{"name":"locked","title":"locked","type":"command","url":"https://community.bistudio.com/wiki/locked","revid":310835,"updated":"2022-05-07T20:23:59Z","groups":["Object Manipulation"],"status":"ok","games":{"ofp":"1.00","ofpe":"1.00","arma1":"1.00","arma2":"1.00","arma2oa":"1.50","tkoh":"1.00","arma3":"0.50"},"since":"ofp 1.00","arma3_since":"0.50","locality":{"argument":"global"},"description":"Check if vehicle is locked. If it is locked, Persons cannot mount / dismount without order.","syntaxes":[{"syntax":"locked vehicle","params":[{"name":"vehicle","type":"Object","type_expr":"Object"}],"returns":{"types":["Number"],"type_expr":"Number | Boolean","description":"- Number - since Arma 3 v0.50 - 0: Unlocked - 1: Default - a subordinate player cannot enter without AI leader order - 2: Locked - 3: Locked for player - -1: vehicle is null - Boolean for older games","text":"- Number - since Arma 3 v0.50\n  - 0: Unlocked\n  - 1: Default - a subordinate player cannot enter without AI leader order\n  - 2: Locked\n  - 3: Locked for player\n  - -1: vehicle is null\n- Boolean for older games"},"form":"unary","right":{"text":"vehicle"}}],"examples":[{"code":["_locked = locked _jeepOne;"]}],"see_also":["lock","setVehicleLock","lockedDriver","lockedCargo","lockedTurret"]}