{"name":"BIS_fnc_ambientAnimGetParams","title":"BIS fnc ambientAnimGetParams","type":"function","url":"https://community.bistudio.com/wiki/BIS_fnc_ambientAnimGetParams","revid":348306,"updated":"2023-11-08T12:59:37Z","groups":["Ambient"],"status":"ok","games":{"arma3":"1.00"},"since":"arma3 1.00","arma3_since":"1.00","description":"Feeds params of given animset to BIS_fnc_ambientAnim.","syntaxes":[{"syntax":"animType call BIS_fnc_ambientAnimGetParams","params":[{"name":"animType","type":"String","description":"can be:\n\n- \"STAND1\"\n- \"STAND2\"\n- \"STAND_U1\"\n- \"STAND_U2\"\n- \"STAND_U3\"\n- \"WATCH\"\n- \"WATCH2\"\n- \"GUARD\"\n- \"LISTEN_BRIEFING\"\n- \"LEAN_ON_TABLE\"\n- \"LEAN\"\n- \"SIT_AT_TABLE\"\n- \"SIT1\"\n- \"SIT\"\n- \"SIT3\"\n- \"SIT_U1\"\n- \"SIT_U2\"\n- \"SIT_U3\"\n- \"SIT_HIGH1\"\n- \"SIT_HIGH\"\n- \"SIT_LOW\"\n- \"SIT_LOW_U\"\n- \"SIT_SAD1\"\n- \"SIT_SAD2\"\n- \"KNEEL\"\n- \"REPAIR_VEH_PRONE\"\n- \"REPAIR_VEH_KNEEL\"\n- \"REPAIR_VEH_STAND\"\n- \"PRONE_INJURED_U1\"\n- \"PRONE_INJURED_U2\"\n- \"PRONE_INJURED\"\n- \"KNEEL_TREAT\"\n- \"KNEEL_TREAT2\"\n- \"BRIEFING\"\n- \"BRIEFING_POINT_LEFT\"\n- \"BRIEFING_POINT_RIGHT\"\n- \"BRIEFING_POINT_TABLE\"","type_expr":"String"}],"returns":{"type":"Array","type_expr":"Array","description":"animation parameters"}}],"examples":[{"code":["private _animParams = \"KNEEL\" call BIS_fnc_ambientAnimGetParams;"]}],"see_also":["BIS_fnc_ambientAnimCombat","BIS_fnc_ambientAnim"]}