---
name: "2D Editor: Layout Customization"
type: topic
aliases: ["Mission Editor: Layout Customization"]
source: https://community.bistudio.com/wiki/2D_Editor:_Layout_Customization
revid: 364506
updated: 2024-05-16T20:42:05Z
---

# 2D Editor: Layout Customization

### Description

- Arma 3 provides the ability to switch layout of the mission editor's main display. Two layouts are provided by default, but custom made could be added.
- Layouts are listed in RscDisplayChooseEditorLayout, that could be invoked via layout button in mission editor.
- Layout is switched without restarting of the game, only restart of mission editor is needed. Automatic restart of editor via *Restart Now* button in MessageBox is much quicker, than manual restart. This could be beneficial when designing new custom made layout.
- Selected layout is stored in user's profile and so is remembered after game restart.

### Configuration

- New layout could be created via creating .hpp and optionally .sqf file. .hpp should be included in config.cpp. See *A3\Ui_f\hpp\Editor\RscDisplayArcadeMap_Layout_6.hpp* and *A3\Ui_f\scripts\GUI\RscDisplayArcadeMap_Layout_6.sqf* as an example.
- Each layout that should be displayed in RscDisplayChooseEditorLayout should be configured in *A3\Ui_f\hpp\cfgEditorLayouts.hpp*.
- Parameters of the layout's class:
  - **name** - name of the class that will be used as resource for the layout. If name of non-existing class is used, *RscDisplayArcadeMap* is used as a failsafe.

    > [!NOTE]
    > **name** can be anything but should be unique within CfgEditorLayouts.
  - **displayName** - name that will be displayed in ListBox in RscDisplayChooseEditorLayout.
  - **layoutPicture** - path to the preview picture of the layout. Picture should have aspect ratio 2:1 and should be stored in *A3\Ui_f\data\GUI\Rsc\RscDisplayChooseEditorLayout\\*.

#### Example

```cpp
class CfgEditorLayouts
{
    class Layout01
    {
        name = "RscDisplayArcadeMap_Layout_2";
        displayName = "$STR_A3_CfgEditorLayouts_Layout011";  // Streamlined
        layoutPicture = "\A3\Ui_f\data\GUI\Rsc\RscDisplayChooseEditorLayout\Layout_2.paa";
    };

    class Layout02
    {
        name = "RscDisplayArcadeMap_Layout_6";
        displayName = "$STR_A3_CfgEditorLayouts_Layout021";  // Traditional
        layoutPicture = "\A3\Ui_f\data\GUI\Rsc\RscDisplayChooseEditorLayout\Layout_6.paa";
    };
};
```

<sub>Source: [BI Community Wiki — 2D Editor: Layout Customization](https://community.bistudio.com/wiki/2D_Editor:_Layout_Customization) (revision 364506).</sub>
