---
name: "Arma 3: Asset Samples"
type: topic
aliases: ["Arma 3 Asset Samples"]
source: https://community.bistudio.com/wiki/Arma_3:_Asset_Samples
revid: 377925
updated: 2026-01-11T16:13:25Z
---

# Arma 3: Asset Samples

#### Basic information

**Author:** Bohemia Interactive

**Compatibility:** Arma 3

**Download:** [Part of Arma 3 Samples package on Steam](http://store.steampowered.com/app/390500/)

#### Description

**Description:**

Formerly part of Arma 3 Tools, this application contains all necessary samples to get started with Arma 3 content creation. The collection covers a broad spectrum of topics, from scenario design to mod making. Along with every sample comes commented code and relevant documentation to allow you to understand how they work.

> [!NOTE]
> These samples are meant to be used with Arma 3 Tools.

The samples are separated into several categories:

- **Addons**: samples of Addons that can be packed by Addon Builder and tested in-game.
- **Art**: contains art assets as textures or icons to provide an example and basis for your own work.
- **Content Licensing**: everything about Content Licensing (i.e. mod presentation).
- **Programming**: how to build extensions for Arma 3 or use SDKs for the tools.
- **Scenario Design**: everything about scenario design, game modes and the usage of systems.
- **Tools** usage of the tools included in Arma 3 Tools, for example, batch processing.

#### Usage

#### Licenses

**Licensing:**

Bohemia Interactive End User License Agreement, Licenses.
Some samples have a specific license, such license is provided in the folder of the given sample.

**See also:** [Arma 3 Cars Config Guidelines](../topics/Cars_Config_Guidelines.md), [Arma 3 Tanks Config Guidelines](../topics/Tanks_Config_Guidelines.md), [Arma 3: Weapon Config Guidelines](../topics/Weapon_Config_Guidelines.md)

<sub>Source: [BI Community Wiki — Arma 3: Asset Samples](https://community.bistudio.com/wiki/Arma_3:_Asset_Samples) (revision 377925).</sub>
