---
name: "CT STATIC SKEW"
type: topic
source: https://community.bistudio.com/wiki/CT_STATIC_SKEW
revid: 170141
updated: 2020-11-29T14:29:07Z
---

# CT STATIC SKEW

### Introduction

Unknown control type.

#### Related commands & functions

- Commands: General
- Commands: UI Eventhandlers

#### Related User Interface Eventhandlers

- [Events: General](../topics/User_Interface_Event_Handlers.md#generic-events)

### Alphabetical Order

> [!NOTE]
> TokenNames common to most controls, such as x, y, w, h, text, idc... can be found [**here**](../topics/Arma~3A_GUI_Configuration.md#common-properties).

> [!WARNING]
> Not all of the listed attributes might have an effect nor might the list be complete. All attributes were gathered with [this](https://github.com/7erra/BIKI.VR/blob/master/fnc/generateCTPage.sqf) config crawler.

```cpp
#define CT_STATIC_SKEW 10
```

### Default Classes

> [!NOTE]
> **Arma 3:** **AddOns:** Classes need to be initialised first with `class SomeClass;`
>
> ---
>
> **Missions:** Since Arma 3 v2.02 one can use `import SomeClass;` to initialise a class (see the [import](../topics/import_~28Config~29.md) keyword).
>
> In older versions, use `"Default" call BIS_fnc_exportGUIBaseClasses;` and paste the result into the [description.ext](../topics/Description.ext.md).

None

<sub>Source: [BI Community Wiki — CT STATIC SKEW](https://community.bistudio.com/wiki/CT_STATIC_SKEW) (revision 170141).</sub>
