{"name":"BIS_fnc_selectRespawnTemplate","title":"BIS fnc selectRespawnTemplate","type":"function","url":"https://community.bistudio.com/wiki/BIS_fnc_selectRespawnTemplate","revid":336927,"updated":"2023-01-04T16:44:02Z","groups":["Respawn"],"status":"ok","games":{"arma3":"1.00"},"since":"arma3 1.00","arma3_since":"1.00","description":"Select respawn template from CfgRespawnTemplates and execute its script / function. Internal use.","syntaxes":[{"syntax":"[mode, arguments] call BIS_fnc_selectRespawnTemplate","params":[{"name":"mode","type":"String","description":"**case-sensitive**, can be one of:\n\n- \"playerKilledScript\"\n- \"playerRespawnScript\"\n- \"playerRespawnSeagullScript\"\n- \"playerResurrectScript\"\n- \"playerRespawnOtherUnitScript\"\n- \"initRespawn\"\n- \"initRespawnStart\"\n- \"initRespawnEnd\"","type_expr":"String"},{"name":"arguments","type":"Array","type_expr":"Array"}],"returns":{"type":"Array of Script Handles","type_expr":"Array<Script Handle>"}}],"examples":[{"code":["[\"playerKilledScript\", []] call BIS_fnc_selectRespawnTemplate;"]}]}