{"name":"stance","title":"stance","type":"command","url":"https://community.bistudio.com/wiki/stance","revid":363221,"updated":"2024-03-25T22:48:35Z","groups":["Unit Control"],"status":"ok","games":{"arma3":"0.50"},"since":"arma3 0.50","arma3_since":"0.50","locality":{"argument":"global"},"description":"Returns the stance of the given unit.","syntaxes":[{"syntax":"stance unit","params":[{"name":"unit","type":"Object","type_expr":"Object"}],"returns":{"type":"String","type_expr":"String","description":"can be:\n- `\"STAND\"` - `\"CROUCH\"` - `\"PRONE\"` - `\"UNDEFINED\"` (for example, swimming) - `\"\"` (on non-person object)","text":"String - can be:\n\n- `\"STAND\"`\n- `\"CROUCH\"`\n- `\"PRONE\"`\n- `\"UNDEFINED\"` (for example, swimming)\n- `\"\"` (on non-person object)"},"form":"unary","right":{"text":"unit"}}],"examples":[{"code":["if (stance player == \"STAND\") then { hint \"I am standing!\" };"]}],"see_also":["animationState","unitPos","pose","getLeaning"]}