{"name":"humidity","title":"humidity","type":"command","url":"https://community.bistudio.com/wiki/humidity","revid":376954,"updated":"2026-01-01T05:39:46Z","groups":["Environment"],"status":"ok","games":{"arma3":"0.50"},"since":"arma3 0.50","arma3_since":"0.50","description":"Returns the current humidity value. 0 is no humidity and 1 is 100% humidity. Humidity value quickly changes from 0 to 1 when rain starts, then slowly changes from 1 to 0 when rain stops.","syntaxes":[{"syntax":"humidity","params":[],"returns":{"type":"Number","type_expr":"Number","description":"in range 0..1","text":"Number in range 0..1"},"form":"nullary"}],"examples":[{"code":["currentHumidity = humidity;"]},{"text":"```sqf\nskipTime -24;\n86400 setOvercast 1;\nskipTime 24;\n0 spawn {\n    10 setRain 1;\n    sleep 10;\n    10 setRain 0;\n};\nonEachFrame {\n    hintSilent str [round (rain * 10) / 10, round (humidity * 10) / 10];\n};\n```","code":["skipTime -24;\n86400 setOvercast 1;\nskipTime 24;\n0 spawn {\n\t10 setRain 1;\n\tsleep 10;\n\t10 setRain 0;\n};\nonEachFrame {\n\thintSilent str [round (rain * 10) / 10, round (humidity * 10) / 10];\n};"]}],"see_also":["setHumidity","simulSetHumidity","setOvercast","setRain","rain","overcast","fog","wind","waves"]}