{"name":"vectorFromTo","title":"vectorFromTo","type":"command","url":"https://community.bistudio.com/wiki/vectorFromTo","revid":378369,"updated":"2026-04-03T16:47:19Z","groups":["Math - Vectors"],"status":"ok","games":{"arma3":"1.26"},"since":"arma3 1.26","arma3_since":"1.26","description":"Unit vector, equal to direction from vector1 to vector2. In other words this command produces normalised vector between given 2 points.\nTo get a non-normalised vector, use vectorDiff.","syntaxes":[{"syntax":"vector1 vectorFromTo vector2","params":[{"name":"vector1","type":"Vector3D or Vector2D","description":"3D or Arma 3 v2.00 2D vector (z coordinate is defaulted to 0)","type_expr":"Vector3D | Vector2D"},{"name":"vector2","type":"Vector3D or Vector2D","description":"3D or Arma 3 v2.00 2D vector (z coordinate is defaulted to 0)","type_expr":"Vector3D | Vector2D"}],"returns":{"type":"Vector3D","type_expr":"Vector3D"},"form":"binary","left":{"text":"vector1"},"right":{"text":"vector2"}}],"examples":[{"code":["[1,2,3] vectorFromTo [4,5,6];\n// is the same as\nvectorNormalized ([4,5,6] vectorDiff [1,2,3]);"]}],"see_also":["vectorDiff","vectorCrossProduct","vectorDotProduct","vectorCos","vectorMagnitude","vectorMagnitudeSqr","vectorMultiply","vectorDistance","vectorDistanceSqr","vectorDir","vectorUp","setVectorDir","setVectorUp","setVectorDirAndUp","vectorNormalized","matrixMultiply","matrixTranspose"],"notes":[{"user":"ffur2007slx2_5","date":"2014-07-19T16:01:00Z","text":"Arma 3 v1.26 Algorithm:\n\n```sqf\n_vector1 = [x1,y1,z1];\n_vector2 = [x2,y2,z2];\n_result = [\n    (x1 - x2) / (sqrt ((x1 - x2) ^ 2 + (y1 - y2) ^ 2 + (z1 - z2) ^ 2)),\n    (y1 - y2) / (sqrt ((x1 - x2) ^ 2 + (y1 - y2) ^ 2 + (z1 - z2) ^ 2)),\n    (z1 - z2) / (sqrt ((x1 - x2) ^ 2 + (y1 - y2) ^ 2 + (z1 - z2) ^ 2))\n];\n```"}]}