{"name":"getTerrainHeightASL","title":"getTerrainHeightASL","type":"command","url":"https://community.bistudio.com/wiki/getTerrainHeightASL","revid":377799,"updated":"2026-01-03T03:59:49Z","groups":["Positions"],"status":"ok","games":{"arma2oa":"1.55","tkoh":"1.00","arma3":"0.50"},"since":"arma2oa 1.55","arma3_since":"0.50","description":"Returns the terrain height above the sea for the given position.","syntaxes":[{"syntax":"getTerrainHeightASL position","params":[{"name":"position","type":"Position2D or Position3D","description":"Position3D the Z value is ignored","type_expr":"Position2D | Position3D"}],"returns":{"type":"Number","type_expr":"Number"},"form":"unary","right":{"text":"position"}}],"examples":[{"code":["_height = getTerrainHeightASL (getPosATL player);"]},{"code":["_height = getTerrainHeightASL [5213,3245];"]},{"code":["_seaDepth = abs (getTerrainHeightASL getPosATL player); // sea depth at player's position"]}],"see_also":["setPosASL","getPosASL","getPosATL","ASLToATL","ATLToASL","getElevationOffset"]}