{"name":"BIS_fnc_sceneSetAnimationsForGroup","title":"BIS fnc sceneSetAnimationsForGroup","type":"function","url":"https://community.bistudio.com/wiki/BIS_fnc_sceneSetAnimationsForGroup","revid":378968,"updated":"2026-09-10T15:09:13Z","groups":["Scenes"],"status":"ok","games":{"arma2":"1.00","arma2oa":"1.50","tkoh":"1.00","arma3":"0.50"},"since":"arma2 1.00","arma3_since":"0.50","description":"Plays a range of animations for a specific set of units, intended for use during cutscenes.","syntaxes":[{"syntax":"param call BIS_fnc_sceneSetAnimationsForGroup","params":[{"name":"Array","description":"units that should play animations","type_expr":"Array"},{"name":"Array of String","description":"array of animation names to play","type_expr":"Array<String>"}],"returns":{"type":"Boolean","type_expr":"Boolean","description":"returns true if all animations started."}}],"examples":[{"code":["_setAnims = [group player, [\"AmovPercMstpSrasWrflDnon\"]] call BIS_fnc_sceneSetAnimationsForGroup;"]}]}