{"name":"getObjectScale","title":"getObjectScale","type":"command","url":"https://community.bistudio.com/wiki/getObjectScale","revid":364985,"updated":"2024-07-04T19:58:04Z","groups":["Object Manipulation"],"status":"ok","games":{"arma3":"2.02"},"since":"arma3 2.02","arma3_since":"2.02","description":"Returns the render scale of an object relative to the original model.","syntaxes":[{"syntax":"getObjectScale object","params":[{"name":"object","type":"Object","description":"object to return scale of. Can also be a terrain object.","type_expr":"Object"}],"returns":{"type":"Number","type_expr":"Number","description":"scale relative to the original model"},"form":"unary","right":{"text":"object"}}],"examples":[{"text":"```sqf\nprivate _objectScale = getObjectScale MyObject;\n\nif (_objectScale == 1) exitWith { systemChat \"Original scale\"; };\n\nif (_objectScale > 1) then\n{\n    systemChat \"Scaled up\";\n}\nelse\n{\n    systemChat \"Scaled down\";\n};\n```","code":["private _objectScale = getObjectScale MyObject;\n\nif (_objectScale == 1) exitWith { systemChat \"Original scale\"; };\n\nif (_objectScale > 1) then\n{\n\tsystemChat \"Scaled up\";\n}\nelse\n{\n\tsystemChat \"Scaled down\";\n};"]}],"see_also":["setObjectScale"],"notes":[{"user":"Sa-Matra","date":"2024-06-10T12:26:52Z","text":"Some objects can be scaled by XYZ individually by the engine. Rope segments are one example, they only scale by Z and this command returns average of all dimensions giving no real picture of the scale. You can get real scale of each dimension with:\n\n```sqf\n[vectorMagnitude vectorSideVisual _seg, vectorMagnitude vectorDirVisual _seg, vectorMagnitude vectorUpVisual _seg]\n```\n\nfor rope segment it will be something like `[1,1,1.54066]`"}]}