{"name":"setRepairCargo","title":"setRepairCargo","type":"command","url":"https://community.bistudio.com/wiki/setRepairCargo","revid":379384,"updated":"2026-10-30T23:59:20Z","groups":["Vehicle Inventory"],"status":"ok","games":{"ofp":"1.00","ofpe":"1.00","arma1":"1.00","arma2":"1.00","arma2oa":"1.50","tkoh":"1.00","arma3":"0.50"},"since":"ofp 1.00","arma3_since":"0.50","locality":{"argument":"local","effect":"global"},"description":"Set amount of repair resources in cargo space of repair vehicle.\nAmount 1 is full cargo.","syntaxes":[{"syntax":"vehicleName setRepairCargo amount","params":[{"name":"vehicleName","type":"Object","type_expr":"Object"},{"name":"amount","type":"Number in range 0..1","type_expr":"Number"}],"returns":{"type":"Nothing","type_expr":"Nothing"},"form":"binary","left":{"text":"vehicleName"},"right":{"text":"amount"}}],"examples":[{"code":["_repairTruck1 setRepairCargo 0;"]}],"see_also":["getRepairCargo","setAmmoCargo","setFuelCargo"],"notes":[{"user":"Waffle SS.","date":"2015-07-10T19:36:00Z","text":"(Arma 3 1.44) **setRepairCargo** will have no effect if the vehicle doesn't support getRepairCargo."}]}