{"name":"BIS_fnc_fireSupport","title":"BIS fnc fireSupport","type":"function","url":"https://community.bistudio.com/wiki/BIS_fnc_fireSupport","revid":349210,"updated":"2023-11-08T14:50:46Z","groups":["Supports","Combat"],"status":"ok","games":{"arma3":"1.00"},"since":"arma3 1.00","arma3_since":"1.00","description":"Mortar/artillery fire support.","syntaxes":[{"syntax":"[arty,target,mag,radius,rounds,delay,conditionEnd,safezone] spawn BIS_fnc_fireSupport","params":[{"name":"arty","type":"Object","description":"artillery unit.","type_expr":"Object"},{"name":"target","type":"Position or Object or String","description":"target position, can be object/position 3D or marker name","type_expr":"Position | Object | String"},{"name":"mag","type":"String","description":"magazine (if left empy, first magazine available will be used)","type_expr":"String"},{"name":"radius","type":"Number","description":"radius of target area in meters","type_expr":"Number"},{"name":"rounds","type":"Number","description":"number of rounds to be fired","type_expr":"Number"},{"name":"delay","type":"Array or Number","description":"delay between rounds:\n\n- Array\n  - 1: Min delay\n  - 2: Max delay\n- Number - Precise delay","type_expr":"Array | Number"},{"name":"conditionEnd","type":"Code","description":"condition to end bombardment before all rounds are fired","type_expr":"Code"},{"name":"safezone","type":"Number","description":"safezone radius - minimal distance from the target position where shells may be directed at","type_expr":"Number"}],"returns":{"type":"Boolean","type_expr":"Boolean","description":"true if successful"}}],"examples":[{"code":["[BIS_Mortar, [3600,3600,0], \"\", 100, 24, 10] spawn BIS_fnc_fireSupport;"]},{"code":["[BIS_Mortar, BIS_Player, \"8Rnd_82mm_Mo_shells\", 100, 24, 10] spawn BIS_fnc_fireSupport;"]},{"code":["[BIS_Mortar, \"BIS_mrkTargetArea\", \"8Rnd_82mm_Mo_shells\", 100, 24, 10, { BIS_Player distance BIS_EscapeZone < 100 }] spawn BIS_fnc_fireSupport;"]}],"see_also":["BIS_fnc_fireSupportCluster","BIS_fnc_fire","BIS_fnc_fireSupportVirtual"]}