{"name":"AI Morale","title":"AI Morale","type":"topic","url":"https://community.bistudio.com/wiki/AI_Morale","revid":226044,"updated":"2021-01-31T17:33:44Z","aliases":[],"markdown":"In addition to behaviour and combat modes, there are other factors they may affect the overall activity of AI.\n\n### Fleeing\n\n- Can be disabled by allowFleeing. Details in fleeing","sections":[{"heading":null,"level":1,"markdown":"In addition to behaviour and combat modes, there are other factors they may affect the overall activity of AI."},{"heading":"Fleeing","level":3,"markdown":"- Can be disabled by allowFleeing. Details in fleeing"}],"categories":["AI"],"groups":["Configuration"]}