{"name":"radioChannelAdd","title":"radioChannelAdd","type":"command","url":"https://community.bistudio.com/wiki/radioChannelAdd","revid":370595,"updated":"2025-01-14T13:03:39Z","groups":["Radio and Chat","Custom Radio and Chat"],"status":"ok","games":{"tkoh":"1.00","arma3":"0.50"},"since":"tkoh 1.00","arma3_since":"0.50","locality":{"effect":"global"},"description":"Add the units to the custom channel.","syntaxes":[{"syntax":"customChannelID radioChannelAdd units","params":[{"name":"customChannelID","type":"Number","description":"custom channel ID returned by radioChannelCreate command","type_expr":"Number"},{"name":"units","type":"Array of Objects","description":"list of units","type_expr":"Array<Object>"}],"returns":{"type":"Nothing","type_expr":"Nothing"},"form":"binary","left":{"text":"customChannelID"},"right":{"text":"units"}}],"examples":[{"code":["2 radioChannelAdd [player, unit1];"]}],"see_also":["radioChannelCreate","radioChannelRemove","radioChannelSetCallSign","radioChannelSetLabel"],"notes":[{"user":"Hypoxic125","date":"2022-11-01T06:36:41Z","text":"Units are removed from the chat channel on RESPAWN. Be sure to add units back to their custom chat channels upon respawn via onPlayerRespawn.sqf or Respawn Event Handler."}]}