{"name":"owner","title":"owner","type":"command","url":"https://community.bistudio.com/wiki/owner","revid":363241,"updated":"2024-03-26T10:51:18Z","groups":["Multiplayer"],"status":"ok","games":{"arma2":"1.00","arma2oa":"1.50","tkoh":"1.00","arma3":"0.50"},"since":"arma2 1.00","arma3_since":"0.50","locality":{"argument":"global","server_exec":true},"description":"On server machine, returns the machine network ID of the client to which the object is local. Otherwise returns 0. For use on clients clientOwner command is available. To find out the owner of a Group, use groupOwner.","syntaxes":[{"syntax":"owner object","params":[{"name":"object","type":"Object","type_expr":"Object"}],"returns":{"type":"Number","type_expr":"Number"},"form":"unary","right":{"text":"object"}}],"examples":[{"code":["_clientID = owner _someobject;"]}],"see_also":["publicVariableClient","setOwner","setGroupOwner","groupOwner","flagOwner","onPlayerConnected","didJIPOwner","local","admin","remoteExecutedOwner"]}