{"name":"Arma 3: Asset Samples","title":"Arma 3: Asset Samples","type":"topic","url":"https://community.bistudio.com/wiki/Arma_3:_Asset_Samples","revid":377925,"updated":"2026-01-11T16:13:25Z","aliases":["Arma 3 Asset Samples"],"markdown":"#### Basic information\n\n**Author:** Bohemia Interactive\n\n**Compatibility:** Arma 3\n\n**Download:** [Part of Arma 3 Samples package on Steam](http://store.steampowered.com/app/390500/)\n\n#### Description\n\n**Description:**\n\nFormerly part of Arma 3 Tools, this application contains all necessary samples to get started with Arma 3 content creation. The collection covers a broad spectrum of topics, from scenario design to mod making. Along with every sample comes commented code and relevant documentation to allow you to understand how they work.\n\n> [!NOTE]\n> These samples are meant to be used with Arma 3 Tools.\n\nThe samples are separated into several categories:\n\n- **Addons**: samples of Addons that can be packed by Addon Builder and tested in-game.\n- **Art**: contains art assets as textures or icons to provide an example and basis for your own work.\n- **Content Licensing**: everything about Content Licensing (i.e. mod presentation).\n- **Programming**: how to build extensions for Arma 3 or use SDKs for the tools.\n- **Scenario Design**: everything about scenario design, game modes and the usage of systems.\n- **Tools** usage of the tools included in Arma 3 Tools, for example, batch processing.\n\n#### Usage\n\n#### Licenses\n\n**Licensing:**\n\nBohemia Interactive End User License Agreement, Licenses.\nSome samples have a specific license, such license is provided in the folder of the given sample.\n\n**See also:** Arma 3 Cars Config Guidelines, Arma 3 Tanks Config Guidelines, Arma 3: Weapon Config Guidelines","sections":[{"heading":"Basic information","level":4,"markdown":"**Author:** Bohemia Interactive\n\n**Compatibility:** Arma 3\n\n**Download:** [Part of Arma 3 Samples package on Steam](http://store.steampowered.com/app/390500/)"},{"heading":"Description","level":4,"markdown":"**Description:**\n\nFormerly part of Arma 3 Tools, this application contains all necessary samples to get started with Arma 3 content creation. The collection covers a broad spectrum of topics, from scenario design to mod making. Along with every sample comes commented code and relevant documentation to allow you to understand how they work.\n\n> [!NOTE]\n> These samples are meant to be used with Arma 3 Tools.\n\nThe samples are separated into several categories:\n\n- **Addons**: samples of Addons that can be packed by Addon Builder and tested in-game.\n- **Art**: contains art assets as textures or icons to provide an example and basis for your own work.\n- **Content Licensing**: everything about Content Licensing (i.e. mod presentation).\n- **Programming**: how to build extensions for Arma 3 or use SDKs for the tools.\n- **Scenario Design**: everything about scenario design, game modes and the usage of systems.\n- **Tools** usage of the tools included in Arma 3 Tools, for example, batch processing."},{"heading":"Usage","level":4,"markdown":""},{"heading":"Licenses","level":4,"markdown":"**Licensing:**\n\nBohemia Interactive End User License Agreement, Licenses.\nSome samples have a specific license, such license is provided in the folder of the given sample.\n\n**See also:** Arma 3 Cars Config Guidelines, Arma 3 Tanks Config Guidelines, Arma 3: Weapon Config Guidelines"}],"categories":["Arma 3: Official Tools"],"groups":["Tools and File Formats"]}