{"name":"joinSilent","title":"joinSilent","type":"command","url":"https://community.bistudio.com/wiki/joinSilent","revid":379362,"updated":"2026-10-30T23:56:24Z","groups":["Groups"],"status":"ok","games":{"arma1":"1.06","arma2":"1.00","arma2oa":"1.50","tkoh":"1.00","arma3":"0.50"},"since":"arma1 1.06","arma3_since":"0.50","locality":{"argument":"global","effect":"global"},"description":"Join all units in the array to given group silently (without radio message). To have a group member leave a group, join him with the grpNull group (e.g. `[guy1] joinSilent grpNull`), but **beware**, as brand new group is created for the leaving unit and this could result in the number of groups in a mission growing out of control.","syntaxes":[{"syntax":"unitArray joinSilent group","params":[{"name":"unitArray","type":"Array of Objects","description":"units to join group","type_expr":"Array<Object>"},{"name":"group","type":"Object or Group","type_expr":"Object | Group"}],"returns":{"type":"Nothing","type_expr":"Nothing"},"form":"binary","left":{"text":"unitArray"},"right":{"text":"group"}}],"examples":[{"code":["[_unitOne, _unitTwo] joinSilent (group player);"]},{"code":["[_unitOne, _unitTwo] joinSilent player;"]}],"see_also":["join","joinAs","joinAsSilent","group","leader","doFollow"],"notes":[{"user":"ThorViking","date":"2014-08-04T23:22:00Z","text":"If all units of a group are joined to another group then the first group will be NULL-group afterward."},{"user":"Leopard20","date":"2022-02-17T12:22:29Z","text":"If the group is the same as the current group, the command will act similar to `Return To Formation` command. It is more strong than doFollow (doFollow doesn't work with player-issued commands, i.e via the commanding menu keys):\n\n```sqf\n[_unit] joinSilent group _unit; // return to formation\n```\n\nNote that the group must have **at least 2 units**, and not all units should be joined at once, otherwise the group will temporarily become empty and all its waypoints **will be lost**!"}]}