{"name":"enableGunStabilization","title":"enableGunStabilization","type":"command","url":"https://community.bistudio.com/wiki/enableGunStabilization","revid":378545,"updated":"2026-05-05T10:44:45Z","groups":["Camera Control","Turrets"],"status":"ok","games":{"arma3":"2.22"},"since":"arma3 2.22","arma3_since":"2.22","description":"Enables/disables turret gun stabilisation.","syntaxes":[{"syntax":"vehicle enableGunStabilization [mode, turretPath]","params":[{"name":"vehicle","type":"Object","type_expr":"Object"},{"name":"mode","type":"Number","description":"can be one of:\n\n- -1 - clear override\n- 0 - no stabilisation\n- 1 - elevation stabilisation\n- 2 - traverse stabilisation\n- 3 - both","type_expr":"Number"},{"name":"turretPath","type":"Turret Path","type_expr":"Turret Path"}],"returns":{"type":"Number","type_expr":"Number","description":"the previous mode, also returns -1 on error"},"form":"binary","left":{"text":"vehicle"},"right":{"text":"[mode, turretPath]"}}],"examples":[{"code":["vehicle player enableGunStabilization [3, [0]];"]}],"see_also":["enableDirectionStabilization","directionStabilizationEnabled","lockCameraTo"]}