{"name":"worldToModelVisual","title":"worldToModelVisual","type":"command","url":"https://community.bistudio.com/wiki/worldToModelVisual","revid":377846,"updated":"2026-01-03T04:37:17Z","groups":["Positions","Render Time Scope"],"status":"ok","games":{"arma3":"1.32"},"since":"arma3 1.32","arma3_since":"1.32","description":"Converts position from world space to object model space in render time scope.\n\n> [!IMPORTANT]\n> For scaled objects, the relative position will be divided by the object scale.","syntaxes":[{"syntax":"object worldToModelVisual worldPosition","params":[{"name":"object","type":"Object","type_expr":"Object"},{"name":"worldPosition","type":"PositionAGL or Position2D","type_expr":"PositionAGL | Position2D"}],"returns":{"type":"PositionRelative","type_expr":"PositionRelative"},"form":"binary","left":{"text":"object"},"right":{"text":"worldPosition"}}],"examples":[{"code":["_relPos = myObject worldToModelVisual [0,0,0];"]},{"code":["_relPos = player worldToModelVisual position car;"]},{"code":["_relPos = car worldToModelVisual [12000, 5000];"]},{"code":["_relPos = unit worldToModelVisual position tank;"]}],"see_also":["worldToModel","vectorWorldToModelVisual","modelToWorldVisual","modelToWorld"]}