{"name":"setWaterLeakiness","title":"setWaterLeakiness","type":"command","url":"https://community.bistudio.com/wiki/setWaterLeakiness","revid":363318,"updated":"2024-03-26T16:41:37Z","groups":["Object Manipulation"],"status":"ok","games":{"arma3":"2.16"},"since":"arma3 2.16","arma3_since":"2.16","locality":{"argument":"local","effect":"global"},"description":"Set an object's water intake ratio when immersed.","syntaxes":[{"syntax":"obj setWaterLeakiness leakiness","params":[{"name":"obj","type":"Object","description":"object to manipulate","type_expr":"Object"},{"name":"leakiness","type":"Number","description":"in range 0..1 where 0 is waterproof and 1 is full leak","type_expr":"Number"}],"returns":{"type":"Nothing","type_expr":"Nothing"},"form":"binary","left":{"text":"obj"},"right":{"text":"leakiness"}}],"examples":[{"text":"```sqf\nprivate _veh = vehicle player;\nif (surfaceIsWater getPosASL _veh) then\n{\n    _veh setWaterLeakiness 1;\n};\n```","code":["private _veh = vehicle player;\nif (surfaceIsWater getPosASL _veh) then\n{\n\t_veh setWaterLeakiness 1;\n};"]}],"see_also":["getWaterLeakiness","setWaterFillPercentage","getWaterFillPercentage"]}