{"name":"setWeaponZeroing","title":"setWeaponZeroing","type":"command","url":"https://community.bistudio.com/wiki/setWeaponZeroing","revid":348618,"updated":"2023-11-08T13:45:39Z","groups":["Weapons"],"status":"ok","games":{"arma3":"2.04"},"since":"arma3 2.04","arma3_since":"2.04","description":"Sets zeroing of given weapon and muzzle for given unit or vehicle.","syntaxes":[{"syntax":"object setWeaponZeroing [weaponClass, muzzleClass, zeroingIndex]","params":[{"name":"object","type":"Object","description":"unit or vehicle","type_expr":"Object"},{"name":"weaponClass","type":"String","description":"class name of weapon","type_expr":"String"},{"name":"muzzleClass","type":"String","description":"class name of the muzzle","type_expr":"String"},{"name":"zeroingIndex","type":"Number","description":"zeroing index. See currentZeroing","type_expr":"Number"}],"returns":{"type":"Boolean","type_expr":"Boolean","description":"true if successful, otherwise false is returned (e.g. weapon, muzzle, or zeroing index is invalid)"},"form":"binary","left":{"text":"object"},"right":{"text":"[weaponClass, muzzleClass, zeroingIndex]"}}],"examples":[{"code":["player setWeaponZeroing [\"arifle_MX_GL_F\", \"GL_3GL_F\", 8]; // Set zeroing for underbarrel grenade launcher to 400m"]}],"see_also":["currentZeroing"]}