{"name":"diag_getTerrainHeight","title":"diag getTerrainHeight","type":"command","url":"https://community.bistudio.com/wiki/diag_getTerrainHeight","revid":348945,"updated":"2023-11-08T14:45:37Z","groups":["Diagnostic"],"status":"deprecated","replaced_by":["getTerrainHeight"],"games":{"arma3":"2.04"},"since":"arma3 2.04","arma3_since":"2.04","branch":["diag"],"description":"Returns terrain height at the specified location.\n\n> [!NOTE]\n> Unlike getTerrainHeightASL which returns the exact position's height, this commands returns the apex of the terrain polygon.\n\n> [!CAUTION]\n> This information is **obsolete** as of Arma 3 v2.10. Reason: This command is subject to be removed and replaced with: getTerrainHeight","syntaxes":[{"syntax":"diag_getTerrainHeight positionWorld","params":[{"name":"positionWorld","type":"Position2D or Position3D","description":"position in world coordinates either in Position2D or Position3D","type_expr":"Position2D | Position3D"}],"returns":{"type":"Number","type_expr":"Number","description":"terrain height"},"form":"unary","right":{"text":"positionWorld"}}],"examples":[{"code":["private _h = diag_getTerrainHeight position player;"]}],"see_also":["diag_setTerrainHeight"]}