{"name":"flyInHeightASL","title":"flyInHeightASL","type":"command","url":"https://community.bistudio.com/wiki/flyInHeightASL","revid":329162,"updated":"2022-07-25T12:35:13Z","groups":["Object Manipulation"],"status":"ok","games":{"arma3":"1.62"},"since":"arma3 1.62","arma3_since":"1.62","description":"Sets the minimal ASL height. Final height is `flyInHeight max flyInHeightASL` - the higher altitude has priority.","syntaxes":[{"syntax":"aircraft flyInHeightASL [standardAltitude, combatAltitude, stealthAltitude]","params":[{"name":"aircraft","type":"Object","description":"helicopter, airplane","type_expr":"Object"},{"name":"standardAltitude","type":"Number","description":"base altitude used when behaviour is neither \"COMBAT\" or \"STEALTH\"","type_expr":"Number"},{"name":"combatAltitude","type":"Number","description":"altitude used when behaviour is \"COMBAT\"","type_expr":"Number"},{"name":"stealthAltitude","type":"Number","description":"altitude used when behaviour is \"STEALTH\"","type_expr":"Number"}],"returns":{"type":"Nothing","type_expr":"Nothing"},"form":"binary","left":{"text":"aircraft"},"right":{"text":"[standardAltitude, combatAltitude, stealthAltitude]"}}],"examples":[{"code":["cobraOne flyInHeightASL [200, 100, 400];"]}],"see_also":["flyInHeight"]}