{"name":"BIS_fnc_unflipThing","title":"BIS fnc unflipThing","type":"function","url":"https://community.bistudio.com/wiki/BIS_fnc_unflipThing","revid":369764,"updated":"2024-10-08T15:08:57Z","groups":["Vehicles"],"status":"ok","games":{"arma3":"2.18"},"since":"arma3 2.18","arma3_since":"2.18","description":"Called by unflip thing action. Can be used to unflip vehicle without transition. The caller is made invincible during flipping and the original isDamageAllowed state is set afterward.","syntaxes":[{"syntax":"[caller, thing] call BIS_fnc_unflipThing","params":[{"name":"caller","type":"Object","description":"the unit that called the action, used in context of the unflip action","type_expr":"Object"},{"name":"thing","type":"Object","description":"the thing that should be flipped","type_expr":"Object"}],"returns":{"type":"Boolean","type_expr":"Boolean","description":"true"}}],"examples":[{"code":["[player, quad1] call BIS_fnc_unflipThing;"]}],"see_also":["BIS_fnc_unflipVehicle"]}