{"name":"BIS_fnc_setCuratorCamera","title":"BIS fnc setCuratorCamera","type":"function","url":"https://community.bistudio.com/wiki/BIS_fnc_setCuratorCamera","revid":348106,"updated":"2023-11-08T11:31:58Z","groups":["Curator"],"status":"ok","games":{"arma3":"1.16"},"since":"arma3 1.16","arma3_since":"1.16","exec":"spawn","description":"Move curator camera to a position and direction. Finished when animation ends.","syntaxes":[{"syntax":"[camPos, targetPos, time] spawn BIS_fnc_setCuratorCamera","params":[{"name":"camPos","type":"Position","optional":true,"default":"getPosATL curatorCamera","description":"position, for supported types see BIS_fnc_position","type_expr":"Position","text":"camPos: Position - (Optional, default getPosATL curatorCamera) position, for supported types see BIS_fnc_position"},{"name":"targetPos","type":"Array format Vector3D, Position or Object","optional":true,"default":"vectorDir curatorCamera","description":"vector dir or target object/position","type_expr":"Vector3D | Position | Object","types":["Array","Vector3D","Position","Object"],"text":"targetPos: Array format Vector3D, Position or Object - (Optional, default vectorDir curatorCamera) vector dir or target object/position"},{"name":"time","type":"Number or Boolean","optional":true,"default":"0","description":"commit time or true to calculate time automatically","type_expr":"Number | Boolean","text":"time: Number or Boolean - (Optional, default 0) commit time or true to calculate time automatically"}],"returns":{"type":"Boolean","type_expr":"Boolean","description":"true when done","text":"Boolean true when done"}}],"examples":[{"code":["[nil, player, 5] spawn BIS_fnc_setCuratorCamera;"]}],"see_also":["Arma 3: Curator","curatorCamera"]}