{"name":"modelToWorldWorld","title":"modelToWorldWorld","type":"command","url":"https://community.bistudio.com/wiki/modelToWorldWorld","revid":377452,"updated":"2026-01-02T06:47:11Z","groups":["Positions"],"status":"ok","games":{"arma3":"1.70"},"since":"arma3 1.70","arma3_since":"1.70","locality":{"argument":"global"},"description":"Converts position from object model space to world space in PositionASL format from the object's centre position.\n\n> [!IMPORTANT]\n> For scaled objects, the relative position will first be multiplied by the object scale.\n> For example, if the object scale is 2, `_obj modelToWorldWorld [0,1,0]` will be offset **2 meters** from the model center (`[0,0,0]`).","syntaxes":[{"syntax":"obj modelToWorldWorld modelPos","params":[{"name":"obj","type":"Object","type_expr":"Object"},{"name":"modelPos","type":"PositionRelative","type_expr":"PositionRelative"}],"returns":{"type":"PositionASL","type_expr":"PositionASL","description":"the model's centre (see getPosWorld)","text":"PositionASL - **the model's centre** (see getPosWorld)"},"form":"binary","left":{"text":"obj"},"right":{"text":"modelPos"}}],"examples":[{"code":["private _playersFrontWorld = player modelToWorldWorld [0,1,0];"]}],"see_also":["modelToWorldVisualWorld"]}