{"name":"Arma 3: CfgMineTriggers Config Reference","title":"Arma 3: CfgMineTriggers Config Reference","type":"topic","url":"https://community.bistudio.com/wiki/Arma_3:_CfgMineTriggers_Config_Reference","revid":373251,"updated":"2025-04-12T22:28:08Z","aliases":["CfgMineTriggers Config Reference"],"markdown":"### Alphabetical Order\n\n#### M\n\n##### mineDelay\n\n**Type:** Float\n\n**Description:** Delay between activation and explosion. (*Needs to be confirmed*)\n\n##### mineMagnetic\n\n**Type:** Integer\n\n**Description:** Whether or not the mine is magnetic and triggers for vehicles. (*Needs to be confirmed*)\n\n##### mineTriggerActivationRange\n\n**Type:** Integer\n\n**Description:** Radius around the mine which triggers the activation. (*Needs to be confirmed*)\n\n##### mineTriggerMass\n\n**Type:** Integer\n\n##### mineTriggerRange\n\n**Type:** Integer\n\n##### mineTriggerType\n\n**Type:** String\n\n**Description:** Possible values are \"radius\", \"wire\", \"remote\", \"timer\"\n\n##### mineUnderwaterOnly\n\n**Type:** Integer\n\n##### mineWireStart\n\n**Type:** Array\n\n**Description:** Defines the position where the wire starts if *mineTriggerType* is set to \"wire\". (*Needs to be confirmed*)\n\n##### mineWireEnd\n\n**Type:** Array\n\n**Description:** Defines the position where the wire ends if *mineTriggerType* is set to \"wire\". (*Needs to be confirmed*)\n\n#### R\n\n##### restrictZoneCenter\n\n**Type:** Array\n\n##### restrictZoneRadius\n\n**Type:** Integer\n\n#### S\n\n##### scope\n\n**Type:** Integer\n\n#### T\n\n##### timerStep\n\n**Type:** Integer\n\n**Description:** Defines the step size in seconds in which the player can set the timer via user action. (*Needs to be confirmed*)","sections":[{"heading":"Alphabetical Order","level":3,"markdown":""},{"heading":"M","level":4,"markdown":""},{"heading":"mineDelay","level":5,"markdown":"**Type:** Float\n\n**Description:** Delay between activation and explosion. (*Needs to be confirmed*)"},{"heading":"mineMagnetic","level":5,"markdown":"**Type:** Integer\n\n**Description:** Whether or not the mine is magnetic and triggers for vehicles. (*Needs to be confirmed*)"},{"heading":"mineTriggerActivationRange","level":5,"markdown":"**Type:** Integer\n\n**Description:** Radius around the mine which triggers the activation. (*Needs to be confirmed*)"},{"heading":"mineTriggerMass","level":5,"markdown":"**Type:** Integer"},{"heading":"mineTriggerRange","level":5,"markdown":"**Type:** Integer"},{"heading":"mineTriggerType","level":5,"markdown":"**Type:** String\n\n**Description:** Possible values are \"radius\", \"wire\", \"remote\", \"timer\""},{"heading":"mineUnderwaterOnly","level":5,"markdown":"**Type:** Integer"},{"heading":"mineWireStart","level":5,"markdown":"**Type:** Array\n\n**Description:** Defines the position where the wire starts if *mineTriggerType* is set to \"wire\". (*Needs to be confirmed*)"},{"heading":"mineWireEnd","level":5,"markdown":"**Type:** Array\n\n**Description:** Defines the position where the wire ends if *mineTriggerType* is set to \"wire\". (*Needs to be confirmed*)"},{"heading":"R","level":4,"markdown":""},{"heading":"restrictZoneCenter","level":5,"markdown":"**Type:** Array"},{"heading":"restrictZoneRadius","level":5,"markdown":"**Type:** Integer"},{"heading":"S","level":4,"markdown":""},{"heading":"scope","level":5,"markdown":"**Type:** Integer"},{"heading":"T","level":4,"markdown":""},{"heading":"timerStep","level":5,"markdown":"**Type:** Integer\n\n**Description:** Defines the step size in seconds in which the player can set the timer via user action. (*Needs to be confirmed*)"}],"categories":["Arma 3: Reference Lists","To-do"],"groups":["Reference Lists"]}