{"name":"BIS_fnc_reviveEhHandleHeal","title":"BIS fnc reviveEhHandleHeal","type":"function","url":"https://community.bistudio.com/wiki/BIS_fnc_reviveEhHandleHeal","revid":349306,"updated":"2023-11-08T14:52:21Z","groups":["Revive"],"status":"ok","games":{"arma3":"1.42"},"since":"arma3 1.42","arma3_since":"1.42","description":"Handles healing of unit. Unit gets fully healed after 10 seconds if current damage is smaller than initial damage, e.g. a medic healed the unit.","syntaxes":[{"syntax":"[unit] call BIS_fnc_reviveEhHandleHeal","params":[{"name":"unit","type":"Object","description":"unit to be healed","type_expr":"Object"}],"returns":{"type":"Boolean","type_expr":"Boolean","description":"if revive is enabled for given unit it always returns false, if revive is disabled it returns Nothing"}}],"examples":[{"code":["[BIS_unit] call BIS_fnc_reviveEhHandleHeal;"]}],"see_also":["Arma 3: Revive","BIS_fnc_disableRevive","BIS_fnc_reenableRevive","BIS_fnc_reviveAllowed","BIS_fnc_reviveBleedOut","BIS_fnc_reviveDamageReset","BIS_fnc_reviveDebug","BIS_fnc_reviveEhDammaged","BIS_fnc_reviveEhHandleDamage","BIS_fnc_reviveEhKilled","BIS_fnc_reviveEhRespawn","BIS_fnc_reviveEnabled","BIS_fnc_reviveGet3dIcons","BIS_fnc_reviveGetActionIcon","BIS_fnc_reviveIconControl","BIS_fnc_reviveInit","BIS_fnc_reviveIsValid","BIS_fnc_reviveIsValidSecure","BIS_fnc_reviveOnBeingRevived","BIS_fnc_reviveOnForcingRespawn","BIS_fnc_reviveOnState","BIS_fnc_reviveOnStateJIP","BIS_fnc_reviveSecureUnit"]}