{"name":"isRemoteExecutedJIP","title":"isRemoteExecutedJIP","type":"command","url":"https://community.bistudio.com/wiki/isRemoteExecutedJIP","revid":365041,"updated":"2024-07-14T13:23:02Z","groups":["Multiplayer"],"status":"ok","games":{"arma3":"1.68"},"since":"arma3 1.68","arma3_since":"1.68","description":"Returns true if the code context is being remote executed from the JIP queue by remoteExec or remoteExecCall (when JIP param was set). It is a subset of isRemoteExecuted:\n\n| command | Single Player | Multiplayer |  |\n|---|---|---|---|\n| command | Single Player | Direct remoteExec | JIP remoteExec |\n| isRemoteExecuted | ✗ | ✓ | ✓ |\n| isRemoteExecutedJIP | ✗ | ✗ | ✓ |","syntaxes":[{"syntax":"isRemoteExecutedJIP","params":[],"returns":{"type":"Boolean","type_expr":"Boolean"},"form":"nullary"}],"examples":[{"text":"```sqf\nif (isRemoteExecutedJIP) then\n{\n    waitUntil { sleep 0.1; not isNull player };\n    hint \"Welcome... the battlefield did not wait for you!\";\n}\nelse\n{\n    hint \"You are present and that's good!\";\n};\n```","code":["if (isRemoteExecutedJIP) then\n{\n\twaitUntil { sleep 0.1; not isNull player };\n\thint \"Welcome... the battlefield did not wait for you!\";\n}\nelse\n{\n\thint \"You are present and that's good!\";\n};"]}],"see_also":["isRemoteExecuted","remoteExec","remoteExecCall","canSuspend","remoteExecutedOwner","isUIContext","isGamePaused","isGameFocused","remoteExecutedJIPID"],"categories_extra":["Arma 3: Remote Execution"]}