{"name":"BIS_fnc_setCuratorAttributes","title":"BIS fnc setCuratorAttributes","type":"function","url":"https://community.bistudio.com/wiki/BIS_fnc_setCuratorAttributes","revid":309855,"updated":"2022-05-05T12:09:52Z","groups":["Curator"],"status":"ok","games":{"arma3":"1.16"},"since":"arma3 1.16","arma3_since":"1.16","description":"Set which attributes are available for given entity  or entity type.","syntaxes":[{"syntax":"[param0, param1, param2] call BIS_fnc_setCuratorAttributes","params":[{"name":"param0","type":"Object","type_expr":"Object","description":"curator","text":"0: OBJECT - curator","source":"docblock"},{"name":"param1","type":"String, Object, Group","type_expr":"String | Object | Group","description":"STRING - general setting for all entities of the given type, can be  \"object\", \"player\", \"group', \"waypoint\" or \"marker\"\nOBJECT - setting for specific object, overrides general settings\nGROUP - setting for specific group, overrides general settings","text":"1: STRING - general setting for all entities of the given type, can be  \"object\", \"player\", \"group', \"waypoint\" or \"marker\"\nOBJECT - setting for specific object, overrides general settings\nGROUP - setting for specific group, overrides general settings","source":"docblock"},{"name":"param2","type":"Array, String","type_expr":"Array<String>","description":"attributes\nobject:\n    Skill\n    UnitPos\n    Rank\n    Damage\n    Fuel\n    Lock\n    RespawnVehicle\n    RespawnPosition\n    Exec\ngroup:\n    GroupID\n    Behaviour\n    Formation\nwaypoint:\n    Behaviour\n    Formation\nmarker:\n    MarkerText\n    MarkerColor","text":"2: ARRAY of STRINGs - attributes\nobject:\n    Skill\n    UnitPos\n    Rank\n    Damage\n    Fuel\n    Lock\n    RespawnVehicle\n    RespawnPosition\n    Exec\ngroup:\n    GroupID\n    Behaviour\n    Formation\nwaypoint:\n    Behaviour\n    Formation\nmarker:\n    MarkerText\n    MarkerColor","source":"docblock"}],"returns":{"type":"Boolean","type_expr":"Boolean","text":"BOOL","source":"docblock"},"inferred":true}],"docblock":{"text":"Description:\nSet which attributes are available for given entity  or entity type.\n\nParameter(s):\n    0: OBJECT - curator\n    1:\n        STRING - general setting for all entities of the given type, can be  \"object\", \"player\", \"group', \"waypoint\" or \"marker\"\n        OBJECT - setting for specific object, overrides general settings\n        GROUP - setting for specific group, overrides general settings\n    2: ARRAY of STRINGs - attributes\n        object:\n            Skill\n            UnitPos\n            Rank\n            Damage\n            Fuel\n            Lock\n            RespawnVehicle\n            RespawnPosition\n            Exec\n        group:\n            GroupID\n            Behaviour\n            Formation\n        waypoint:\n            Behaviour\n            Formation\n        marker:\n            MarkerText\n            MarkerColor\n\nReturns:\nBOOL"},"filled_from_docblock":["description","params","syntax","returns"]}