# Behavior (functions)

- [BIN_fnc_behaviorInit](../../functions/BIN_fnc_behaviorInit.md): 
- [BIN_fnc_breatheInit](../../functions/BIN_fnc_breatheInit.md): 
- [BIN_fnc_findSafePositions](../../functions/BIN_fnc_findSafePositions.md): 
- [BIN_fnc_findTargetWeight](../../functions/BIN_fnc_findTargetWeight.md): 
- [BIN_fnc_getBehaviorCoef](../../functions/BIN_fnc_getBehaviorCoef.md): BIN_fnc_getBehaviorCoef Get behavior coefficients
- [BIN_fnc_setBehavior](../../functions/BIN_fnc_setBehavior.md): 
- [BIN_fnc_setBehaviorCoef](../../functions/BIN_fnc_setBehaviorCoef.md): BIN_fnc_setBehaviorCoef Set behavior coefficients
- [BIN_fnc_setBreathe](../../functions/BIN_fnc_setBreathe.md): 
- [BIN_fnc_setTargetWeight](../../functions/BIN_fnc_setTargetWeight.md): Sets the target priority (weight) of a unit, vehicle, group or side for the weapons of the alien drone. The weight is stored in the object variable "#bTargetPrio" (default 1 when not set) and is later read by:
