{"name":"pose","title":"pose","type":"command","url":"https://community.bistudio.com/wiki/pose","revid":351637,"updated":"2023-12-12T20:33:12Z","groups":["Unit Control"],"status":"ok","games":{"arma3":"2.08"},"since":"arma3 2.08","arma3_since":"2.08","locality":{"argument":"global"},"description":"Returns the pose of the given unit.","syntaxes":[{"syntax":"pose unit","params":[{"name":"unit","type":"Object","type_expr":"Object"}],"returns":{"type":"String","type_expr":"String","description":"can be one of:\n- `\"Dead\"` - `\"Weapon\"` (special weapon - AT) - `\"BinocLying\"` - `\"LyingNoWeapon\"` - `\"Lying\"` - `\"HandGunLying\"` - `\"Crouch\"` - `\"HandGunCrouch\"` - `\"Combat\"` - `\"HandGunStand\"` - `\"Stand\"` - `\"Swimming\"` - `\"BottomSwimming\"` - `\"SurfaceSwimming\"` - `\"Diving\"` - `\"BottomDiving\"` - `\"SurfaceDiving\"` - `\"NoWeapon\"` (civilian moves) - `\"Binoc\"` (binocular pose) - `\"BinocStand\"` (binocular pose (weapon on back)) - `\"Healing\"` - `\"Dragged\"` - `\"Carrying\"` - `\"Freefall\"`","text":"String - can be one of:\n\n- `\"Dead\"`\n- `\"Weapon\"` (special weapon - AT)\n- `\"BinocLying\"`\n- `\"LyingNoWeapon\"`\n- `\"Lying\"`\n- `\"HandGunLying\"`\n- `\"Crouch\"`\n- `\"HandGunCrouch\"`\n- `\"Combat\"`\n- `\"HandGunStand\"`\n- `\"Stand\"`\n- `\"Swimming\"`\n- `\"BottomSwimming\"`\n- `\"SurfaceSwimming\"`\n- `\"Diving\"`\n- `\"BottomDiving\"`\n- `\"SurfaceDiving\"`\n- `\"NoWeapon\"` (civilian moves)\n- `\"Binoc\"` (binocular pose)\n- `\"BinocStand\"` (binocular pose (weapon on back))\n- `\"Healing\"`\n- `\"Dragged\"`\n- `\"Carrying\"`\n- `\"Freefall\"`"},"form":"unary","right":{"text":"unit"}}],"examples":[{"code":["if (pose player == \"SurfaceSwimming\") then { hint \"How's water?\" };"]}],"see_also":["animationState","unitPos","stance","getLeaning"]}