---
name: "getAssignedCuratorUnit"
type: command
status: ok
groups: ["Curator"]
arma3_since: "1.16"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/getAssignedCuratorUnit
revid: 379344
updated: 2026-10-30T23:54:02Z
---

# getAssignedCuratorUnit

*Command · Curator · Arma 3 v1.16*

## Description

Returns unit assigned to curator logic.

## Syntax

```sqf
getAssignedCuratorUnit curatorObj
```

**Parameters:**

- `curatorObj`: [Object](../topics/Object.md) - curator module.

**Returns:** [Object](../topics/Object.md)

## Examples

### Example 1

```sqf
_curatorUnit = getAssignedCuratorUnit (allCurators select 0);
_curatorUnit joinAs [createGroup civilian, 0];
```

## See also

[getAssignedCuratorLogic](../commands/getAssignedCuratorLogic.md)

## Community notes

**SilentSpike** — 2014-08-17

This command will return [objNull](../commands/objNull.md) if used immediately after the curator unit is assigned to the logic in question (this includes at mission time 0). To avoid problems use the following beforehand:

```sqf
waitUntil {!isNull (getAssignedCuratorUnit logic)};
```

<sub>Source: [BI Community Wiki — getAssignedCuratorUnit](https://community.bistudio.com/wiki/getAssignedCuratorUnit) (revision 379344).</sub>
