{"name":"skill","title":"skill","type":"command","url":"https://community.bistudio.com/wiki/skill","revid":364271,"updated":"2024-05-06T09:38:30Z","groups":["AI Behaviour"],"status":"ok","games":{"ofp":"1.75","ofpe":"1.00","arma1":"1.00","arma2":"1.00","arma2oa":"1.50","tkoh":"1.00","arma3":"0.50"},"since":"ofp 1.75","arma3_since":"0.50","description":"Returns current skill of a unit, in range between 0 to 1, 1 being the highest level of skill.\n\n> [!NOTE]\n> - Skill of AI units set via the slider in unit placement screen varies from 0.2 to 1.0.\n> - If the **superAI** difficulty settings is enabled, all units have skill of 1.0 regardless of the skill slider.","syntaxes":[{"syntax":"skill unit","params":[{"name":"unit","type":"Object","type_expr":"Object"}],"returns":{"type":"Number","type_expr":"Number"},"form":"unary","right":{"text":"unit"}},{"syntax":"unit skill skillName","since":"arma1 1.00","params":[{"name":"unit","type":"Object","type_expr":"Object"},{"name":"skillName","type":"String","description":"possible values are:\n\n- \"aimingAccuracy\"\n- \"aimingShake\"\n- \"aimingSpeed\"\n- \"endurance\"\n- \"spotDistance\"\n- \"spotTime\"\n- \"courage\"\n- \"reloadSpeed\"\n- \"commanding\"\n- \"general\"","type_expr":"String"}],"returns":{"type":"Number","type_expr":"Number"},"form":"binary","left":{"text":"unit"},"right":{"text":"skillName"}}],"examples":[{"code":["_skill = skill unit1;"]},{"code":["_myCourage = player skill \"courage\";"]}],"see_also":["skillFinal","setSkill","setUnitAbility","Arma 3: AI Skill","Combat Modes"],"categories_extra":["AI"]}