{"name":"BIS_fnc_neutralizeUnit","title":"BIS fnc neutralizeUnit","type":"function","url":"https://community.bistudio.com/wiki/BIS_fnc_neutralizeUnit","revid":352080,"updated":"2024-02-01T23:24:44Z","groups":["Object Manipulation"],"status":"ok","games":{"arma3":"1.00"},"since":"arma3 1.00","arma3_since":"1.00","description":"Neutralize an object by intrinsic means:\n\n- soldiers are blown up by mine\n- vehicles are shelled by artillery\n- air units are hit by AA missile\n- underwater units are simply killed.\n\n> [!NOTE]\n> allowDamage will **not** prevent the unit getting killed.","syntaxes":[{"syntax":"object call BIS_fnc_neutralizeUnit","params":[{"name":"object","type":"Object","type_expr":"Object"}],"returns":{"type":"Boolean","type_expr":"Boolean"}}],"examples":[{"code":["cursorTarget call BIS_fnc_neutralizeUnit;"]}],"see_also":["setDamage","allowDamage"]}