |  |\n|  | **H_Watchcap_sgg** | *Beanie (Sage)* | *No Armor* |  |  |\n|  | **H_WirelessEarpiece_F** | *Wireless Earpiece* |  |  |  |\n|  | **U_AntigonaBody** | *Underwear 5* |  |  |  |\n|  | **U_AttisBody** | *Underwear 4* |  |  |  |\n|  | **U_B_CBRN_Suit_01_MTP_F** | *CBRN Suit (MTP) [NATO]* |  |  | B_CBRN_Man_Oversuit_01_MTP_F |\n|  | **U_B_CBRN_Suit_01_Tropic_F** | *CBRN Suit (Tropic) [NATO]* |  |  | B_CBRN_Man_Oversuit_01_Tropic_F |\n|  | **U_B_CBRN_Suit_01_Wdl_F** | *CBRN Suit (Woodland) [NATO]* |  |  | B_W_Soldier_CBRN_F<br>B_CBRN_Man_Oversuit_01_Wdl_F |\n|  | **U_B_CombatUniform_mcam** | *Combat Fatigues (MTP)* |  |  | \\| Objects \\|<br>\\|---\\|<br>\\| B_Soldier_F<br>B_Soldier_GL_F<br>B_soldier_M_F<br>B_soldier_LAT_F<br>B_soldier_repair_F<br>B_soldier_exp_F<br>B_Soldier_A_F<br>B_soldier_AT_F<br>B_soldier_AA_F<br>B_officer_F<br>B_soldier_PG_F<br>B_soldier_UAV_F<br>B_Soldier_universal_F<br>B_Survivor_F<br>B_Soldier_unarmed_F<br>B_recon_M_F<br>B_recon_JTAC_F<br>B_Story_Engineer_F<br>B_Story_Colonel_F<br>B_Story_Pilot_F<br>B_Story_Tank_Commander_F<br>B_Sharpshooter_F<br>B_Recon_Sharpshooter_F<br>B_HeavyGunner_F<br>B_Captain_Pettka_F<br>B_Patrol_Soldier_M_F<br>B_soldier_UAV_06_F<br>B_soldier_UAV_06_medical_F<br>B_soldier_mine_F<br>B_soldier_LAT2_F<br>B_soldier_UGV_02_Science_F<br>B_soldier_UGV_02_Demining_F \\| |\n|  | **U_B_CombatUniform_mcam_tshirt** | *Combat Fatigues (MTP) (Tee)* |  |  | \\| Objects \\|<br>\\|---\\|<br>\\| B_soldier_AR_F<br>B_medic_F<br>B_recon_LAT_F<br>B_recon_exp_F<br>B_recon_medic_F<br>B_Story_Protagonist_F<br>B_soldier_AAR_F<br>B_soldier_AAT_F<br>B_soldier_AAA_F<br>B_support_MG_F<br>B_support_GMG_F<br>B_support_Mort_F<br>B_support_AMG_F<br>B_support_AMort_F<br>B_Patrol_Soldier_UAV_F<br>B_Patrol_Soldier_AR_F \\| |\n|  | **U_B_CombatUniform_mcam_vest** | *Recon Fatigues (MTP)* |  |  | \\| Objects \\|<br>\\|---\\|<br>\\| B_Soldier_lite_F<br>B_Soldier_SL_F<br>B_Soldier_TL_F<br>B_engineer_F<br>B_crew_F<br>B_recon_F<br>B_recon_TL_F<br>B_Patrol_Soldier_TL_F<br>B_Patrol_Medic_F<br>B_Patrol_Soldier_MG_F<br>B_Patrol_HeavyGunner_F<br>B_Patrol_Soldier_A_F<br>B_Patrol_Soldier_AT_F<br>B_Patrol_Engineer_F \\| |\n|  | **U_B_CombatUniform_mcam_wdl_f** | *Combat Fatigues (Woodland)* |  |  | \\| Objects \\|<br>\\|---\\|<br>\\| B_CombatFatigues_01_wdl_F<br>B_W_Soldier_A_F<br>B_W_Soldier_AAA_F<br>B_W_Soldier_AAT_F<br>B_W_Soldier_Exp_F<br>B_W_soldier_mine_F<br>B_W_Soldier_GL_F<br>B_W_soldier_M_F<br>B_W_Soldier_AA_F<br>B_W_Soldier_AT_F<br>B_W_Officer_F<br>B_W_Soldier_Repair_F<br>B_W_Soldier_F<br>B_W_Soldier_LAT_F<br>B_W_Soldier_LAT2_F<br>B_W_Survivor_F<br>B_W_Soldier_universal_F<br>B_W_Soldier_unarmed_F \\| |\n|  | **U_B_CombatUniform_mcam_worn** | *Worn Combat Fatigues (MTP)* |  |  |  |\n|  | **U_B_CombatUniform_sgg** | *Combat Fatigues (MTP)* |  |  |  |\n|  | **U_B_CombatUniform_sgg_tshirt** | *Combat Fatigues (MTP) (Tee)* |  |  |  |\n|  | **U_B_CombatUniform_sgg_vest** | *Recon Fatigues (MTP)* |  |  |  |\n|  | **U_B_CombatUniform_tshirt_mcam_wdL_f** | *Combat Fatigues (Woodland, Tee)* |  |  | B_CombatFatigues_01_Tshirt_wdl_F<br>B_W_Soldier_AAR_F<br>B_W_Support_AMG_F<br>B_W_Support_AMort_F<br>B_W_Soldier_AR_F<br>B_W_Medic_F<br>B_W_Support_GMG_F<br>B_W_Support_MG_F<br>B_W_Support_Mort_F |\n|  | **U_B_CombatUniform_vest_mcam_wdl_f** | *Recon Fatigues (Woodland)* |  |  | B_ReconFatigues_01_wdl_F<br>B_W_Crew_F<br>B_W_Engineer_F<br>B_W_Soldier_SL_F<br>B_W_Soldier_TL_F<br>B_W_RadioOperator_F<br>B_W_Soldier_UAV_F<br>B_W_soldier_UGV_02_Science_F<br>B_W_soldier_UGV_02_Demining_F |\n|  | **U_B_CombatUniform_wdl** | *Combat Fatigues (MTP)* |  |  |  |\n|  | **U_B_CombatUniform_wdl_tshirt** | *Combat Fatigues (MTP) (Tee)* |  |  |  |\n|  | **U_B_CombatUniform_wdl_vest** | *Recon Fatigues (MTP)* |  |  |  |\n|  | **U_B_CTRG_1** | *CTRG Combat Uniform* |  |  | B_CTRG_soldier_GL_LAT_F<br>B_CTRG_Sharphooter_F<br>B_Captain_Jay_F |\n|  | **U_B_CTRG_2** | *CTRG Combat Uniform (Tee)* |  |  | B_Story_SF_Captain_F<br>B_CTRG_soldier_engineer_exp_F |\n|  | **U_B_CTRG_3** | *CTRG Combat Uniform (Rolled-up)* |  |  | B_CTRG_soldier_M_medic_F<br>B_CTRG_soldier_AR_A_F |\n|  | **U_B_CTRG_Soldier_2_Arid_F** | *CTRG Stealth Uniform (Tee, Arid)* |  |  | B_CTRG_Soldier_2_arid_F |\n|  | **U_B_CTRG_Soldier_2_F** | *CTRG Stealth Uniform (Tee)* |  |  | B_CTRG_Soldier_2_F |\n|  | **U_B_CTRG_Soldier_3_Arid_F** | *CTRG Stealth Uniform (Rolled-up, Arid)* |  |  | B_CTRG_Soldier_3_arid_F |\n|  | **U_B_CTRG_Soldier_3_F** | *CTRG Stealth Uniform (Rolled-up)* |  |  | B_CTRG_Soldier_3_F<br>B_CTRG_Miller_F |\n|  | **U_B_CTRG_Soldier_Arid_F** | *CTRG Stealth Uniform (Arid)* |  |  | B_CTRG_Soldier_arid_F |\n|  | **U_B_CTRG_Soldier_F** | *CTRG Stealth Uniform* |  |  | \\| Objects \\|<br>\\|---\\|<br>\\| B_CTRG_Soldier_F<br>B_CTRG_Soldier_TL_tna_F<br>B_CTRG_Soldier_Exp_tna_F<br>B_CTRG_Soldier_Medic_tna_F<br>B_CTRG_Soldier_M_tna_F<br>B_CTRG_Soldier_tna_F<br>B_CTRG_Soldier_LAT_tna_F<br>B_CTRG_Soldier_AR_tna_F<br>B_CTRG_Soldier_JTAC_tna_F<br>B_CTRG_Soldier_universal_F<br>B_CTRG_Soldier_LAT2_tna_F \\| |\n|  | **U_B_CTRG_Soldier_urb_1_F** | *CTRG Urban Uniform* |  |  | B_CTRG_Soldier_urb_1_F |\n|  | **U_B_CTRG_Soldier_urb_2_F** | *CTRG Urban Uniform (Tee)* |  |  | B_CTRG_Soldier_urb_2_F |\n|  | **U_B_CTRG_Soldier_urb_3_F** | *CTRG Urban Uniform (Rolled-up)* |  |  | B_CTRG_Soldier_urb_3_F |\n|  | **U_B_FullGhillie_ard** | *Full Ghillie (Arid) [NATO]* |  |  | B_ghillie_ard_F |\n|  | **U_B_FullGhillie_lsh** | *Full Ghillie (Lush) [NATO]* |  |  | B_ghillie_lsh_F |\n|  | **U_B_FullGhillie_sard** | *Full Ghillie (Semi-Arid) [NATO]* |  |  | B_ghillie_sard_F |\n|  | **U_B_G_Captain_Ivan_F** | *Paramilitary Garb (Jacket)* |  |  | B_G_Captain_Ivan_F |\n|  | **U_B_GEN_Commander_F** | *Gendarmerie Commander Uniform* |  |  | B_GEN_Commander_F<br>B_Captain_Dwarden_F |\n|  | **U_B_GEN_Soldier_F** | *Gendarmerie Uniform* |  |  | B_GEN_Soldier_F<br>B_GEN_Soldier_universal_F |\n|  | **U_B_GhillieSuit** | *Ghillie Suit [NATO]* |  |  | B_spotter_F<br>B_sniper_F |\n|  | **U_B_HeliPilotCoveralls** | *Heli Pilot Coveralls [NATO]* |  |  | B_Helipilot_F<br>B_helicrew_F<br>B_UAV_AI<br>B_T_Helicrew_F<br>B_T_Helipilot_F<br>B_Deck_Crew_F<br>B_W_Helicrew_F<br>B_W_Helipilot_F |\n|  | **U_B_ParadeUniform_01_US_decorated_F** | *Parade Uniform (Decorated) [US]* |  |  | B_Uniform_ParadeUniform_01_US_decorated_F<br>B_Officer_Parade_Veteran_F |\n|  | **U_B_ParadeUniform_01_US_F** | *Parade Uniform [US]* |  |  | B_Uniform_ParadeUniform_01_US_F<br>B_Officer_Parade_F |\n|  | **U_B_PilotCoveralls** | *Pilot Coveralls [NATO]* |  |  | B_Pilot_F<br>B_T_Pilot_F<br>B_Fighter_Pilot_F |\n|  | **U_B_Protagonist_VR** | *VR Suit [NATO]* |  |  | B_Protagonist_VR_F |\n|  | **U_B_Soldier_VR** | *VR Entity Suit* |  |  |  |\n|  | **U_B_SpecopsUniform_sgg** | *Specop Fatigues (Sage)* |  |  |  |\n|  | **U_B_survival_uniform** | *Survival Fatigues* |  |  | b_soldier_survival_F |\n|  | **U_B_T_FullGhillie_tna_F** | *Full Ghillie (Jungle) [NATO]* |  |  | B_T_ghillie_tna_F |\n|  | **U_B_T_Sniper_F** | *Ghillie Suit (Tropic) [NATO]* |  |  | B_T_Sniper_F<br>B_T_Spotter_F |\n|  | **U_B_T_Soldier_AR_F** | *Combat Fatigues (Tropic, Tee)* |  |  | \\| Objects \\|<br>\\|---\\|<br>\\| B_T_Soldier_AAR_F<br>B_T_Support_AMG_F<br>B_T_Support_AMort_F<br>B_T_Soldier_AAA_F<br>B_T_Soldier_AAT_F<br>B_T_Soldier_AR_F<br>B_T_Support_GMG_F<br>B_T_Support_MG_F<br>B_T_Support_Mort_F<br>B_T_Recon_Exp_F<br>B_T_Recon_Medic_F<br>B_T_Recon_LAT_F \\| |\n|  | **U_B_T_Soldier_F** | *Combat Fatigues (Tropic)* |  |  | \\| Objects \\|<br>\\|---\\|<br>\\| B_T_Soldier_A_F<br>B_T_Medic_F<br>B_T_Soldier_Exp_F<br>B_T_Soldier_GL_F<br>B_T_soldier_M_F<br>B_T_Soldier_AA_F<br>B_T_Soldier_AT_F<br>B_T_Officer_F<br>B_T_Soldier_PG_F<br>B_T_Soldier_Repair_F<br>B_T_Soldier_F<br>B_T_Soldier_LAT_F<br>B_T_Soldier_SL_F<br>B_T_Soldier_TL_F<br>B_T_Soldier_UAV_F<br>B_T_Recon_JTAC_F<br>B_T_Recon_M_F<br>B_T_Soldier_universal_F<br>B_T_Soldier_unarmed_F<br>B_T_soldier_UAV_06_F<br>B_T_soldier_UAV_06_medical_F<br>B_T_soldier_mine_F<br>B_T_Soldier_LAT2_F \\| |\n|  | **U_B_T_Soldier_SL_F** | *Recon Fatigues (Tropic)* |  |  | B_T_Crew_F<br>B_T_Engineer_F<br>B_T_Recon_F<br>B_T_Recon_TL_F |\n|  | **U_B_Wetsuit** | *Wetsuit [NATO]* |  |  | B_diver_F<br>B_diver_TL_F<br>B_diver_exp_F<br>B_T_Diver_F<br>B_T_Diver_Exp_F<br>B_T_Diver_TL_F |\n|  | **U_BasicBody** | *Underwear* |  |  | Underwear_F |\n|  | **U_BG_Guerilla1_1** | *Guerilla Garment* |  |  | B_G_Soldier_F<br>B_G_Soldier_lite_F<br>B_G_Soldier_A_F<br>B_G_Soldier_unarmed_F<br>B_G_Survivor_F<br>B_G_Soldier_universal_F<br>I_G_Story_SF_Captain_F<br>I_G_resistanceCommander_F |\n|  | **U_BG_Guerilla1_2_F** | *Guerilla Garment (Olive)* |  |  | B_G_Story_Guerilla_01_F |\n|  | **U_BG_Guerilla2_1** | *Guerilla Outfit (Plain, Dark)* |  |  | B_G_Soldier_AR_F<br>B_G_Soldier_exp_F |\n|  | **U_BG_Guerilla2_2** | *Guerilla Outfit (Pattern)* |  |  | B_G_engineer_F |\n|  | **U_BG_Guerilla2_3** | *Guerilla Outfit (Plain, Light)* |  |  | B_G_medic_F<br>B_G_Soldier_GL_F<br>B_G_officer_F |\n|  | **U_BG_Guerilla3_1** | *Guerilla Smocks* |  |  | B_G_Soldier_M_F |\n|  | **U_BG_Guerilla3_2** | *Guerilla Smocks 1* |  |  |  |\n|  | **U_BG_Guerrilla_6_1** | *Guerilla Apparel* |  |  | B_G_Soldier_LAT_F<br>B_G_Soldier_LAT2_F |\n|  | **U_BG_leader** | *Guerilla Uniform* |  |  | B_G_Soldier_SL_F<br>B_G_Soldier_TL_F<br>B_G_Sharpshooter_F |\n|  | **U_C_ArtTShirt_01_v1_F** | *Casual Clothes (Art of War)* |  |  | C_Uniform_ArtTShirt_01_v1_F<br>C_Man_casual_4_v2_F<br>C_Man_casual_4_v2_F_afro<br>C_Man_casual_4_v2_F_euro<br>C_Man_casual_4_v2_F_asia<br>C_Man_casual_4_v2_F_tanoan |\n|  | **U_C_ArtTShirt_01_v2_F** | *Casual Clothes (Drones)* |  |  | C_Uniform_ArtTShirt_01_v2_F<br>C_Man_casual_5_v2_F<br>C_Man_casual_5_v2_F_afro<br>C_Man_casual_5_v2_F_euro<br>C_Man_casual_5_v2_F_asia<br>C_Man_casual_5_v2_F_tanoan |\n|  | **U_C_ArtTShirt_01_v3_F** | *Casual Clothes (Waltham Robotics)* |  |  | C_Uniform_ArtTShirt_01_v3_F<br>C_Man_casual_6_v2_F<br>C_Man_casual_6_v2_F_afro<br>C_Man_casual_6_v2_F_euro<br>C_Man_casual_6_v2_F_asia<br>C_Man_casual_6_v2_F_tanoan |\n|  | **U_C_ArtTShirt_01_v4_F** | *Casual Clothes (Exhibition)* |  |  | C_Uniform_ArtTShirt_01_v4_F<br>C_Man_casual_7_F<br>C_Man_casual_7_F_afro<br>C_Man_casual_7_F_euro<br>C_Man_casual_7_F_asia<br>C_Man_casual_7_F_tanoan |\n|  | **U_C_ArtTShirt_01_v5_F** | *Casual Clothes (Robogeddon)* |  |  | C_Uniform_ArtTShirt_01_v5_F<br>C_Man_casual_8_F<br>C_Man_casual_8_F_afro<br>C_Man_casual_8_F_euro<br>C_Man_casual_8_F_asia<br>C_Man_casual_8_F_tanoan |\n|  | **U_C_ArtTShirt_01_v6_F** | *Casual Clothes (Abstract)* |  |  | C_Uniform_ArtTShirt_01_v6_F<br>C_Man_casual_9_F<br>C_Man_casual_9_F_afro<br>C_Man_casual_9_F_euro<br>C_Man_casual_9_F_asia<br>C_Man_casual_9_F_tanoan |\n|  | **U_C_CBRN_Suit_01_Blue_F** | *CBRN Suit (Blue)* |  |  | C_CBRN_Man_Oversuit_01_Blue_F |\n|  | **U_C_CBRN_Suit_01_White_F** | *CBRN Suit (White)* |  |  | C_CBRN_Man_Oversuit_01_White_F<br>I_E_Scientist_F<br>I_E_Scientist_Unarmed_F |\n|  | **U_C_Commoner1_1** | *Commoner Clothes 2* |  |  | C_man_1_1_F<br>C_man_1_2_F<br>C_man_1_3_F |\n|  | **U_C_Commoner1_2** | *Commoner Clothes 2* |  |  |  |\n|  | **U_C_Commoner1_3** | *Commoner Clothes 3* |  |  |  |\n|  | **U_C_Commoner2_1** | *Commoner Clothes 4* |  |  |  |\n|  | **U_C_Commoner2_2** | *Commoner Clothes 5* |  |  |  |\n|  | **U_C_Commoner2_3** | *Commoner Clothes 6* |  |  |  |\n|  | **U_C_Commoner_shorts** | *Commoner Shorts* |  |  | C_man_shorts_1_F<br>C_man_shorts_1_F_afro<br>C_man_shorts_1_F_euro<br>C_man_shorts_1_F_asia |\n|  | **U_C_ConstructionCoverall_Black_F** | *Construction Coverall (Black)* |  |  | C_Man_ConstructionWorker_01_Black_F |\n|  | **U_C_ConstructionCoverall_Blue_F** | *Construction Coverall (Blue)* |  |  | C_Man_ConstructionWorker_01_Blue_F<br>C_Man_UtilityWorker_01_F |\n|  | **U_C_ConstructionCoverall_Red_F** | *Construction Coverall (Red)* |  |  | C_Man_ConstructionWorker_01_Red_F |\n|  | **U_C_ConstructionCoverall_Vrana_F** | *Construction Coverall (Vrana)* |  |  | C_Man_ConstructionWorker_01_Vrana_F |\n|  | **U_C_Driver_1** | *Driver Coverall (Fuel)* |  |  | C_Driver_1_F<br>C_Driver_1_random_base_F |\n|  | **U_C_Driver_1_black** | *Driver Coverall (Black)* |  |  | C_Driver_1_black_F |\n|  | **U_C_Driver_1_blue** | *Driver Coverall (Blue)* |  |  | C_Driver_1_blue_F |\n|  | **U_C_Driver_1_green** | *Driver Coverall (Green)* |  |  | C_Driver_1_green_F |\n|  | **U_C_Driver_1_orange** | *Driver Coverall (Orange)* |  |  | C_Driver_1_orange_F |\n|  | **U_C_Driver_1_red** | *Driver Coverall (Red)* |  |  | C_Driver_1_red_F |\n|  | **U_C_Driver_1_white** | *Driver Coverall (White)* |  |  | C_Driver_1_white_F |\n|  | **U_C_Driver_1_yellow** | *Driver Coverall (Yellow)* |  |  | C_Driver_1_yellow_F |\n|  | **U_C_Driver_2** | *Driver Coverall (Bluking)* |  |  | C_Driver_2_F |\n|  | **U_C_Driver_3** | *Driver Coverall (Redstone)* |  |  | C_Driver_3_F |\n|  | **U_C_Driver_4** | *Driver Coverall (Vrana)* |  |  | C_Driver_4_F |\n|  | **U_C_E_LooterJacket_01_F** | *Looter Clothes (Leather Jacket)* |  |  | C_E_LooterJacket_01_F<br>I_L_Criminal_SG_F |\n|  | **U_C_Farmer** | *Farmer Clothes* |  |  |  |\n|  | **U_C_Fisherman** | *Fishing Clothes* |  |  |  |\n|  | **U_C_FishermanOveralls** | *Fishing Overalls* |  |  |  |\n|  | **U_C_FormalSuit_01_black_F** | *Formal Suit (Black)* |  |  | C_Uniform_FormalSuit_01_black_F<br>C_Man_formal_1_F<br>C_Man_formal_1_F_afro<br>C_Man_formal_1_F_euro<br>C_Man_formal_1_F_asia<br>C_Man_formal_1_F_tanoan |\n|  | **U_C_FormalSuit_01_blue_F** | *Formal Suit (Blue)* |  |  | C_Uniform_FormalSuit_01_blue_F<br>C_Man_formal_3_F<br>C_Man_formal_3_F_afro<br>C_Man_formal_3_F_euro<br>C_Man_formal_3_F_asia<br>C_Man_formal_3_F_tanoan |\n|  | **U_C_FormalSuit_01_gray_F** | *Formal Suit (Gray)* |  |  | C_Uniform_FormalSuit_01_gray_F<br>C_Man_formal_2_F<br>C_Man_formal_2_F_afro<br>C_Man_formal_2_F_euro<br>C_Man_formal_2_F_asia<br>C_Man_formal_2_F_tanoan |\n|  | **U_C_FormalSuit_01_khaki_F** | *Formal Suit (Khaki)* |  |  | C_Uniform_FormalSuit_01_khaki_F<br>C_Man_formal_4_F<br>C_Man_formal_4_F_afro<br>C_Man_formal_4_F_euro<br>C_Man_formal_4_F_asia<br>C_Man_formal_4_F_tanoan |\n|  | **U_C_FormalSuit_01_tshirt_black_F** | *Formal Suit (T-Shirt, Black)* |  |  | C_Uniform_FormalSuit_01_tshirt_black_F<br>C_Man_smart_casual_1_F<br>C_Man_smart_casual_1_F_afro<br>C_Man_smart_casual_1_F_euro<br>C_Man_smart_casual_1_F_asia<br>C_Man_smart_casual_1_F_tanoan |\n|  | **U_C_FormalSuit_01_tshirt_gray_F** | *Formal Suit (T-Shirt, Gray)* |  |  | C_Uniform_FormalSuit_01_tshirt_gray_F<br>C_Man_smart_casual_2_F<br>C_Man_smart_casual_2_F_afro<br>C_Man_smart_casual_2_F_euro<br>C_Man_smart_casual_2_F_asia<br>C_Man_smart_casual_2_F_tanoan |\n|  | **U_C_HunterBody_brn** | *Hunting Clothes (Brown)* |  |  |  |\n|  | **U_C_HunterBody_grn** | *Hunting Clothes* |  |  | C_man_hunter_1_F<br>I_L_Hunter_F |\n|  | **U_C_IDAP_Man_cargo_F** | *Aid Worker Clothes (Cargo) [IDAP]* |  |  | C_IDAP_Man_AidWorker_01_F<br>C_IDAP_Pilot_01_F<br>C_IDAP_Man_UAV_06_antimine_F |\n|  | **U_C_IDAP_Man_casual_F** | *Aid Worker Clothes (Polo) [IDAP]* |  |  | C_IDAP_Man_AidWorker_05_F<br>C_IDAP_Man_EOD_01_F<br>C_IDAP_Man_EOD_01_TrainingMines_F<br>C_IDAP_Man_UAV_01_F<br>C_IDAP_Man_UAV_06_F<br>C_IDAP_Man_UAV_06_medical_F<br>C_Story_EOD_01_F |\n|  | **U_C_IDAP_Man_Jeans_F** | *Aid Worker Clothes (Jeans) [IDAP]* |  |  | C_IDAP_Man_AidWorker_02_F<br>C_IDAP_Man_AidWorker_09_F |\n|  | **U_C_IDAP_Man_shorts_F** | *Aid Worker Clothes (Polo, Shorts) [IDAP]* |  |  | C_IDAP_Man_AidWorker_06_F |\n|  | **U_C_IDAP_Man_Tee_F** | *Aid Worker Clothes (Tee) [IDAP]* |  |  | C_IDAP_Man_AidWorker_04_F<br>C_IDAP_Man_AidWorker_08_F |\n|  | **U_C_IDAP_Man_TeeShorts_F** | *Aid Worker Clothes (Tee, Shorts) [IDAP]* |  |  | C_IDAP_Man_AidWorker_03_F<br>C_IDAP_Man_AidWorker_07_F |\n|  | **U_C_Journalist** | *Journalist Clothes* |  |  | C_journalist_F<br>C_Journalist_01_War_F |\n|  | **U_C_Man_casual_1_F** | *Casual Clothes (Navy)* |  |  | C_Man_casual_1_F<br>C_Man_casual_1_F_afro<br>C_Man_casual_1_F_euro<br>C_Man_casual_1_F_asia<br>C_Man_casual_1_F_tanoan<br>C_Man_French_universal_F<br>CivilianPresence_C_Man_casual_1_F_tanoan<br>CivilianPresence_C_Man_casual_1_F_euro<br>CivilianPresence_C_Man_casual_1_F_asia<br>CivilianPresence_C_Man_casual_1_F_afro |\n|  | **U_C_Man_casual_1_sick_F** | *Casual Clothes (Navy)* |  |  | C_Man_casual_1_F_afro_sick |\n|  | **U_C_Man_casual_2_F** | *Casual Clothes (Blue)* |  |  | C_Man_casual_2_F<br>C_Man_casual_2_F_afro<br>C_Man_casual_2_F_euro<br>C_Man_casual_2_F_asia<br>C_Man_casual_2_F_tanoan<br>C_Man_UAV_06_F<br>CivilianPresence_C_Man_casual_2_F_tanoan<br>CivilianPresence_C_Man_casual_2_F_euro<br>CivilianPresence_C_Man_casual_2_F_asia<br>CivilianPresence_C_Man_casual_2_F_afro |\n|  | **U_C_Man_casual_2_sick_F** | *Casual Clothes (Blue)* |  |  |  |\n|  | **U_C_Man_casual_3_F** | *Casual Clothes (Green)* |  |  | C_Man_casual_3_F<br>C_Man_casual_3_F_afro<br>C_Man_casual_3_F_euro<br>C_Man_casual_3_F_asia<br>C_Man_casual_3_F_tanoan<br>CivilianPresence_C_Man_casual_3_F_tanoan<br>CivilianPresence_C_Man_casual_3_F_euro<br>CivilianPresence_C_Man_casual_3_F_asia<br>CivilianPresence_C_Man_casual_3_F_afro |\n|  | **U_C_Man_casual_3_sick_F** | *Casual Clothes (Green)* |  |  | C_Man_casual_3_F_afro_sick |\n|  | **U_C_Man_casual_4_F** | *Summer Clothes (Sky)* |  |  | C_Man_casual_4_F<br>C_Man_casual_4_F_afro<br>C_Man_casual_4_F_euro<br>C_Man_casual_4_F_asia<br>C_Man_casual_4_F_tanoan<br>CivilianPresence_C_Man_casual_4_F_tanoan<br>CivilianPresence_C_Man_casual_4_F_euro<br>CivilianPresence_C_Man_casual_4_F_asia<br>CivilianPresence_C_Man_casual_4_F_afro |\n|  | **U_C_Man_casual_4_sick_F** | *Summer Clothes (Sky)* |  |  | C_Man_casual_4_F_afro_sick |\n|  | **U_C_Man_casual_5_F** | *Summer Clothes (Yellow)* |  |  | C_Man_casual_5_F<br>C_Man_casual_5_F_afro<br>C_Man_casual_5_F_euro<br>C_Man_casual_5_F_asia<br>C_Man_casual_5_F_tanoan<br>CivilianPresence_C_Man_casual_5_F_tanoan<br>CivilianPresence_C_Man_casual_5_F_euro<br>CivilianPresence_C_Man_casual_5_F_asia<br>CivilianPresence_C_Man_casual_5_F_afro |\n|  | **U_C_Man_casual_5_sick_F** | *Summer Clothes (Yellow)* |  |  | C_Man_casual_5_F_afro_sick |\n|  | **U_C_Man_casual_6_F** | *Summer Clothes (Red)* |  |  | C_Man_casual_6_F<br>C_Man_casual_6_F_afro<br>C_Man_casual_6_F_euro<br>C_Man_casual_6_F_asia<br>C_Man_casual_6_F_tanoan<br>CivilianPresence_C_Man_casual_6_F_tanoan<br>CivilianPresence_C_Man_casual_6_F_euro<br>CivilianPresence_C_Man_casual_6_F_asia<br>CivilianPresence_C_Man_casual_6_F_afro |\n|  | **U_C_Man_casual_6_sick_F** | *Summer Clothes (Red)* |  |  | C_Man_casual_6_F_afro_sick |\n|  | **U_C_man_sport_1_F** | *Sport Clothes (Beach)* |  |  | C_man_sport_1_F<br>C_man_sport_1_F_afro<br>C_man_sport_1_F_euro<br>C_man_sport_1_F_asia<br>C_man_sport_1_F_tanoan |\n|  | **U_C_man_sport_2_F** | *Sport Clothes (Orange)* |  |  | C_man_sport_2_F<br>C_man_sport_2_F_afro<br>C_man_sport_2_F_euro<br>C_man_sport_2_F_asia<br>C_man_sport_2_F_tanoan |\n|  | **U_C_man_sport_2_sick_F** | *Sport Clothes (Orange)* |  |  | C_man_sport_2_F_afro_sick |\n|  | **U_C_man_sport_3_F** | *Sport Clothes (Blue)* |  |  | C_man_sport_3_F<br>C_man_sport_3_F_afro<br>C_man_sport_3_F_euro<br>C_man_sport_3_F_asia<br>C_man_sport_3_F_tanoan |\n|  | **U_C_Mechanic_01_F** | *Mechanic Clothes* |  |  | C_Story_Mechanic_01_F<br>I_L_Looter_SG_F |\n|  | **U_C_Novak** | *Novak's Leisure Suit* |  |  |  |\n|  | **U_C_Paramedic_01_F** | *Paramedic Outfit* |  |  | C_Paramedic_01_base_F<br>C_Man_Paramedic_01_F<br>C_IDAP_Man_Paramedic_01_F<br>C_Man_UAV_06_medical_F |\n|  | **U_C_Poloshirt_blue** | *Commoner Clothes (Blue)* |  |  | C_man_polo_1_F<br>C_man_polo_1_F_afro<br>C_man_polo_1_F_euro<br>C_man_polo_1_F_asia<br>C_Man_Fisherman_01_F<br>CivilianPresence_C_man_polo_1_F_euro<br>CivilianPresence_C_man_polo_1_F_asia<br>CivilianPresence_C_man_polo_1_F_afro |\n|  | **U_C_Poloshirt_blue_sick** | *Commoner Clothes (Blue)* |  |  | C_man_polo_1_F_afro_sick |\n|  | **U_C_Poloshirt_burgundy** | *Commoner Clothes (Burgundy)* |  |  | C_man_polo_2_F<br>C_man_polo_2_F_afro<br>C_man_polo_2_F_euro<br>C_man_polo_2_F_asia<br>CivilianPresence_C_man_polo_2_F_euro<br>CivilianPresence_C_man_polo_2_F_asia<br>CivilianPresence_C_man_polo_2_F_afro |\n|  | **U_C_Poloshirt_burgundy_sick** | *Commoner Clothes (Burgundy)* |  |  | C_man_polo_2_F_afro_sick |\n|  | **U_C_Poloshirt_redwhite** | *Commoner Clothes (Red-White)* |  |  | C_man_polo_6_F<br>C_man_polo_6_F_afro<br>C_man_polo_6_F_euro<br>C_man_polo_6_F_asia<br>CivilianPresence_C_man_polo_6_F_euro<br>CivilianPresence_C_man_polo_6_F_asia<br>CivilianPresence_C_man_polo_6_F_afro<br>C_Man_6_enoch_F<br>CivilianPresence_C_Man_6_enoch_F |\n|  | **U_C_Poloshirt_redwhite_sick** | *Commoner Clothes (Red-White)* |  |  | C_man_polo_6_F_afro_sick |\n|  | **U_C_Poloshirt_salmon** | *Commoner Clothes (Salmon)* |  |  | C_man_polo_5_F<br>C_man_polo_5_F_afro<br>C_man_polo_5_F_euro<br>C_man_polo_5_F_asia<br>CivilianPresence_C_man_polo_5_F_euro<br>CivilianPresence_C_man_polo_5_F_asia<br>CivilianPresence_C_man_polo_5_F_afro |\n|  | **U_C_Poloshirt_stripped** | *Commoner Clothes (Striped)* |  |  | C_man_1<br>C_man_polo_3_F<br>C_man_polo_3_F_afro<br>C_man_polo_3_F_euro<br>C_man_polo_3_F_asia<br>CivilianPresence_C_man_polo_3_F_euro<br>CivilianPresence_C_man_polo_3_F_asia<br>CivilianPresence_C_man_polo_3_F_afro<br>C_Man_5_enoch_F<br>CivilianPresence_C_Man_5_enoch_F |\n|  | **U_C_Poloshirt_stripped_sick** | *Commoner Clothes (Striped)* |  |  | C_man_polo_3_F_afro_sick |\n|  | **U_C_Poloshirt_tricolour** | *Commoner Clothes (Tricolor)* |  |  | C_man_polo_4_F<br>C_man_polo_4_F_afro<br>C_man_polo_4_F_euro<br>C_man_polo_4_F_asia<br>CivilianPresence_C_man_polo_4_F_euro<br>CivilianPresence_C_man_polo_4_F_asia<br>CivilianPresence_C_man_polo_4_F_afro |\n|  | **U_C_Poor_1** | *Worn Clothes* |  |  | C_man_p_fugitive_F<br>C_man_p_fugitive_F_afro<br>C_man_p_fugitive_F_euro<br>C_man_p_fugitive_F_asia<br>C_Man_Messenger_01_F |\n|  | **U_C_Poor_2** | *Worn Clothes* |  |  | C_man_p_beggar_F<br>C_man_p_beggar_F_afro<br>C_man_p_beggar_F_euro<br>C_man_p_beggar_F_asia |\n|  | **U_C_Poor_2_sick** | *Worn Clothes* |  |  | C_man_p_beggar_F_afro_sick |\n|  | **U_C_Poor_shorts_1** | *Worn Shorts 1* |  |  | C_man_p_shorts_1_F<br>C_man_p_shorts_1_F_afro<br>C_man_p_shorts_1_F_euro<br>C_man_p_shorts_1_F_asia |\n|  | **U_C_Poor_shorts_2** | *Worn Shorts 2* |  |  |  |\n|  | **U_C_PriestBody** | *Clerical Robes* |  |  |  |\n|  | **U_C_Protagonist_VR** | *VR Suit [Civilians]* |  |  | C_Protagonist_VR_F |\n|  | **U_C_Scavenger_1** | *Scavenger Clothes (Light)* |  |  |  |\n|  | **U_C_Scavenger_2** | *Scavenger Clothes (Dark)* |  |  |  |\n|  | **U_C_Scientist** | *Scientist Clothes* |  |  | C_scientist_F |\n|  | **U_C_ShirtSurfer_shorts** | *Surfer Outfit 1* |  |  | C_man_shorts_2_F<br>C_man_shorts_2_F_afro<br>C_man_shorts_2_F_euro<br>C_man_shorts_2_F_asia |\n|  | **U_C_Soldier_VR** | *VR Entity Suit* |  |  |  |\n|  | **U_C_TeeSurfer_shorts_1** | *Surfer Outfit 2* |  |  | C_man_shorts_3_F<br>C_man_shorts_3_F_afro<br>C_man_shorts_3_F_euro<br>C_man_shorts_3_F_asia |\n|  | **U_C_TeeSurfer_shorts_2** | *Surfer Outfit 3* |  |  | C_man_shorts_4_F<br>C_man_shorts_4_F_afro<br>C_man_shorts_4_F_euro<br>C_man_shorts_4_F_asia |\n|  | **U_C_Uniform_Farmer_01_F** | *Farmer Outfit* |  |  | C_Uniform_Farmer_01_F<br>C_Farmer_01_enoch_F<br>CivilianPresence_C_Farmer_01_enoch_F |\n|  | **U_C_Uniform_Scientist_01_F** | *Scientist Outfit (Formal, White)* |  |  | C_Uniform_Scientist_01_F<br>C_scientist_02_formal_F |\n|  | **U_C_Uniform_Scientist_01_formal_F** | *Scientist Outfit (Formal, Blue)* |  |  | C_Uniform_Scientist_01_formal_F<br>C_scientist_01_formal_F |\n|  | **U_C_Uniform_Scientist_02_F** | *Scientist Outfit (Informal, Black)* |  |  | C_Uniform_Scientist_02_F<br>C_scientist_02_informal_F |\n|  | **U_C_Uniform_Scientist_02_formal_F** | *Scientist Outfit (Informal, Red)* |  |  | C_Uniform_Scientist_02_formal_F<br>C_scientist_01_informal_F |\n|  | **U_C_WorkerCoveralls** | *Worker Coveralls* |  |  | C_man_w_worker_F<br>C_man_pilot_F |\n|  | **U_C_WorkerOveralls** | *Worker Clothes* |  |  |  |\n|  | **U_Competitor** | *Competitor Suit* |  |  | B_Competitor_F |\n|  | **U_I_C_Soldier_Bandit_1_F** | *Bandit Clothes (Polo Shirt)* |  |  | I_C_Soldier_Bandit_1_F<br>I_C_Soldier_Bandit_7_F |\n|  | **U_I_C_Soldier_Bandit_2_F** | *Bandit Clothes (Skull)* |  |  | I_C_Soldier_Bandit_2_F |\n|  | **U_I_C_Soldier_Bandit_3_F** | *Bandit Clothes (Tee)* |  |  | I_C_Soldier_Bandit_3_F<br>I_C_Soldier_Bandit_6_F<br>I_C_Pilot_F<br>I_L_Looter_Pistol_F |\n|  | **U_I_C_Soldier_Bandit_4_F** | *Bandit Clothes (Checkered)* |  |  | I_C_Soldier_Bandit_4_F |\n|  | **U_I_C_Soldier_Bandit_5_F** | *Bandit Clothes (Tank Top)* |  |  | I_C_Soldier_Bandit_5_F<br>I_C_Soldier_Bandit_8_F |\n|  | **U_I_C_Soldier_Camo_F** | *Syndikat Uniform* |  |  | I_C_Soldier_Camo_F |\n|  | **U_I_C_Soldier_Para_1_F** | *Paramilitary Garb (Tee)* |  |  | I_C_Soldier_Para_1_F<br>I_C_Soldier_Para_6_F<br>I_C_Helipilot_F<br>I_C_Soldier_universal_F<br>I_C_Soldier_base_unarmed_F<br>SyndikatSoldier_Default<br>I_C_Soldier_Para_9_F |\n|  | **U_I_C_Soldier_Para_2_F** | *Paramilitary Garb (Jacket)* |  |  | I_C_Soldier_Para_2_F<br>I_C_Soldier_Para_8_F |\n|  | **U_I_C_Soldier_Para_3_F** | *Paramilitary Garb (Shirt)* |  |  | I_C_Soldier_Para_3_F |\n|  | **U_I_C_Soldier_Para_4_F** | *Paramilitary Garb (Tank Top)* |  |  | I_C_Soldier_Para_4_F<br>I_C_Soldier_Para_7_F |\n|  | **U_I_C_Soldier_Para_5_F** | *Paramilitary Garb (Shorts)* |  |  | I_C_Soldier_Para_5_F |\n|  | **U_I_CBRN_Suit_01_AAF_F** | *CBRN Suit [AAF]* |  |  | I_CBRN_Man_Oversuit_01_AAF_F |\n|  | **U_I_CombatUniform** | *Combat Fatigues [AAF]* |  |  | \\| Objects \\|<br>\\|---\\|<br>\\| I_soldier_F<br>I_Soldier_GL_F<br>I_Soldier_TL_F<br>I_Soldier_M_F<br>I_Soldier_LAT_F<br>I_Soldier_AT_F<br>I_engineer_F<br>I_crew_F<br>I_soldier_UAV_F<br>I_Soldier_universal_F<br>I_Survivor_F<br>I_Soldier_unarmed_F<br>I_soldier_UAV_06_F<br>I_soldier_UAV_06_medical_F<br>I_Soldier_LAT2_F \\| |\n|  | **U_I_CombatUniform_shortsleeve** | *Combat Fatigues [AAF] (Rolled-up)* |  |  | I_Soldier_lite_F<br>I_Soldier_A_F<br>I_Soldier_AR_F<br>I_Soldier_SL_F<br>I_Soldier_AA_F<br>I_medic_F<br>I_Soldier_repair_F<br>I_Soldier_exp_F<br>I_soldier_mine_F |\n|  | **U_I_CombatUniform_tshirt** | *Combat Fatigues [AAF] (Officer)* |  |  | I_Soldier_AAR_F<br>I_Soldier_AAT_F<br>I_Soldier_AAA_F<br>I_support_MG_F<br>I_support_GMG_F<br>I_support_Mort_F<br>I_support_AMG_F<br>I_support_AMort_F |\n|  | **U_I_E_CBRN_Suit_01_EAF_F** | *CBRN Suit [LDF]* |  |  | I_E_CBRN_Man_Oversuit_01_EAF_F<br>I_E_Soldier_CBRN_F |\n|  | **U_I_E_ParadeUniform_01_LDF_decorated_F** | *Parade Uniform (Decorated) [LDF]* |  |  | I_E_Uniform_ParadeUniform_01_LDF_decorated_F<br>I_E_Officer_Parade_Veteran_F |\n|  | **U_I_E_ParadeUniform_01_LDF_F** | *Parade Uniform [LDF]* |  |  | I_E_Uniform_ParadeUniform_01_LDF_F<br>I_E_Officer_Parade_F |\n|  | **U_I_E_Uniform_01_coveralls_F** | *Heli Pilot Coveralls [LDF]* |  |  | I_E_Uniform_01_coveralls_F<br>I_E_Helipilot_F<br>I_E_Helicrew_F |\n|  | **U_I_E_Uniform_01_F** | *Combat Fatigues [LDF]* |  |  | \\| Objects \\|<br>\\|---\\|<br>\\| I_E_Uniform_01_F<br>I_E_Soldier_F<br>I_E_Soldier_unarmed_F<br>I_E_Soldier_GL_F<br>I_E_soldier_M_F<br>I_E_Soldier_TL_F<br>I_E_Survivor_F<br>I_E_Soldier_AA_F<br>I_E_Soldier_AT_F<br>I_E_Soldier_LAT_F<br>I_E_Soldier_LAT2_F<br>I_E_Support_GMG_F<br>I_E_Support_MG_F<br>I_E_Support_Mort_F<br>I_E_Soldier_Pathfinder_F<br>I_E_Engineer_F<br>I_E_soldier_Mine_F<br>I_E_Soldier_Repair_F<br>I_E_Soldier_universal_F \\| |\n|  | **U_I_E_Uniform_01_officer_F** | *Combat Fatigues (Officer) [LDF]* |  |  | I_E_Uniform_01_officer_F<br>I_E_Officer_F |\n|  | **U_I_E_Uniform_01_shortsleeve_F** | *Combat Fatigues (Rolled-up) [LDF]* |  |  | \\| Objects \\|<br>\\|---\\|<br>\\| I_E_Uniform_01_shortsleeve_F<br>I_E_Soldier_A_F<br>I_E_Soldier_AAR_F<br>I_E_Soldier_AR_F<br>I_E_Soldier_SL_F<br>I_E_RadioOperator_F<br>I_E_Soldier_AAA_F<br>I_E_Soldier_AAT_F<br>I_E_Support_AMG_F<br>I_E_Support_AMort_F<br>I_E_Soldier_Exp_F<br>I_E_Medic_F<br>I_E_Crew_F<br>I_E_Soldier_UAV_F<br>I_E_soldier_UAV_06_F<br>I_E_soldier_UAV_06_medical_F<br>I_E_soldier_UGV_02_Science_F<br>I_E_soldier_UGV_02_Demining_F \\| |\n|  | **U_I_E_Uniform_01_sweater_F** | *Combat Fatigues (Sweater) [LDF]* |  |  | I_E_Uniform_01_sweater_F<br>I_E_Soldier_MP_F |\n|  | **U_I_E_Uniform_01_tanktop_F** | *Combat Fatigues (Tank Top) [LDF]* |  |  | I_E_Uniform_01_tanktop_F<br>I_E_Soldier_lite_F |\n|  | **U_I_FullGhillie_ard** | *Full Ghillie (Arid) [AAF]* |  |  | I_ghillie_ard_F |\n|  | **U_I_FullGhillie_lsh** | *Full Ghillie (Lush) [AAF]* |  |  | I_ghillie_lsh_F |\n|  | **U_I_FullGhillie_sard** | *Full Ghillie (Semi-Arid) [AAF]* |  |  | I_ghillie_sard_F |\n|  | **U_I_G_resistanceLeader_F** | *Combat Fatigues (Stavrou)* |  |  | I_G_resistanceLeader_F |\n|  | **U_I_G_Story_Protagonist_F** | *Worn Combat Fatigues (Kerry)* |  |  | I_G_Story_Protagonist_F |\n|  | **U_I_GhillieSuit** | *Ghillie Suit [AAF]* |  |  | I_Spotter_F<br>I_Sniper_F |\n|  | **U_I_HeliPilotCoveralls** | *Heli Pilot Coveralls [AAF]* |  |  | I_helipilot_F<br>I_helicrew_F |\n|  | **U_I_L_Uniform_01_camo_F** | *Deserter Clothes (Jacket)* |  |  | I_L_Uniform_01_camo_F |\n|  | **U_I_L_Uniform_01_deserter_F** | *Deserter Clothes (T-Shirt)* |  |  | I_L_Uniform_01_deserter_F |\n|  | **U_I_L_Uniform_01_tshirt_black_F** | *Looter Clothes (T-Shirt, Black)* |  |  | C_Man_2_enoch_F<br>CivilianPresence_C_Man_2_enoch_F<br>I_L_Uniform_01_tshirt_black_F |\n|  | **U_I_L_Uniform_01_tshirt_olive_F** | *Looter Clothes (T-Shirt, Olive)* |  |  | C_Man_4_enoch_F<br>CivilianPresence_C_Man_4_enoch_F<br>I_L_Uniform_01_tshirt_olive_F<br>I_L_Looter_SMG_F |\n|  | **U_I_L_Uniform_01_tshirt_skull_F** | *Looter Clothes (T-Shirt, Skull)* |  |  | C_Man_1_enoch_F<br>CivilianPresence_C_Man_1_enoch_F<br>I_L_Uniform_01_tshirt_skull_F |\n|  | **U_I_L_Uniform_01_tshirt_sport_F** | *Looter Clothes (T-Shirt, Sport)* |  |  | C_Man_3_enoch_F<br>CivilianPresence_C_Man_3_enoch_F<br>I_L_Uniform_01_tshirt_sport_F |\n|  | **U_I_OfficerUniform** | *Combat Fatigues [AAF] (Officer)* |  |  | I_officer_F<br>I_Story_Colonel_F<br>I_Captain_Hladas_F<br>I_Story_Officer_01_F |\n|  | **U_I_ParadeUniform_01_AAF_decorated_F** | *Parade Uniform (Decorated) [AAF]* |  |  | I_Uniform_ParadeUniform_01_AAF_decorated_F<br>I_Officer_Parade_Veteran_F |\n|  | **U_I_ParadeUniform_01_AAF_F** | *Parade Uniform [AAF]* |  |  | I_Uniform_ParadeUniform_01_AAF_F<br>I_Officer_Parade_F |\n|  | **U_I_pilotCoveralls** | *Pilot Coveralls [AAF]* |  |  | I_pilot_F<br>I_Fighter_Pilot_F |\n|  | **U_I_Protagonist_VR** | *VR Suit [AAF]* |  |  | I_Protagonist_VR_F |\n|  | **U_I_Soldier_VR** | *VR Entity Suit* |  |  |  |\n|  | **U_I_Wetsuit** | *Wetsuit [AAF]* |  |  | I_diver_F<br>I_diver_exp_F<br>I_diver_TL_F |\n|  | **U_IG_Guerilla1_1** | *Guerilla Garment* |  |  | I_G_Soldier_F<br>I_G_Soldier_lite_F<br>I_G_Soldier_A_F<br>I_G_Soldier_unarmed_F<br>I_G_Survivor_F<br>I_G_Soldier_universal_F |\n|  | **U_IG_Guerilla2_1** | *Guerilla Outfit (Plain, Dark)* |  |  | I_G_Soldier_AR_F<br>I_G_Soldier_exp_F |\n|  | **U_IG_Guerilla2_2** | *Guerilla Outfit (Pattern)* |  |  | I_G_engineer_F |\n|  | **U_IG_Guerilla2_3** | *Guerilla Outfit (Plain, Light)* |  |  | I_G_medic_F<br>I_G_Soldier_GL_F<br>I_G_officer_F |\n|  | **U_IG_Guerilla3_1** | *Guerilla Smocks* |  |  | I_G_Soldier_M_F<br>I_L_Looter_Rifle_F |\n|  | **U_IG_Guerilla3_2** | *Guerilla Smocks 1* |  |  |  |\n|  | **U_IG_Guerrilla_6_1** | *Guerilla Apparel* |  |  | I_G_Soldier_LAT_F<br>I_G_Soldier_LAT2_F |\n|  | **U_IG_leader** | *Guerilla Uniform* |  |  | I_G_Soldier_SL_F<br>I_G_Soldier_TL_F<br>I_G_Sharpshooter_F |\n|  | **U_IG_Menelaos** | *Kabeiroi Leader's Outfit* |  |  |  |\n|  | **U_KerryBody** | *Combat Fatigues (Kerry)* |  |  |  |\n|  | **U_Marshal** | *Marshal Clothes* |  |  | C_Marshal_F |\n|  | **U_MillerBody** | *Combat Fatigues (Miller)* |  |  |  |\n|  | **U_NikosAgedBody** | *Underwear 1* |  |  | C_Nikos_aged |\n|  | **U_NikosBody** | *Nikos Clothes* |  |  | C_Nikos |\n|  | **U_O_CombatUniform_ocamo** | *Fatigues (Hex) [CSAT]* |  |  | \\| Objects \\|<br>\\|---\\|<br>\\| O_Soldier_F<br>O_Soldier_lite_F<br>O_Soldier_GL_F<br>O_Soldier_AR_F<br>O_Soldier_SL_F<br>O_Soldier_TL_F<br>O_soldier_M_F<br>O_Soldier_LAT_F<br>O_medic_F<br>O_soldier_repair_F<br>O_soldier_exp_F<br>O_Soldier_A_F<br>O_Soldier_AT_F<br>O_Soldier_AA_F<br>O_engineer_F<br>O_soldier_PG_F<br>O_Story_Colonel_F<br>O_Story_CEO_F<br>O_soldier_UAV_F<br>O_Soldier_universal_F<br>O_Survivor_F<br>O_Soldier_unarmed_F<br>O_Soldier_AAR_F<br>O_Soldier_AAT_F<br>O_Soldier_AAA_F<br>O_support_MG_F<br>O_support_GMG_F<br>O_support_Mort_F<br>O_support_AMG_F<br>O_support_AMort_F<br>O_Sharpshooter_F<br>O_HeavyGunner_F<br>O_soldier_UAV_06_F<br>O_soldier_UAV_06_medical_F<br>O_soldier_mine_F<br>O_Soldier_HAT_F<br>O_Soldier_AHAT_F<br>O_R_Gorka_base_F \\| |\n|  | **U_O_CombatUniform_oucamo** | *Fatigues (Urban) [CSAT]* |  |  | \\| Objects \\|<br>\\|---\\|<br>\\| O_soldierU_F<br>O_soldierU_AR_F<br>O_soldierU_AAR_F<br>O_soldierU_LAT_F<br>O_soldierU_AT_F<br>O_soldierU_AAT_F<br>O_soldierU_AA_F<br>O_soldierU_AAA_F<br>O_soldierU_TL_F<br>O_SoldierU_SL_F<br>O_soldierU_medic_F<br>O_soldierU_repair_F<br>O_soldierU_exp_F<br>O_engineer_U_F<br>O_soldierU_M_F<br>O_soldierU_A_F<br>O_SoldierU_GL_F<br>O_SoldierU_unarmed_F<br>O_Urban_Sharpshooter_F<br>O_Urban_HeavyGunner_F \\| |\n|  | **U_O_FullGhillie_ard** | *Full Ghillie (Arid) [CSAT]* |  |  | O_ghillie_ard_F |\n|  | **U_O_FullGhillie_lsh** | *Full Ghillie (Lush) [CSAT]* |  |  | O_ghillie_lsh_F |\n|  | **U_O_FullGhillie_sard** | *Full Ghillie (Semi-Arid) [CSAT]* |  |  | O_ghillie_sard_F |\n|  | **U_O_GEN_Commander_F** | *Gendarmerie Commander Uniform* |  |  | O_GEN_Commander_F |\n|  | **U_O_GEN_Soldier_F** | *Gendarmerie Uniform* |  |  | O_GEN_Soldier_F |\n|  | **U_O_GhillieSuit** | *Ghillie Suit [CSAT]* |  |  | O_spotter_F<br>O_sniper_F |\n|  | **U_O_officer_noInsignia_hex_F** | *Light Fatigues (Hex)* |  |  | \\| Objects \\|<br>\\|---\\|<br>\\| O_A_soldier_A_F<br>O_A_soldier_AR_F<br>O_A_medic_F<br>O_A_soldier_GL_F<br>O_A_soldier_M_F<br>O_A_officer_F<br>O_A_soldier_F<br>O_A_soldier_LAT_F<br>O_A_soldier_SL_F<br>O_A_soldier_TL_F<br>O_A_soldier_AA_F<br>O_A_soldier_AT_F \\| |\n|  | **U_O_OfficerUniform_ocamo** | *Officer Fatigues (Hex)* |  |  | O_officer_F |\n|  | **U_O_ParadeUniform_01_CSAT_decorated_F** | *Parade Uniform (Decorated) [CSAT]* |  |  | O_Uniform_ParadeUniform_01_CSAT_decorated_F<br>O_Officer_Parade_Veteran_F |\n|  | **U_O_ParadeUniform_01_CSAT_F** | *Parade Uniform [CSAT]* |  |  | O_Uniform_ParadeUniform_01_CSAT_F<br>O_Officer_Parade_F |\n|  | **U_O_PilotCoveralls** | *Pilot Coveralls [CSAT]* |  |  | O_helipilot_F<br>O_Pilot_F<br>O_helicrew_F<br>O_UAV_AI<br>I_UAV_AI<br>O_T_Helicrew_F<br>O_T_Helipilot_F<br>O_T_Pilot_F<br>O_Fighter_Pilot_F |\n|  | **U_O_Protagonist_VR** | *VR Suit [CSAT]* |  |  | O_Protagonist_VR_F |\n|  | **U_O_R_Gorka_01_black_F** | *Tracksuit (Black)* |  |  | O_R_Gorka_black_F<br>I_L_Criminal_SMG_F |\n|  | **U_O_R_Gorka_01_brown_F** | *Granit-B Suit (Weathered)* |  |  | O_R_Gorka_brown_F |\n|  | **U_O_R_Gorka_01_camo_F** | *Granit-T Suit* |  |  | \\| Objects \\|<br>\\|---\\|<br>\\| O_R_Gorka_camo_F<br>O_R_Soldier_TL_F<br>O_R_Soldier_GL_F<br>O_R_soldier_exp_F<br>O_R_Soldier_AR_F<br>O_R_soldier_M_F<br>O_R_medic_F<br>O_R_Soldier_LAT_F<br>O_R_JTAC_F<br>O_R_Patrol_Soldier_AR2_F<br>O_R_Patrol_Soldier_A_F<br>O_R_Patrol_Soldier_M_F<br>O_R_Patrol_Soldier_M2_F<br>O_R_Patrol_Soldier_Engineer_F \\| |\n|  | **U_O_R_Gorka_01_F** | *Granit-B Suit* |  |  | \\| Objects \\|<br>\\|---\\|<br>\\| O_R_Gorka_F<br>O_R_recon_TL_F<br>O_R_recon_exp_F<br>O_R_recon_AR_F<br>O_R_recon_M_F<br>O_R_recon_medic_F<br>O_R_recon_GL_F<br>O_R_recon_LAT_F<br>O_R_recon_JTAC_F<br>O_R_Patrol_Soldier_TL_F<br>O_R_Patrol_Soldier_AR_F<br>O_R_Patrol_Soldier_GL_F<br>O_R_Patrol_Soldier_Medic<br>O_R_Patrol_Soldier_LAT_F \\| |\n|  | **U_O_Soldier_VR** | *VR Entity Suit* |  |  |  |\n|  | **U_O_SpecopsUniform_blk** | *Recon Fatigues (Black)* |  |  |  |\n|  | **U_O_SpecopsUniform_ocamo** | *Recon Fatigues (Hex)* |  |  | O_crew_F<br>O_recon_F<br>O_recon_M_F<br>O_recon_LAT_F<br>O_recon_medic_F<br>O_recon_exp_F<br>O_recon_JTAC_F<br>O_recon_TL_F<br>O_Pathfinder_F |\n|  | **U_O_T_FullGhillie_tna_F** | *Full Ghillie (Jungle) [CSAT]* |  |  | O_T_ghillie_tna_F |\n|  | **U_O_T_Officer_F** | *Officer Fatigues (Green Hex) [CSAT]* |  |  | O_T_Officer_F |\n|  | **U_O_T_Sniper_F** | *Ghillie Suit (Green Hex) [CSAT]* |  |  | O_T_Sniper_F<br>O_T_Spotter_F |\n|  | **U_O_T_Soldier_F** | *Fatigues (Green Hex) [CSAT]* |  |  | \\| Objects \\|<br>\\|---\\|<br>\\| O_T_Soldier_A_F<br>O_T_Soldier_AAR_F<br>O_T_Support_AMG_F<br>O_T_Support_AMort_F<br>O_T_Soldier_AAA_F<br>O_T_Soldier_AAT_F<br>O_T_Soldier_AR_F<br>O_T_Medic_F<br>O_T_Crew_F<br>O_T_Engineer_F<br>O_T_Soldier_Exp_F<br>O_T_Soldier_GL_F<br>O_T_Support_GMG_F<br>O_T_Support_MG_F<br>O_T_Support_Mort_F<br>O_T_Soldier_M_F<br>O_T_Soldier_AA_F<br>O_T_Soldier_AT_F<br>O_T_Soldier_PG_F<br>O_T_Soldier_Repair_F<br>O_T_Soldier_F<br>O_T_Soldier_LAT_F<br>O_T_Soldier_SL_F<br>O_T_Soldier_TL_F<br>O_T_Soldier_UAV_F<br>O_T_Recon_Exp_F<br>O_T_Recon_JTAC_F<br>O_T_Recon_M_F<br>O_T_Recon_Medic_F<br>O_T_Recon_F<br>O_T_Recon_LAT_F<br>O_T_Recon_TL_F<br>O_T_Soldier_universal_F<br>O_T_Soldier_unarmed_F<br>O_T_soldier_UAV_06_F<br>O_T_soldier_UAV_06_medical_F<br>O_T_soldier_mine_F<br>O_T_Soldier_HAT_F<br>O_T_Soldier_AHAT_F \\| |\n|  | **U_O_V_Soldier_Viper_F** | *Special Purpose Suit (Green Hex)* |  |  | O_V_Soldier_Viper_F<br>O_V_Soldier_ghex_F<br>O_V_Soldier_TL_ghex_F<br>O_V_Soldier_Exp_ghex_F<br>O_V_Soldier_Medic_ghex_F<br>O_V_Soldier_M_ghex_F<br>O_V_Soldier_LAT_ghex_F<br>O_V_Soldier_JTAC_ghex_F |\n|  | **U_O_V_Soldier_Viper_hex_F** | *Special Purpose Suit (Hex)* |  |  | O_V_Soldier_Viper_hex_F<br>O_V_Soldier_hex_F<br>O_V_Soldier_TL_hex_F<br>O_V_Soldier_Exp_hex_F<br>O_V_Soldier_Medic_hex_F<br>O_V_Soldier_M_hex_F<br>O_V_Soldier_LAT_hex_F<br>O_V_Soldier_JTAC_hex_F |\n|  | **U_O_Wetsuit** | *Wetsuit [CSAT]* |  |  | O_diver_F<br>O_diver_TL_F<br>O_diver_exp_F<br>O_T_Diver_F<br>O_T_Diver_Exp_F<br>O_T_Diver_TL_F |\n|  | **U_OG_Guerilla1_1** | *Guerilla Garment* |  |  | O_G_Soldier_F<br>O_G_Soldier_lite_F<br>O_G_Soldier_A_F<br>O_G_Soldier_unarmed_F<br>O_G_Survivor_F<br>O_G_Soldier_universal_F |\n|  | **U_OG_Guerilla2_1** | *Guerilla Outfit (Plain, Dark)* |  |  | O_G_Soldier_AR_F<br>O_G_Soldier_exp_F |\n|  | **U_OG_Guerilla2_2** | *Guerilla Outfit (Pattern)* |  |  | O_G_engineer_F |\n|  | **U_OG_Guerilla2_3** | *Guerilla Outfit (Plain, Light)* |  |  | O_G_medic_F<br>O_G_Soldier_GL_F<br>O_G_officer_F |\n|  | **U_OG_Guerilla3_1** | *Guerilla Smocks* |  |  | O_G_Soldier_M_F |\n|  | **U_OG_Guerilla3_2** | *Guerilla Smocks 1* |  |  |  |\n|  | **U_OG_Guerrilla_6_1** | *Guerilla Apparel* |  |  | O_G_Soldier_LAT_F<br>O_G_Soldier_LAT2_F |\n|  | **U_OG_leader** | *Guerilla Uniform* |  |  | O_G_Soldier_SL_F<br>O_G_Soldier_TL_F<br>O_G_Sharpshooter_F |\n|  | **U_OI_Scientist** | *Scientist Suit* |  |  |  |\n|  | **U_OrestesBody** | *Jacket and Shorts* |  |  | C_Orestes |\n|  | **U_Rangemaster** | *Rangemaster Suit* |  |  | B_RangeMaster_F |\n|  | **U_Tank_green_F** | *Tanker Coveralls [AAF]* |  |  | I_Story_Crew_F |\n|  | **U_VirtualMan_F** | *Invisible Uniform* |  |  |  |\n|  | **V_BandollierB_blk** | *Slash Bandolier (Black)* | *No Armor* |  | I_G_Soldier_lite_F<br>B_G_Soldier_lite_F<br>O_G_Soldier_lite_F<br>I_C_Soldier_Bandit_4_F |\n|  | **V_BandollierB_cbr** | *Slash Bandolier (Coyote)* | *No Armor* |  | O_A_soldier_A_F<br>O_A_medic_F<br>O_A_soldier_M_F<br>O_A_officer_F<br>O_A_soldier_LAT_F<br>O_A_soldier_AA_F<br>O_A_soldier_AT_F |\n|  | **V_BandollierB_ghex_F** | *Slash Bandolier (Green Hex)* | *No Armor* |  | O_T_Crew_F<br>O_T_Officer_F |\n|  | **V_BandollierB_khk** | *Slash Bandolier (Khaki)* | *No Armor* |  | I_G_Soldier_M_F<br>B_G_Soldier_M_F<br>O_G_Soldier_M_F<br>O_officer_F<br>O_Soldier_lite_F<br>O_crew_F |\n|  | **V_BandollierB_oli** | *Slash Bandolier (Olive)* | *No Armor* |  | I_crew_F<br>I_officer_F<br>I_G_Sharpshooter_F<br>B_G_Sharpshooter_F<br>O_G_Sharpshooter_F<br>I_Story_Officer_01_F<br>I_E_Officer_F |\n|  | **V_BandollierB_rgr** | *Slash Bandolier (Green)* | *No Armor* |  | B_Soldier_lite_F<br>B_crew_F<br>B_officer_F<br>I_C_Soldier_Bandit_7_F<br>B_T_Crew_F<br>B_T_Officer_F<br>B_W_Crew_F<br>B_W_Officer_F |\n|  | **V_CarrierRigKBT_01_EAF_F** | *Modular Carrier Vest (Geometric)* | *Armor Level III* |  | I_E_Soldier_MP_F<br>I_E_Crew_F<br>I_E_Helipilot_F<br>I_E_Helicrew_F |\n|  | **V_CarrierRigKBT_01_heavy_EAF_F** | *Modular Carrier GL Rig (Geometric)* | *Explosive Resistant* |  | \\| Objects \\|<br>\\|---\\|<br>\\| I_E_Soldier_GL_F<br>I_E_Soldier_SL_F<br>I_E_Soldier_TL_F<br>I_E_Soldier_Exp_F<br>I_E_soldier_Mine_F<br>I_E_Medic_F<br>I_E_Soldier_UAV_F<br>I_E_soldier_UAV_06_F<br>I_E_soldier_UAV_06_medical_F<br>I_E_soldier_UGV_02_Science_F<br>I_E_soldier_UGV_02_Demining_F \\| |\n|  | **V_CarrierRigKBT_01_heavy_Olive_F** | *Modular Carrier GL Rig (Olive)* | *Explosive Resistant* |  |  |\n|  | **V_CarrierRigKBT_01_light_EAF_F** | *Modular Carrier Lite (Geometric)* | *Armor Level III* |  | \\| Objects \\|<br>\\|---\\|<br>\\| I_E_Soldier_F<br>I_E_Soldier_unarmed_F<br>I_E_Soldier_A_F<br>I_E_Soldier_AAR_F<br>I_E_Soldier_AR_F<br>I_E_Soldier_lite_F<br>I_E_soldier_M_F<br>I_E_RadioOperator_F<br>I_E_Soldier_AA_F<br>I_E_Soldier_AT_F<br>I_E_Soldier_LAT_F<br>I_E_Soldier_LAT2_F<br>I_E_Soldier_AAA_F<br>I_E_Soldier_AAT_F<br>I_E_Support_GMG_F<br>I_E_Support_MG_F<br>I_E_Support_Mort_F<br>I_E_Support_AMG_F<br>I_E_Support_AMort_F<br>I_E_Soldier_Pathfinder_F<br>I_E_Engineer_F<br>I_E_Soldier_Repair_F<br>I_E_Soldier_CBRN_F<br>I_E_Soldier_universal_F \\| |\n|  | **V_CarrierRigKBT_01_light_Olive_F** | *Modular Carrier Lite (Olive)* | *Armor Level III* |  |  |\n|  | **V_CarrierRigKBT_01_Olive_F** | *Modular Carrier Vest (Olive)* | *Armor Level III* |  |  |\n|  | **V_Chestrig_blk** | *Chest Rig (Black)* | *No Armor* |  | \\| Objects \\|<br>\\|---\\|<br>\\| I_G_Soldier_SL_F<br>I_G_engineer_F<br>I_G_Soldier_exp_F<br>I_G_Soldier_GL_F<br>B_G_Soldier_SL_F<br>O_G_Soldier_SL_F<br>B_G_engineer_F<br>O_G_engineer_F<br>B_G_Soldier_exp_F<br>O_G_Soldier_exp_F<br>B_G_Soldier_GL_F<br>O_G_Soldier_GL_F<br>I_C_Soldier_Para_4_F<br>I_C_Soldier_Bandit_5_F<br>I_E_Scientist_F<br>I_E_Scientist_Unarmed_F \\| |\n|  | **V_Chestrig_khk** | *Chest Rig (Khaki)* | *No Armor* |  | \\| Objects \\|<br>\\|---\\|<br>\\| O_spotter_F<br>O_sniper_F<br>O_Soldier_AAR_F<br>O_Soldier_AAT_F<br>O_Soldier_AAA_F<br>O_support_MG_F<br>O_support_GMG_F<br>O_support_Mort_F<br>O_support_AMG_F<br>O_support_AMort_F<br>O_ghillie_lsh_F<br>O_ghillie_sard_F<br>O_ghillie_ard_F<br>I_C_Soldier_Para_1_F<br>I_C_Soldier_Para_7_F<br>I_C_Soldier_Bandit_6_F<br>I_C_Soldier_universal_F<br>O_T_ghillie_tna_F<br>O_A_soldier_AR_F<br>O_A_soldier_GL_F<br>O_A_soldier_F<br>O_A_soldier_SL_F<br>O_A_soldier_TL_F<br>O_Soldier_AHAT_F<br>SyndikatSoldier_Default<br>I_C_Soldier_Para_9_F \\| |\n|  | **V_Chestrig_oli** | *Chest Rig (Olive)* | *No Armor* |  | \\| Objects \\|<br>\\|---\\|<br>\\| I_G_Soldier_F<br>I_G_Soldier_A_F<br>I_G_officer_F<br>B_G_Soldier_F<br>O_G_Soldier_F<br>B_G_Soldier_A_F<br>O_G_Soldier_A_F<br>B_G_officer_F<br>O_G_officer_F<br>I_G_Soldier_unarmed_F<br>B_G_Soldier_unarmed_F<br>O_G_Soldier_unarmed_F<br>B_G_Soldier_universal_F<br>O_G_Soldier_universal_F<br>I_G_Soldier_universal_F<br>I_G_Story_SF_Captain_F<br>I_Soldier_lite_F<br>I_Spotter_F<br>I_Sniper_F<br>I_Soldier_AAR_F<br>I_Soldier_AAT_F<br>I_Soldier_AAA_F<br>I_support_MG_F<br>I_support_GMG_F<br>I_support_Mort_F<br>I_support_AMG_F<br>I_support_AMort_F<br>I_ghillie_lsh_F<br>I_ghillie_sard_F<br>I_ghillie_ard_F<br>I_C_Soldier_Para_6_F<br>I_C_Soldier_base_unarmed_F<br>I_L_Uniform_01_deserter_F \\| |\n|  | **V_Chestrig_rgr** | *Chest Rig (Green)* | *No Armor* |  | \\| Objects \\|<br>\\|---\\|<br>\\| B_engineer_F<br>B_recon_F<br>B_recon_LAT_F<br>B_recon_exp_F<br>B_recon_medic_F<br>B_recon_TL_F<br>B_recon_M_F<br>B_recon_JTAC_F<br>B_spotter_F<br>B_sniper_F<br>B_soldier_AAR_F<br>B_soldier_AAT_F<br>B_soldier_AAA_F<br>B_support_MG_F<br>B_support_GMG_F<br>B_support_Mort_F<br>B_support_AMG_F<br>B_support_AMort_F<br>B_ghillie_lsh_F<br>B_ghillie_sard_F<br>B_ghillie_ard_F<br>B_Recon_Sharpshooter_F<br>B_T_Soldier_AAR_F<br>B_T_Support_AMG_F<br>B_T_Support_AMort_F<br>B_T_Soldier_AAA_F<br>B_T_Soldier_AAT_F<br>B_T_Engineer_F<br>B_T_Support_GMG_F<br>B_T_Support_MG_F<br>B_T_Support_Mort_F<br>B_T_Recon_Exp_F<br>B_T_Recon_JTAC_F<br>B_T_Recon_M_F<br>B_T_Recon_Medic_F<br>B_T_Recon_F<br>B_T_Recon_LAT_F<br>B_T_Recon_TL_F<br>B_T_Sniper_F<br>B_T_Spotter_F<br>B_T_ghillie_tna_F<br>B_G_Captain_Ivan_F<br>B_W_Soldier_AAR_F<br>B_W_Support_AMG_F<br>B_W_Support_AMort_F<br>B_W_Soldier_AAA_F<br>B_W_Soldier_AAT_F<br>B_W_Engineer_F<br>B_W_Support_GMG_F<br>B_W_Support_MG_F<br>B_W_Support_Mort_F \\| |\n|  | **V_DeckCrew_blue_F** | *Deck Crew Vest (Blue)* | *Armor Level II* |  |  |\n|  | **V_DeckCrew_brown_F** | *Deck Crew Vest (Brown)* | *Armor Level II* |  |  |\n|  | **V_DeckCrew_green_F** | *Deck Crew Vest (Green)* | *Armor Level II* |  |  |\n|  | **V_DeckCrew_red_F** | *Deck Crew Vest (Red)* | *Armor Level II* |  |  |\n|  | **V_DeckCrew_violet_F** | *Deck Crew Vest (Violet)* | *Armor Level II* |  |  |\n|  | **V_DeckCrew_white_F** | *Deck Crew Vest (White)* | *Armor Level II* |  |  |\n|  | **V_DeckCrew_yellow_F** | *Deck Crew Vest (Yellow)* | *Armor Level II* |  | B_Deck_Crew_F |\n|  | **V_EOD_blue_F** | *EOD Vest (Blue)* | *Explosive Resistant* |  |  |\n|  | **V_EOD_coyote_F** | *EOD Vest (Coyote)* | *Explosive Resistant* |  |  |\n|  | **V_EOD_IDAP_blue_F** | *EOD Vest (Blue) [IDAP]* | *Explosive Resistant* |  | C_IDAP_Man_EOD_01_F<br>C_IDAP_Man_EOD_01_TrainingMines_F<br>C_Story_EOD_01_F |\n|  | **V_EOD_olive_F** | *EOD Vest (Olive)* | *Explosive Resistant* |  |  |\n|  | **V_HarnessO_brn** | *LBV Harness* | *No Armor* |  | \\| Objects \\|<br>\\|---\\|<br>\\| O_Soldier_F<br>O_Soldier_AR_F<br>O_soldier_repair_F<br>O_Soldier_A_F<br>O_engineer_F<br>O_soldier_PG_F<br>O_Story_Colonel_F<br>O_Story_CEO_F<br>O_Soldier_universal_F<br>O_Soldier_unarmed_F<br>O_recon_F<br>O_recon_medic_F<br>O_recon_exp_F<br>O_Sharpshooter_F<br>O_Pathfinder_F<br>O_HeavyGunner_F<br>O_R_Gorka_base_F<br>O_R_Gorka_F<br>O_R_Gorka_camo_F<br>O_R_Gorka_brown_F<br>O_R_Gorka_black_F \\| |\n|  | **V_HarnessO_ghex_F** | *LBV Harness (Green Hex)* | *No Armor* |  | \\| Objects \\|<br>\\|---\\|<br>\\| O_T_Soldier_A_F<br>O_T_Soldier_AR_F<br>O_T_Engineer_F<br>O_T_Soldier_PG_F<br>O_T_Soldier_Repair_F<br>O_T_Soldier_F<br>O_T_Soldier_SL_F<br>O_T_Recon_Exp_F<br>O_T_Recon_Medic_F<br>O_T_Recon_F<br>O_T_Soldier_universal_F<br>O_T_Soldier_unarmed_F \\| |\n|  | **V_HarnessO_gry** | *LBV Harness (Grey)* | *No Armor* |  | \\| Objects \\|<br>\\|---\\|<br>\\| O_soldierU_F<br>O_soldierU_AR_F<br>O_soldierU_AAR_F<br>O_soldierU_AAT_F<br>O_soldierU_AAA_F<br>O_soldierU_medic_F<br>O_soldierU_repair_F<br>O_engineer_U_F<br>O_soldierU_A_F<br>O_SoldierU_unarmed_F<br>O_Urban_Sharpshooter_F<br>O_Urban_HeavyGunner_F \\| |\n|  | **V_HarnessOGL_brn** | *LBV Grenadier Harness* | *No Armor* |  | O_Soldier_GL_F<br>O_Soldier_TL_F<br>O_recon_JTAC_F<br>O_recon_TL_F |\n|  | **V_HarnessOGL_ghex_F** | *LBV Grenadier Harness (Green Hex)* | *No Armor* |  | O_T_Soldier_GL_F<br>O_T_Soldier_TL_F<br>O_T_Recon_JTAC_F<br>O_T_Recon_TL_F |\n|  | **V_HarnessOGL_gry** | *LBV Grenadier Harness (Grey)* | *No Armor* |  | O_soldierU_TL_F<br>O_SoldierU_GL_F |\n|  | **V_HarnessOSpec_brn** | *ELBV Harness* | *No Armor* |  |  |\n|  | **V_HarnessOSpec_gry** | *ELBV Harness (Grey)* | *No Armor* |  |  |\n|  | **V_I_G_resistanceLeader_F** | *Tactical Vest (Stavrou)* | *Armor Level I* |  | I_G_resistanceLeader_F |\n|  | **V_LegStrapBag_black_F** | *Leg Strap Bag (Black)* | *No Armor* |  | C_IDAP_Man_AidWorker_09_F |\n|  | **V_LegStrapBag_coyote_F** | *Leg Strap Bag (Coyote)* | *No Armor* |  | C_Man_Messenger_01_F |\n|  | **V_LegStrapBag_olive_F** | *Leg Strap Bag (Olive)* | *No Armor* |  |  |\n|  | **V_Plain_crystal_F** | *Identification Vest (Red Crystal)* | *No Armor* |  |  |\n|  | **V_Plain_medical_F** | *Identification Vest [IDAP]* | *No Armor* |  | C_IDAP_Man_AidWorker_07_F |\n|  | **V_PlateCarrier1_blk** | *Carrier Lite (Black)* | *Armor Level III* |  |  |\n|  | **V_PlateCarrier1_rgr** | *Carrier Lite (Green)* | *Armor Level III* |  | \\| Objects \\|<br>\\|---\\|<br>\\| B_Soldier_F<br>B_soldier_M_F<br>B_soldier_repair_F<br>B_Soldier_A_F<br>B_soldier_AT_F<br>B_soldier_AA_F<br>B_Soldier_universal_F<br>B_Soldier_unarmed_F<br>B_Story_Engineer_F<br>B_Story_Colonel_F<br>B_Story_Pilot_F<br>B_Story_Tank_Commander_F<br>b_soldier_survival_F<br>B_Sharpshooter_F<br>B_HeavyGunner_F<br>Underwear_F<br>B_Patrol_Soldier_UAV_F<br>B_Patrol_Soldier_M_F<br>B_Patrol_Soldier_MG_F<br>B_Patrol_Soldier_AT_F<br>B_CombatFatigues_01_wdl_F<br>B_CBRN_Man_Oversuit_01_MTP_F<br>B_CBRN_Man_Oversuit_01_Tropic_F<br>B_CBRN_Man_Oversuit_01_Wdl_F<br>I_CBRN_Man_Oversuit_01_AAF_F<br>I_E_CBRN_Man_Oversuit_01_EAF_F<br>C_CBRN_Man_Oversuit_01_Blue_F<br>C_CBRN_Man_Oversuit_01_White_F \\| |\n|  | **V_PlateCarrier1_rgr_noflag_F** | *Carrier Lite (Green, No Flag)* | *Armor Level III* |  |  |\n|  | **V_PlateCarrier1_tna_F** | *Carrier Lite (Tropic)* | *Armor Level III* |  | B_T_Soldier_A_F<br>B_T_soldier_M_F<br>B_T_Soldier_AA_F<br>B_T_Soldier_AT_F<br>B_T_Soldier_Repair_F<br>B_T_Soldier_F<br>B_T_Soldier_universal_F<br>B_T_Soldier_unarmed_F |\n|  | **V_PlateCarrier1_wdl** | *Carrier Lite (Woodland)* | *Armor Level III* |  | \\| Objects \\|<br>\\|---\\|<br>\\| B_W_Soldier_A_F<br>B_W_soldier_M_F<br>B_W_Soldier_AA_F<br>B_W_Soldier_AT_F<br>B_W_Soldier_Repair_F<br>B_W_Soldier_F<br>B_W_Soldier_CBRN_F<br>B_W_RadioOperator_F<br>B_W_Soldier_UAV_F<br>B_W_soldier_UGV_02_Science_F<br>B_W_soldier_UGV_02_Demining_F<br>B_W_Soldier_universal_F<br>B_W_Soldier_unarmed_F \\| |\n|  | **V_PlateCarrier2_blk** | *Carrier Rig (Black)* | *Armor Level IV* |  |  |\n|  | **V_PlateCarrier2_rgr** | *Carrier Rig (Green)* | *Armor Level IV* |  | B_soldier_AR_F<br>B_soldier_LAT_F<br>B_Patrol_Soldier_AR_F<br>B_Patrol_HeavyGunner_F<br>B_Patrol_Soldier_A_F<br>B_soldier_LAT2_F<br>B_CombatFatigues_01_Tshirt_wdl_F |\n|  | **V_PlateCarrier2_rgr_noflag_F** | *Carrier Rig (Green, No Flag)* | *Armor Level IV* |  | B_CTRG_Miller_F |\n|  | **V_PlateCarrier2_tna_F** | *Carrier Rig (Tropic)* | *Armor Level IV* |  | B_T_Soldier_AR_F<br>B_T_Soldier_LAT_F<br>B_T_Soldier_LAT2_F |\n|  | **V_PlateCarrier2_wdl** | *Carrier Rig (Woodland)* | *Armor Level IV* |  | B_W_Soldier_AR_F<br>B_W_Soldier_LAT_F<br>B_W_Soldier_LAT2_F |\n|  | **V_PlateCarrier3_rgr** | *Carrier Rig (Green)* | *Armor Level IV* |  |  |\n|  | **V_PlateCarrier_Kerry** | *US Plate Carrier Rig (Kerry)* | *Armor Level III* |  | B_Story_Protagonist_F |\n|  | **V_PlateCarrierGL_blk** | *Carrier GL Rig (Black)* | *Explosive Resistant* |  |  |\n|  | **V_PlateCarrierGL_mtp** | *Carrier GL Rig (MTP)* | *Explosive Resistant* |  | B_Patrol_Engineer_F |\n|  | **V_PlateCarrierGL_rgr** | *Carrier GL Rig (Green)* | *Explosive Resistant* |  | B_Soldier_GL_F<br>B_Soldier_SL_F<br>B_Soldier_TL_F<br>B_soldier_exp_F<br>B_Patrol_Soldier_TL_F<br>B_soldier_mine_F<br>B_ReconFatigues_01_wdl_F |\n|  | **V_PlateCarrierGL_tna_F** | *Carrier GL Rig (Tropic)* | *Explosive Resistant* |  | B_T_Soldier_Exp_F<br>B_T_Soldier_GL_F<br>B_T_Soldier_SL_F<br>B_T_Soldier_TL_F<br>B_T_soldier_mine_F |\n|  | **V_PlateCarrierGL_wdl** | *Carrier GL Rig (Woodland)* | *Explosive Resistant* |  | B_W_Soldier_Exp_F<br>B_W_soldier_mine_F<br>B_W_Soldier_GL_F<br>B_W_Soldier_SL_F<br>B_W_Soldier_TL_F |\n|  | **V_PlateCarrierH_CTRG** | *CTRG Plate Carrier Rig Mk.2 (Heavy)* | *Armor Level IV* |  | B_CTRG_soldier_GL_LAT_F<br>B_CTRG_soldier_M_medic_F |\n|  | **V_PlateCarrierIA1_dgtl** | *GA Carrier Lite (Digital)* | *Armor Level III* |  | \\| Objects \\|<br>\\|---\\|<br>\\| I_soldier_F<br>I_Soldier_A_F<br>I_Soldier_M_F<br>I_Soldier_repair_F<br>I_engineer_F<br>I_Soldier_universal_F<br>I_Soldier_unarmed_F<br>I_E_Uniform_01_F<br>I_E_Uniform_01_tanktop_F<br>I_E_Uniform_01_shortsleeve_F<br>I_E_Uniform_01_officer_F<br>I_E_Uniform_01_sweater_F<br>I_E_Uniform_01_coveralls_F<br>I_L_Uniform_01_tshirt_skull_F<br>I_L_Uniform_01_tshirt_black_F<br>I_L_Uniform_01_tshirt_sport_F<br>I_L_Uniform_01_tshirt_olive_F \\| |\n|  | **V_PlateCarrierIA2_dgtl** | *GA Carrier Rig (Digital)* | *Armor Level III* |  | I_Soldier_AR_F<br>I_Soldier_SL_F<br>I_Soldier_LAT_F<br>I_Soldier_AT_F<br>I_Soldier_AA_F<br>I_medic_F<br>I_soldier_UAV_F<br>I_soldier_UAV_06_F<br>I_soldier_UAV_06_medical_F<br>I_Soldier_LAT2_F |\n|  | **V_PlateCarrierIAGL_dgtl** | *GA Carrier GL Rig (Digital)* | *Explosive Resistant* |  | I_Soldier_GL_F<br>I_Soldier_TL_F<br>I_Soldier_exp_F<br>I_soldier_mine_F |\n|  | **V_PlateCarrierIAGL_oli** | *GA Carrier GL Rig (Olive)* | *Explosive Resistant* |  | B_CTRG_Soldier_Exp_tna_F<br>B_CTRG_Soldier_JTAC_tna_F |\n|  | **V_PlateCarrierL_CTRG** | *CTRG Plate Carrier Rig Mk.1 (Light)* | *Armor Level III* |  | B_Story_SF_Captain_F<br>B_CTRG_soldier_engineer_exp_F<br>B_CTRG_soldier_AR_A_F<br>B_CTRG_Sharphooter_F<br>B_Captain_Jay_F |\n|  | **V_PlateCarrierSpec_blk** | *Carrier Special Rig (Black)* | *Armor Level V* |  |  |\n|  | **V_PlateCarrierSpec_mtp** | *Carrier Special Rig (MTP)* | *Armor Level V* |  | B_Captain_Pettka_F |\n|  | **V_PlateCarrierSpec_rgr** | *Carrier Special Rig (Green)* | *Armor Level V* |  | B_medic_F<br>B_soldier_PG_F<br>B_soldier_UAV_F<br>B_Patrol_Medic_F<br>B_soldier_UAV_06_F<br>B_soldier_UAV_06_medical_F<br>B_soldier_UGV_02_Science_F<br>B_soldier_UGV_02_Demining_F |\n|  | **V_PlateCarrierSpec_tna_F** | *Carrier Special Rig (Tropic)* | *Armor Level V* |  | B_T_Medic_F<br>B_T_Soldier_PG_F<br>B_T_Soldier_UAV_F<br>B_T_soldier_UAV_06_F<br>B_T_soldier_UAV_06_medical_F |\n|  | **V_PlateCarrierSpec_wdl** | *Carrier Special Rig (Woodland)* | *Armor Level V* |  | B_W_Medic_F |\n|  | **V_Pocketed_black_F** | *Multi-Pocket Vest (Black)* | *No Armor* |  | C_IDAP_Man_AidWorker_08_F |\n|  | **V_Pocketed_coyote_F** | *Multi-Pocket Vest (Coyote)* | *No Armor* |  | B_G_Story_Guerilla_01_F<br>C_Man_Fisherman_01_F<br>I_L_Looter_SG_F |\n|  | **V_Pocketed_olive_F** | *Multi-Pocket Vest (Olive)* | *No Armor* |  |  |\n|  | **V_Press_F** | *Vest (Press)* | *Armor Level II* |  | C_journalist_F<br>C_Journalist_01_War_F |\n|  | **V_Rangemaster_belt** | *Rangemaster Belt* | *No Armor* |  | B_RangeMaster_F<br>B_Competitor_F |\n|  | **V_RebreatherB** | *Rebreather [NATO]* | *Armor Level I* |  | B_diver_F<br>B_diver_TL_F<br>B_diver_exp_F<br>B_T_Diver_F<br>B_T_Diver_Exp_F<br>B_T_Diver_TL_F |\n|  | **V_RebreatherIA** | *Rebreather [AAF]* | *Armor Level I* |  | I_diver_F<br>I_diver_exp_F<br>I_diver_TL_F |\n|  | **V_RebreatherIR** | *Rebreather [CSAT]* | *Armor Level I* |  | O_diver_F<br>O_diver_TL_F<br>O_diver_exp_F<br>O_T_Diver_F<br>O_T_Diver_Exp_F<br>O_T_Diver_TL_F |\n|  | **V_Safety_blue_F** | *Safety Vest (Blue)* | *No Armor* |  |  |\n|  | **V_Safety_orange_F** | *Safety Vest (Orange)* | *No Armor* |  |  |\n|  | **V_Safety_yellow_F** | *Safety Vest (Yellow)* | *No Armor* |  | C_Man_UtilityWorker_01_F |\n|  | **V_SmershVest_01_F** | *Kipchak Vest* | *No Armor* |  | \\| Objects \\|<br>\\|---\\|<br>\\| O_R_Soldier_GL_F<br>O_R_soldier_exp_F<br>O_R_Soldier_AR_F<br>O_R_soldier_M_F<br>O_R_medic_F<br>O_R_Soldier_LAT_F<br>O_R_JTAC_F<br>O_R_recon_exp_F<br>O_R_recon_AR_F<br>O_R_recon_M_F<br>O_R_recon_medic_F<br>O_R_recon_GL_F<br>O_R_recon_LAT_F<br>O_R_recon_JTAC_F<br>O_R_Patrol_Soldier_AR_F<br>O_R_Patrol_Soldier_AR2_F<br>O_R_Patrol_Soldier_GL_F<br>O_R_Patrol_Soldier_A_F<br>O_R_Patrol_Soldier_M_F<br>O_R_Patrol_Soldier_M2_F<br>O_R_Patrol_Soldier_Engineer_F<br>O_R_Patrol_Soldier_LAT_F \\| |\n|  | **V_SmershVest_01_radio_F** | *Kipchak Vest (Tactical Radio)* | *No Armor* |  | O_R_Soldier_TL_F<br>O_R_recon_TL_F<br>O_R_Patrol_Soldier_TL_F<br>O_R_Patrol_Soldier_Medic |\n|  | **V_TacChestrig_cbr_F** | *Tactical Chest Rig (Coyote)* | *No Armor* |  |  |\n|  | **V_TacChestrig_grn_F** | *Tactical Chest Rig (Green)* | *No Armor* |  |  |\n|  | **V_TacChestrig_oli_F** | *Tactical Chest Rig (Olive)* | *No Armor* |  | O_T_Soldier_AAR_F<br>O_T_Support_AMG_F<br>O_T_Support_AMort_F<br>O_T_Soldier_AAA_F<br>O_T_Soldier_AAT_F<br>O_T_Support_GMG_F<br>O_T_Support_MG_F<br>O_T_Support_Mort_F<br>O_T_Spotter_F<br>O_T_Soldier_AHAT_F |\n|  | **V_TacVest_blk** | *Tactical Vest (Black)* | *Armor Level I* |  | \\| Objects \\|<br>\\|---\\|<br>\\| B_Helipilot_F<br>B_helicrew_F<br>I_G_Soldier_TL_F<br>I_G_Soldier_AR_F<br>I_G_medic_F<br>I_G_Soldier_LAT_F<br>B_G_Soldier_TL_F<br>O_G_Soldier_TL_F<br>B_G_Soldier_AR_F<br>O_G_Soldier_AR_F<br>B_G_medic_F<br>O_G_medic_F<br>B_G_Soldier_LAT_F<br>O_G_Soldier_LAT_F<br>I_G_Story_Protagonist_F<br>I_G_resistanceCommander_F<br>O_soldierU_LAT_F<br>O_soldierU_AT_F<br>O_soldierU_AA_F<br>O_SoldierU_SL_F<br>O_soldierU_exp_F<br>O_soldierU_M_F<br>B_UAV_AI<br>B_T_Helicrew_F<br>B_T_Helipilot_F<br>I_G_Soldier_LAT2_F<br>B_G_Soldier_LAT2_F<br>O_G_Soldier_LAT2_F<br>B_W_Helicrew_F<br>B_W_Helipilot_F<br>I_L_Uniform_01_camo_F \\| |\n|  | **V_TacVest_blk_POLICE** | *Tactical Vest (Police)* | *Armor Level II* |  |  |\n|  | **V_TacVest_brn** | *Tactical Vest (Brown)* | *Armor Level I* |  | O_soldier_UAV_F<br>O_soldier_UAV_06_F<br>O_soldier_UAV_06_medical_F |\n|  | **V_TacVest_camo** | *Tactical Vest (Camo)* | *Armor Level I* |  |  |\n|  | **V_TacVest_gen_F** | *Gendarmerie Vest* | *Armor Level II* |  | B_GEN_Soldier_F<br>B_GEN_Commander_F<br>B_GEN_Soldier_universal_F<br>B_Captain_Dwarden_F<br>O_GEN_Soldier_F<br>O_GEN_Commander_F |\n|  | **V_TacVest_khk** | *Tactical Vest (Khaki)* | *Armor Level I* |  | \\| Objects \\|<br>\\|---\\|<br>\\| O_Soldier_SL_F<br>O_soldier_M_F<br>O_Soldier_LAT_F<br>O_medic_F<br>O_soldier_exp_F<br>O_helipilot_F<br>O_Soldier_AT_F<br>O_Soldier_AA_F<br>O_helicrew_F<br>O_recon_M_F<br>O_recon_LAT_F<br>O_UAV_AI<br>I_UAV_AI<br>O_soldier_mine_F<br>O_Soldier_HAT_F \\| |\n|  | **V_TacVest_oli** | *Tactical Vest (Olive)* | *Armor Level I* |  | \\| Objects \\|<br>\\|---\\|<br>\\| I_helipilot_F<br>I_helicrew_F<br>I_C_Soldier_Para_2_F<br>O_T_Medic_F<br>O_T_Soldier_Exp_F<br>O_T_Helicrew_F<br>O_T_Helipilot_F<br>O_T_Soldier_M_F<br>O_T_Soldier_AA_F<br>O_T_Soldier_AT_F<br>O_T_Soldier_LAT_F<br>O_T_Soldier_UAV_F<br>O_T_Recon_M_F<br>O_T_Recon_LAT_F<br>O_T_Sniper_F<br>B_CTRG_Soldier_F<br>B_CTRG_Soldier_arid_F<br>B_CTRG_Soldier_2_F<br>B_CTRG_Soldier_2_arid_F<br>B_CTRG_Soldier_3_F<br>B_CTRG_Soldier_3_arid_F<br>B_CTRG_Soldier_TL_tna_F<br>B_CTRG_Soldier_Medic_tna_F<br>B_CTRG_Soldier_M_tna_F<br>B_CTRG_Soldier_tna_F<br>B_CTRG_Soldier_LAT_tna_F<br>B_CTRG_Soldier_AR_tna_F<br>B_CTRG_Soldier_urb_1_F<br>B_CTRG_Soldier_urb_2_F<br>B_CTRG_Soldier_urb_3_F<br>B_CTRG_Soldier_universal_F<br>O_T_soldier_UAV_06_F<br>O_T_soldier_UAV_06_medical_F<br>O_T_soldier_mine_F<br>B_CTRG_Soldier_LAT2_tna_F<br>O_T_Soldier_HAT_F<br>I_Story_Crew_F \\| |\n|  | **V_TacVestCamo_khk** | *Camouflaged Vest* | *Armor Level I* |  |  |\n|  | **V_TacVestIR_blk** | *Raven Vest* | *Armor Level I* |  |  |\n\nGenerated in Arma 3 v2.17 by R3vo (talk) 19:36, 9 August 2024 (CEST)"}],"categories":["Arma 3: Assets","Arma 3: Editing"],"groups":["Configuration"]}