{"name":"setAngularVelocityModelSpace","title":"setAngularVelocityModelSpace","type":"command","url":"https://community.bistudio.com/wiki/setAngularVelocityModelSpace","revid":377262,"updated":"2026-01-02T06:33:08Z","groups":["Object Manipulation"],"status":"ok","games":{"arma3":"2.18"},"since":"arma3 2.18","arma3_since":"2.18","locality":{"argument":"local","effect":"global"},"description":"Sets the angular velocity of the object in model space as a 3D vector. The units are in Rad/s and rotations are clockwise.\n\n> [!IMPORTANT]\n> Angular velocity is limited to a range of +-1000 Rad/s.","syntaxes":[{"syntax":"obj setAngularVelocityModelSpace vector","params":[{"name":"obj","type":"Object","type_expr":"Object"},{"name":"vector","type":"Vector3D","description":"angular velocity of the object in model space","type_expr":"Vector3D"}],"returns":{"type":"Nothing","type_expr":"Nothing"},"form":"binary","left":{"text":"obj"},"right":{"text":"vector"}}],"examples":[{"code":["myHeli setAngularVelocityModelSpace [0,0,1]; // will cause the helicopter to spin around its main rotor shaft"]}],"see_also":["setVelocity","setAngularVelocity","angularVelocity","angularVelocityModelSpace"]}