{"name":"getBleedingRemaining","title":"getBleedingRemaining","type":"command","url":"https://community.bistudio.com/wiki/getBleedingRemaining","revid":320933,"updated":"2022-05-13T10:04:40Z","groups":["Object Manipulation"],"status":"ok","games":{"arma3":"0.50"},"since":"arma3 0.50","arma3_since":"0.50","description":"Returns how many seconds injured unit will continue leaving blood trail. If unit damage is < 0.1, the return value is 0 and unit doesn't leave any blood trail. Use setBleedingRemaining to set different remaining time.","syntaxes":[{"syntax":"getBleedingRemaining unit","params":[{"name":"unit","type":"Object","type_expr":"Object"}],"returns":{"type":"Number","type_expr":"Number"},"form":"unary","right":{"text":"unit"}}],"examples":[{"code":["_bleedingRemaining = getBleedingRemaining _unit;"]}],"see_also":["isBurning","setBleedingRemaining","isBleeding"]}