{"name":"evalObjectArgument","title":"evalObjectArgument","type":"command","url":"https://community.bistudio.com/wiki/evalObjectArgument","revid":376410,"updated":"2025-10-11T01:02:41Z","groups":["Game 2 Editor"],"status":"ok","games":{"arma2":"1.00","arma2oa":"1.50","tkoh":"1.00","arma3":"0.50"},"since":"arma2 1.00","arma3_since":"0.50","description":"Return argument in mission editor of a given object.\n\n> [!NOTE]\n> Some Old Editor Command","syntaxes":[{"syntax":"map evalObjectArgument [object, argument]","params":[{"name":"map","type":"Control","type_expr":"Control"},{"name":"object","type":"String","type_expr":"String"},{"name":"argument","type":"String","type_expr":"String"}],"returns":{"type":"Anything","type_expr":"Anything"},"form":"binary","left":{"text":"map"},"right":{"text":"[object, argument]"}}],"examples":[{"code":["// returns string \"[1009.0351, 1319.4928]\"\n(findDisplay 128 displayCtrl 51) getObjectArgument [\"_unit_1\", \"POSITION\"];\n\n// returns array [1009.0351, 1319.4928]\n(findDisplay 128 displayCtrl 51) evalObjectArgument [\"_unit_1\", \"POSITION\"];"]}],"see_also":["setObjectArguments"]}