---
name: "Arma 3: CfgVehicles VR Objects"
type: topic
aliases: ["Arma 3 CfgVehicles VR Objects"]
source: https://community.bistudio.com/wiki/Arma_3:_CfgVehicles_VR_Objects
revid: 367237
updated: 2024-08-08T16:03:38Z
---

# Arma 3: CfgVehicles VR Objects

| Preview | Class Name | Display Name | Side | Category | Subcategory | Scope | DLC | Addons | Features |
|---|---|---|---|---|---|---|---|---|---|
|  | **Land_VR_Block_01_F** | *VR Obstacle (20x10x8)* | Civilian | VR Objects | Blocks | Public |  | [A3_Structures_F_Bootcamp_VR_Blocks](../topics/CfgPatches_CfgVehicles.md#a3-structures-f-bootcamp-vr-blocks) | **Randomization:** No<br>**Camo selections:** 2<br>**Slingloadable:** No |
|  | **Land_VR_Block_02_F** | *VR Obstacle (12x12x4)* | Civilian | VR Objects | Blocks | Public |  | [A3_Structures_F_Bootcamp_VR_Blocks](../topics/CfgPatches_CfgVehicles.md#a3-structures-f-bootcamp-vr-blocks) | **Randomization:** No<br>**Camo selections:** 2<br>**Slingloadable:** No |
|  | **Land_VR_Block_03_F** | *VR Obstacle (12x7.5x6)* | Civilian | VR Objects | Blocks | Public |  | [A3_Structures_F_Bootcamp_VR_Blocks](../topics/CfgPatches_CfgVehicles.md#a3-structures-f-bootcamp-vr-blocks) | **Randomization:** No<br>**Camo selections:** 2<br>**Slingloadable:** No |
|  | **Land_VR_Block_04_F** | *VR Obstacle (10.5x10.5x9)* | Civilian | VR Objects | Blocks | Public |  | [A3_Structures_F_Bootcamp_VR_Blocks](../topics/CfgPatches_CfgVehicles.md#a3-structures-f-bootcamp-vr-blocks) | **Randomization:** No<br>**Camo selections:** 2<br>**Slingloadable:** No |
|  | **Land_VR_Block_05_F** | *VR Obstacle (10x5x4)* | Civilian | VR Objects | Blocks | Public |  | [A3_Structures_F_Bootcamp_VR_Blocks](../topics/CfgPatches_CfgVehicles.md#a3-structures-f-bootcamp-vr-blocks) | **Randomization:** No<br>**Camo selections:** 2<br>**Slingloadable:** No |
|  | **Land_VR_CoverObject_01_kneelLow_F** | *VR Cover Object (Low kneel)* | Civilian | VR Objects | Obstacles | Public |  | [A3_Structures_F_Bootcamp_VR_CoverObjects](../topics/CfgPatches_CfgVehicles.md#a3-structures-f-bootcamp-vr-coverobjects) | **Randomization:** No<br>**Camo selections:** 2<br>**Slingloadable:** No |
|  | **Land_VR_CoverObject_01_kneel_F** | *VR Cover Object (Kneel)* | Civilian | VR Objects | Obstacles | Public |  | [A3_Structures_F_Bootcamp_VR_CoverObjects](../topics/CfgPatches_CfgVehicles.md#a3-structures-f-bootcamp-vr-coverobjects) | **Randomization:** No<br>**Camo selections:** 2<br>**Slingloadable:** No |
|  | **Land_VR_CoverObject_01_kneelHigh_F** | *VR Cover Object (High kneel)* | Civilian | VR Objects | Obstacles | Public |  | [A3_Structures_F_Bootcamp_VR_CoverObjects](../topics/CfgPatches_CfgVehicles.md#a3-structures-f-bootcamp-vr-coverobjects) | **Randomization:** No<br>**Camo selections:** 2<br>**Slingloadable:** No |
|  | **Land_VR_CoverObject_01_stand_F** | *VR Cover Object (Stand)* | Civilian | VR Objects | Obstacles | Public |  | [A3_Structures_F_Bootcamp_VR_CoverObjects](../topics/CfgPatches_CfgVehicles.md#a3-structures-f-bootcamp-vr-coverobjects) | **Randomization:** No<br>**Camo selections:** 2<br>**Slingloadable:** No |
|  | **Land_VR_CoverObject_01_standHigh_F** | *VR Cover Object (High stand)* | Civilian | VR Objects | Obstacles | Public |  | [A3_Structures_F_Bootcamp_VR_CoverObjects](../topics/CfgPatches_CfgVehicles.md#a3-structures-f-bootcamp-vr-coverobjects) | **Randomization:** No<br>**Camo selections:** 2<br>**Slingloadable:** No |
|  | **VR_3DSelector_01_default_F** | *VR Selector* | Civilian | VR Objects | Helpers | Public |  | [A3_Structures_F_Bootcamp_VR_Helpers](../topics/CfgPatches_CfgVehicles.md#a3-structures-f-bootcamp-vr-helpers) | **Randomization:** No<br>**Camo selections:** 2<br>**Slingloadable:** No |
|  | **VR_3DSelector_01_incomplete_F** | *VR Selector (Incomplete)* | Civilian | VR Objects | Helpers | Public |  | [A3_Structures_F_Bootcamp_VR_Helpers](../topics/CfgPatches_CfgVehicles.md#a3-structures-f-bootcamp-vr-helpers) | **Randomization:** No<br>**Camo selections:** 2<br>**Slingloadable:** No |
|  | **VR_3DSelector_01_complete_F** | *VR Selector (Complete)* | Civilian | VR Objects | Helpers | Public |  | [A3_Structures_F_Bootcamp_VR_Helpers](../topics/CfgPatches_CfgVehicles.md#a3-structures-f-bootcamp-vr-helpers) | **Randomization:** No<br>**Camo selections:** 2<br>**Slingloadable:** No |
|  | **VR_3DSelector_01_exit_F** | *VR Selector (Exit)* | Civilian | VR Objects | Helpers | Public |  | [A3_Structures_F_Bootcamp_VR_Helpers](../topics/CfgPatches_CfgVehicles.md#a3-structures-f-bootcamp-vr-helpers) | **Randomization:** No<br>**Camo selections:** 2<br>**Slingloadable:** No |
|  | **VR_Area_01_circle_4_grey_F** | *VR Area (Circle, 4m, Grey)* | Civilian | VR Objects | Helpers | Public |  | [A3_Structures_F_Bootcamp_VR_Helpers](../topics/CfgPatches_CfgVehicles.md#a3-structures-f-bootcamp-vr-helpers) | **Randomization:** No<br>**Camo selections:** 1<br>**Slingloadable:** No |
|  | **VR_Area_01_circle_4_yellow_F** | *VR Area (Circle, 4m, Yellow)* | Civilian | VR Objects | Helpers | Public |  | [A3_Structures_F_Bootcamp_VR_Helpers](../topics/CfgPatches_CfgVehicles.md#a3-structures-f-bootcamp-vr-helpers) | **Randomization:** No<br>**Camo selections:** 1<br>**Slingloadable:** No |
|  | **VR_Area_01_square_1x1_grey_F** | *VR Area (Square, 1x1, Grey)* | Civilian | VR Objects | Helpers | Public |  | [A3_Structures_F_Bootcamp_VR_Helpers](../topics/CfgPatches_CfgVehicles.md#a3-structures-f-bootcamp-vr-helpers) | **Randomization:** No<br>**Camo selections:** 1<br>**Slingloadable:** No |
|  | **VR_Area_01_square_2x2_grey_F** | *VR Area (Square, 2x2, Grey)* | Civilian | VR Objects | Helpers | Public |  | [A3_Structures_F_Bootcamp_VR_Helpers](../topics/CfgPatches_CfgVehicles.md#a3-structures-f-bootcamp-vr-helpers) | **Randomization:** No<br>**Camo selections:** 1<br>**Slingloadable:** No |
|  | **VR_Area_01_square_4x4_grey_F** | *VR Area (Square, 4x4, Grey)* | Civilian | VR Objects | Helpers | Public |  | [A3_Structures_F_Bootcamp_VR_Helpers](../topics/CfgPatches_CfgVehicles.md#a3-structures-f-bootcamp-vr-helpers) | **Randomization:** No<br>**Camo selections:** 1<br>**Slingloadable:** No |
|  | **VR_Area_01_square_1x1_yellow_F** | *VR Area (Square, 1x1, Yellow)* | Civilian | VR Objects | Helpers | Public |  | [A3_Structures_F_Bootcamp_VR_Helpers](../topics/CfgPatches_CfgVehicles.md#a3-structures-f-bootcamp-vr-helpers) | **Randomization:** No<br>**Camo selections:** 1<br>**Slingloadable:** No |
|  | **VR_Area_01_square_2x2_yellow_F** | *VR Area (Square, 2x2, Yellow)* | Civilian | VR Objects | Helpers | Public |  | [A3_Structures_F_Bootcamp_VR_Helpers](../topics/CfgPatches_CfgVehicles.md#a3-structures-f-bootcamp-vr-helpers) | **Randomization:** No<br>**Camo selections:** 1<br>**Slingloadable:** No |
|  | **VR_Area_01_square_4x4_yellow_F** | *VR Area (Square, 4x4, Yellow)* | Civilian | VR Objects | Helpers | Public |  | [A3_Structures_F_Bootcamp_VR_Helpers](../topics/CfgPatches_CfgVehicles.md#a3-structures-f-bootcamp-vr-helpers) | **Randomization:** No<br>**Camo selections:** 1<br>**Slingloadable:** No |
|  | **VR_Billboard_01_F** | *VR Wall* | Civilian | VR Objects | Helpers | Public |  | [A3_Structures_F_Bootcamp_VR_Helpers](../topics/CfgPatches_CfgVehicles.md#a3-structures-f-bootcamp-vr-helpers) | **Randomization:** No<br>**Camo selections:** 1<br>**Slingloadable:** No |
|  | **VR_GroundIcon_01_F** | *VR Ground Icon* | Civilian | VR Objects | Helpers | Public |  | [A3_Structures_F_Bootcamp_VR_Helpers](../topics/CfgPatches_CfgVehicles.md#a3-structures-f-bootcamp-vr-helpers) | **Randomization:** No<br>**Camo selections:** 1<br>**Slingloadable:** No |
|  | **VR_Sector_01_60deg_50_grey_F** | *VR Sector (60deg, 50m, Grey)* | Civilian | VR Objects | Helpers | Public |  | [A3_Structures_F_Bootcamp_VR_Helpers](../topics/CfgPatches_CfgVehicles.md#a3-structures-f-bootcamp-vr-helpers) | **Randomization:** No<br>**Camo selections:** 2<br>**Slingloadable:** No |
|  | **VR_Sector_01_60deg_50_red_F** | *VR Sector (60deg, 50m, Red)* | Civilian | VR Objects | Helpers | Public |  | [A3_Structures_F_Bootcamp_VR_Helpers](../topics/CfgPatches_CfgVehicles.md#a3-structures-f-bootcamp-vr-helpers) | **Randomization:** No<br>**Camo selections:** 2<br>**Slingloadable:** No |
|  | **Land_VR_Shape_01_cube_1m_F** | *VR Game Block (Cube, 1m)* | Civilian | VR Objects | Blocks | Public |  | [A3_Structures_F_Mark_VR_Shapes](../topics/CfgPatches_CfgVehicles.md#a3-structures-f-mark-vr-shapes) | **Randomization:** No<br>**Camo selections:** 7<br>**Slingloadable:** No |
|  | **Land_VR_Slope_01_F** | *VR Slope (10x5x4)* | Civilian | VR Objects | Blocks | Public |  | [A3_Structures_F_Exp_A_VR_Blocks](../topics/CfgPatches_CfgVehicles.md#a3-structures-f-exp-a-vr-blocks) | **Randomization:** No<br>**Camo selections:** 2<br>**Slingloadable:** No |

Generated in Arma 3 v2.16 by R3vo (talk) 18:03, 8 August 2024 (CEST)

<sub>Source: [BI Community Wiki — Arma 3: CfgVehicles VR Objects](https://community.bistudio.com/wiki/Arma_3:_CfgVehicles_VR_Objects) (revision 367237).</sub>
