{"name":"getPosATLVisual","title":"getPosATLVisual","type":"command","url":"https://community.bistudio.com/wiki/getPosATLVisual","revid":377529,"updated":"2026-01-02T06:53:11Z","groups":["Object Manipulation","Render Time Scope"],"status":"ok","games":{"arma3":"1.32"},"since":"arma3 1.32","arma3_since":"1.32","locality":{"argument":"global"},"description":"Returns an object's rendered ATL position (z value above ground) in render time scope.","syntaxes":[{"syntax":"getPosATLVisual object","params":[{"name":"object","type":"Object","type_expr":"Object"}],"returns":{"type":"PositionATL","type_expr":"PositionATL"},"form":"unary","right":{"text":"object"}}],"examples":[{"code":["_playerRenderedPosATL = getPosATLVisual player;"]}],"see_also":["getPosVisual","getPosASLVisual","getPosWorldVisual","visiblePositionASL","visiblePosition","position","getPos","getPosATL","getPosASL","getPosASLW"]}