{"name":"waypointAttachVehicle","title":"waypointAttachVehicle","type":"command","url":"https://community.bistudio.com/wiki/waypointAttachVehicle","revid":319971,"updated":"2022-05-13T09:25:48Z","groups":["Waypoints"],"status":"ok","games":{"ofpe":"1.00","arma1":"1.00","arma2":"1.00","arma2oa":"1.50","tkoh":"1.00","arma3":"0.50"},"since":"ofpe 1.00","arma3_since":"0.50","description":"Attaches the Waypoint to the provided vehicle Object.\n\n> [!IMPORTANT]\n> Use this command to associate a transport with `\"GETIN\"` waypoint, other types of waypoints might or might not work.\n> See also setWaypointType to set the waypoint type to \"GETIN\".","syntaxes":[{"syntax":"waypoint waypointAttachVehicle vehicleName","params":[{"name":"waypoint","type":"Waypoint","type_expr":"Waypoint"},{"name":"vehicleName","type":"Object","type_expr":"Object"}],"returns":{"type":"Nothing","type_expr":"Nothing"},"form":"binary","left":{"text":"waypoint"},"right":{"text":"vehicleName"}}],"examples":[{"code":["[_grp, 2] waypointAttachVehicle vehicle player;"]},{"code":["((waypoints player) select 0) waypointAttachVehicle _soldier1;"]}],"see_also":["waypoints","deleteWaypoint","copyWaypoints","setCurrentWaypoint","setWaypointBehaviour","setWaypointCombatMode","setWaypointCompletionRadius","setWaypointDescription","setWaypointFormation","setWaypointHousePosition","setWaypointPosition","setWaypointScript","setWaypointSpeed","setWaypointStatements","setWaypointTimeout","setWaypointType","setWaypointVisible","waypointAttachedVehicle","setWaypointLoiterRadius","waypointLoiterRadius","addWaypoint","setWaypointLoiterType","currentWaypoint","attachObject","attachTo","attachedObjects","attachedTo","lightAttachObject","triggerAttachVehicle","attachedObject"]}