{"name":"BIS_fnc_diagAnim","title":"BIS fnc diagAnim","type":"function","url":"https://community.bistudio.com/wiki/BIS_fnc_diagAnim","revid":347979,"updated":"2023-11-08T09:52:31Z","groups":["Diagnostic"],"status":"ok","games":{"arma2":"1.00","arma2oa":"1.50","tkoh":"1.00","arma3":"0.50"},"since":"arma2 1.00","arma3_since":"0.50","description":"Displays or logs animation states:\n\n- **animChanged** - when action is performed (only to debug.log)\n- **animDone** - when animation chain that was started by action is finished (only to debug.log)\n- **animStateChanged** - each animation state changes(debug.log + globalchat).","syntaxes":[{"syntax":"[target] call BIS_fnc_diagAnim","params":[{"name":"target","type":"Object","optional":true,"default":"player","description":"the unit whose animation should be logged","type_expr":"Object","text":"target: Object - (Optional, default player) - the unit whose animation should be logged"}],"returns":{"type":"Nothing","type_expr":"Nothing"}}],"examples":[{"code":["call BIS_fnc_diagAnim;"]}]}