{"name":"BIS_fnc_relScaledDist","title":"BIS fnc relScaledDist","type":"function","url":"https://community.bistudio.com/wiki/BIS_fnc_relScaledDist","revid":349415,"updated":"2023-11-08T16:27:30Z","groups":["Geometry"],"status":"ok","games":{"arma3":"1.00"},"since":"arma3 1.00","arma3_since":"1.00","description":"Exponentially inflated rational number between 0 and 1, with 1 being center and 0 being edge of the trigger. This function can be used to check where in a trigger area an object is. Is it near the border of the trigger area the number will go against 0.","syntaxes":[{"syntax":"[referenceObject, relativeObject] call BIS_fnc_relScaledDist","params":[{"name":"referenceObject","type":"Object","type_expr":"Object"},{"name":"relativeObject","type":"Object","type_expr":"Object"}],"returns":{"type":"Number","type_expr":"Number"}}],"examples":[{"code":["[myTrigger, player] call BIS_fnc_relScaledDist;"]}],"see_also":["distance","distanceSqr"]}