{"name":"BIS_fnc_absSpeed","title":"BIS fnc absSpeed","type":"function","url":"https://community.bistudio.com/wiki/BIS_fnc_absSpeed","revid":376534,"updated":"2025-10-25T14:37:02Z","groups":["Object Manipulation"],"status":"ok","games":{"arma2":"1.00","arma2oa":"1.50","tkoh":"1.00","arma3":"0.50"},"since":"arma2 1.00","arma3_since":"0.50","description":"Returns absolute speed of a vehicle in kilometres per hour (km/h).","syntaxes":[{"syntax":"Object call BIS_fnc_absSpeed","params":[{"name":"Object","description":"vehicle","type_expr":"Object"}],"returns":{"type":"Number","type_expr":"Number"}}],"examples":[{"text":"```sqf\nif (((vehicle player) call BIS_fnc_absSpeed) > 150) then\n{\n    hint \"There goes my driver's license :(\";\n};\n```","code":["if (((vehicle player) call BIS_fnc_absSpeed) > 150) then\n{\n\thint \"There goes my driver's license :(\";\n};"]},{"code":["_kmh = (vehicle player) call BIS_fnc_absSpeed;\n_mph = _kmh / 1.609344; // miles per hour"]}],"see_also":["speed"]}